Douglas-042/Gameplay: Difference between revisions

From Halopedia, the Halo wiki

(Created page with "==''Halo Wars''== In ''Halo Wars'' Douglas-042 is exclusive to the campaign and always has an M41 rocket launcher. Like the other Spartans of Red Team he can be revived if kil...")
 
No edit summary
Line 1: Line 1:
==''Halo Wars''==
==''Halo Wars''==
In ''Halo Wars'' Douglas-042 is exclusive to the campaign and always has an M41 rocket launcher. Like the other Spartans of Red Team he can be revived if killed.
In ''Halo Wars'' Douglas-042 is exclusive to the campaign and always has an [[M41 rocket launcher]]. Like the other Spartans of Red Team he can be revived if killed.


==''Halo Wars 2''==
==''Halo Wars 2''==
Line 18: Line 18:
**'''Tier:''' 3
**'''Tier:''' 3
**'''Cost:''' Supplies 0, Power 800
**'''Cost:''' Supplies 0, Power 800
In campaign Douglas-042 acts the same as he did in ''Halo Wars'', barring Spartan slam. In Multiplayer Douglas-042 is exclusive to Ellen Anders and can be built at the [[UNSC Armory]]. Unupgraded Douglas starts off [[dual wielding]] [[M6C magnum]]s and is great against infantry, but only okay against vehicles, aircraft, and structures. Once upgraded with an M41 rocket launcher Douglas will be effective against vehicles and aircraft. In [[Blitz]] Douglas-042 costs 230 energy and features the Guard ability that agros enemy units.
In campaign Douglas-042 acts the same as he did in ''Halo Wars'', barring Spartan slam. In Multiplayer Douglas-042 is exclusive to [[Ellen Anders]] and can be built at the [[UNSC Armory]]. Unupgraded Douglas starts off [[dual wielding]] [[M6C magnum]]s and is great against infantry, but only okay against vehicles, aircraft, and structures. Once upgraded with an M41 rocket launcher Douglas will be effective against vehicles and aircraft. In [[Blitz]] Douglas-042 costs 230 energy and features the Guard ability that agros enemy units.
[[Category:Gameplay guides]]