Death Island: Difference between revisions

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Death Island features two [[base]]s, one red and one blue, which are on opposite sides of the island. These bases each contain two [[teleporter]]s, which lead either to a [[Shade]] gunner's outcrop or a platform on top of the base, where players can find two [[Type-26 Ground Support Aircraft|Banshees]], a Ghost, and a [[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]].
Death Island features two [[base]]s, one red and one blue, which are on opposite sides of the island. These bases each contain two [[teleporter]]s, which lead either to a [[Shade]] gunner's outcrop or a platform on top of the base, where players can find two [[Type-26 Ground Support Aircraft|Banshees]], a Ghost, and a [[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]].


In the center of the map is a large permanently closed hatch, similar to the one that the [[D77-TC Pelican|Pelican]] [[Echo 419]] enters at the end of The Silent Cartographer. On it lies the map's [[Overshield]], along with a [[M19 SSM Rocket Launcher|Rocket Launcher]], a [[M90 Close Assault Weapon System|Shotgun]], a [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]], [[grenade]]s, and a [[health pack]]. It also can support other [[category:Vehicles|vehicles]], such as the [[M12 Force Application Vehicle|Warthogs]] and [[M808B Main Battle Tank|Scorpions]] that spawn below the base on the beach.
In the center of the map is a large permanently closed hatch, similar to the one that the [[D77-TC Pelican|Pelican]] [[Echo 419]] enters at the end of The Silent Cartographer. On it lies the map's [[Overshield]], along with a [[M19 SSM Rocket Launcher|Rocket Launcher]], a [[M90 Close Assault Weapon System|Shotgun]], a [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]], [[grenade]]s, and a [[health pack]]. It also can support other vehicles, such as the [[M12 Force Application Vehicle|Warthogs]] and [[M808B Main Battle Tank|Scorpions]] that spawn below the base on the beach.


Since the map is large, a greater number of players, such as 8, should be playing. It is similar in terms of design to the ''[[Halo 2]]'' map [[Relic]]. This map includes water, which can be used as a hiding spot. It is also similar to the beginning of the ''[[Halo 3]]'' campaign level [[The Covenant (level)|The Covenant]].
Since the map is large, a greater number of players, such as 8, should be playing. It is similar in terms of design to the ''[[Halo 2]]'' map [[Relic]]. This map includes water, which can be used as a hiding spot. It is also similar to the beginning of the ''[[Halo 3]]'' campaign level [[The Covenant (level)|The Covenant]].
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