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Reach militia: Difference between revisions

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==Trivia==
==Trivia==
*Unlike most story significant allies, the Reach militia are not invincible, and can die if they take too much damage or are abandoned early by the player.
*Unlike most story significant allies, the Reach militia are not invincible, and can die if they take too much damage or are abandoned early by the player.
*Prior to joining the militia on [[Venezia]], [[Nairn]] served as a corporal in the Reach militia.<ref>'''Halo: Mortal Dictata''', ''page 147''</ref>


==List of appearances==
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Mortal Dictata]]'' {{mo}}


==Sources==
==Sources==

Revision as of 23:25, January 29, 2014

Template:Infobox Military Unit This militia was a branch of the Colonial Militia created to handle operations on the human colony world of Reach.[1][verification needed]

During the Fall of Reach on the night of August 11, 2552, a militia fireteam was encountered in the Viery Territory by Recon Team Bravo during an assessment of the Covenant invasion force's overall strength. Although the area had been evacuated long before the operation, the militia had remained behind to defend their homes as well as recover weapons that they had stolen from the UNSC.

Trivia

  • Unlike most story significant allies, the Reach militia are not invincible, and can die if they take too much damage or are abandoned early by the player.
  • Prior to joining the militia on Venezia, Nairn served as a corporal in the Reach militia.[2]

List of appearances

Sources

  1. ^ Halo: Reach, campaign level, Nightfall
  2. ^ Halo: Mortal Dictata, page 147