Skulls: Difference between revisions

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*'''[[Halo: Reach skulls]]''' - In ''[[Halo: Reach]]'', all skulls are available from the beginning. They are the same as the ''[[Halo 3]]'' Skulls. Once activated, a skull makes gameplay either more humorous or more challenging. However there do appear to be some slight differences, such as the Grunt Birthday Party skull doing no damage, and the IWHBYD skull having more funny lines.
*'''[[Halo: Reach skulls]]''' - In ''[[Halo: Reach]]'', all skulls are available from the beginning. They are the same as the ''[[Halo 3]]'' Skulls. Once activated, a skull makes gameplay either more humorous or more challenging. However there do appear to be some slight differences, such as the Grunt Birthday Party skull doing no damage, and the IWHBYD skull having more funny lines.
*'''[[Halo: Combat Evolved Anniversary Skulls]]''' - Skulls are once again a collectible within the campaign. Once collected, the skull is permanently available for use. There are no skulls that affect A.I behavior in the game in an effort to keep the game as close to the original as possible. The skulls are unable to be found or seen in Classic mode or split-screen Co-op.
*'''[[Halo: Combat Evolved Anniversary Skulls]]''' - Skulls are once again a collectible within the campaign. Once collected, the skull is permanently available for use. There are no skulls that affect A.I behavior in the game in an effort to keep the game as close to the original as possible. The skulls are unable to be found or seen in Classic mode or split-screen Co-op.
*'''[[Halo 4 Skulls]]''' - Skulls will return in [[Halo 4]].
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