Unggoy/Gameplay: Difference between revisions

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Grunts are often armed with the ubiquitous [[Plasma Pistol]], although they are often seen wielding [[Needlers]] and [[Fuel Rod Gun]]s.  Their combined fire, even with weaker plasma pistols, can quickly erode an enemy's shields. Grunts are almost never seen equipped with two-handed weapons like [[Covenant Carbines]], [[Brute Shots]], [[Type-50 particle beam rifle]], etc. Special Operations grunts and Grunt Heavies are occasionally seen bearing Fuel Rod Guns. Grunt Heavies can carry folded [[Plasma cannon]]s. On [[The Storm (Level)|The Storm]] and [[The Ark (Level)|The Ark]], a Grunt can be seen with a [[Brute Spiker]]. If a Grunt is in a [[Phantom]] that is shot down, and somehow manages to survive, it will sometimes be wielding a [[Spiker]].  
Grunts are often armed with the ubiquitous [[Plasma Pistol]], although they are often seen wielding [[Needlers]] and [[Fuel Rod Gun]]s.  Their combined fire, even with weaker plasma pistols, can quickly erode an enemy's shields. Grunts are almost never seen equipped with two-handed weapons like [[Covenant Carbines]], [[Brute Shots]], [[Type-50 particle beam rifle]], etc. Special Operations grunts and Grunt Heavies are occasionally seen bearing Fuel Rod Guns. Grunt Heavies can carry folded [[Plasma cannon]]s. On [[The Storm (Level)|The Storm]] and [[The Ark (Level)|The Ark]], a Grunt can be seen with a [[Brute Spiker]]. If a Grunt is in a [[Phantom]] that is shot down, and somehow manages to survive, it will sometimes be wielding a [[Spiker]].  


All Grunts are equipped with, and often use, Plasma Grenades, although higher-ranking Grunts such as Ultra Grunts, Special Operations Grunts and Grunt Majors throw grenades in combat more often. With the Catch skull enabled, Grunt Heavies have been observed throwing upwards of six plasma grenades. They have been known to "spam" Plasma Grenades on the Legendary difficulty, which means that in a group of 10 Grunts, as many as eight of them will throw Plasma Grenades, one after the other, in an attempt to easily dispatch their foes.
All Grunts are equipped with, and often use, [[Plasma Grenades]], although higher-ranking Grunts such as Ultra Grunts, Special Operations Grunts and Grunt Majors throw grenades in combat more often. With the Catch skull enabled, Grunt Heavies have been observed throwing upwards of six plasma grenades. They have been known to "spam" Plasma Grenades on the Legendary difficulty, which means that in a group of 10 Grunts, as many as eight of them will throw Plasma Grenades, one after the other, in an attempt to easily dispatch their foes.


In ''Halo 3'' and onward, Grunts have a tendency to arm two Plasma Grenades and rush to the player, causing an explosion as a result of their Elite or Brute leader being killed in a brutal way (ie, being stuck with a plasma grenade, shot in the head or blown up by a Needler). These Grunts are generally referred to as "Kamikaze Grunts" or "Suicide Grunts". In [[Halo Wars]], Suicide Grunts are a special forces unit, starting with a [[plasma pistol]], being only the leader-specific unit of the Arbiter. These Grunts have large, cylindrical methane tanks on their backs which hold far more of the gas than other Grunt's tanks. These tanks are used as explosives. The grunts charge at their enemies and detonate their methane bombs, causing massive splash damage. An example of this is the fact that at least 10 fully-upgraded Suicide Grunts can destroy a UNSC base. Suicide Grunts will also charge their plasma pistols, making them very effective against the [[Prophet of Regret]], the [[Spartans]], [[Type-26 Wraith]] and [[Type-32 Ghost]]s with shields and [[Shield Generator]]s.
In ''Halo 3'' and onward, Grunts have a tendency to arm two Plasma Grenades and rush to the player, causing an explosion as a result of their Elite or Brute leader being killed in a brutal way (ie, being stuck with a plasma grenade, shot in the head or blown up by a Needler). These Grunts are generally referred to as "Kamikaze Grunts" or "Suicide Grunts". In [[Halo Wars]], Suicide Grunts are a special forces unit, starting with a [[plasma pistol]], being only the leader-specific unit of the Arbiter. These Grunts have large, cylindrical methane tanks on their backs which hold far more of the gas than other Grunt's tanks. These tanks are used as explosives. The grunts charge at their enemies and detonate their methane bombs, causing massive splash damage. An example of this is the fact that at least 10 fully-upgraded Suicide Grunts can destroy a UNSC base. Suicide Grunts will also charge their plasma pistols, making them very effective against the [[Prophet of Regret]], the [[Spartans]], [[Type-26 Wraith]] and [[Type-32 Ghost]]s with shields and [[Shield Generator]]s.