Alert carry: Difference between revisions
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The '''alert carry''', sometimes mistakenly called '''"ceasing fire"''', '''"standing down"''', or '''"gun down"''', was introduced in ''[[Halo: Combat Evolved]]'', and has since appeared in ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'' and ''[[Halo 4]]''. The feature allows gamers to holster or lower their in-game weapons; it is commonly used when making [[machinima]]. The exact execution of the alert carry has changed between games and requires different button combinations for different game [[Halo Xbox controls|controller layouts]]. | The '''alert carry''', sometimes mistakenly called '''"ceasing fire"''', '''"standing down"''', or '''"gun down"''', was introduced in ''[[Halo: Combat Evolved]]'', and has since appeared in ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', and ''[[Halo 4]]''. The feature allows gamers to holster or lower their in-game weapons; it is commonly used when making [[machinima]]. The exact execution of the alert carry has changed between games and requires different button combinations for different game [[Halo Xbox controls|controller layouts]]. | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== |