Drop pod glitch: Difference between revisions

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m (Moved image, added link to H2 glitch.)
(→‎Possible Explanation: Note about staying still; note about the Chief and animations.)
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==Possible Explanation==
==Possible Explanation==
It is possible that the Orbital Insertion Pod was made a [[vehicle]] to make coding the Elite reinforcements' entrance more convenient. That is, Bungie may not have wanted the Elites to attempt to fire upon the [[Flood]] (or worse, throw grenades) while in the pods, so they simply used a mechanism that was already in the game -- vehicles -- to force them to remain still. Using a vehicle would have had the convenient side-effect of allowing Bungie to easily force the Elites into the riding-in-a-drop-pod pose.
It is possible that the Orbital Insertion Pod was made a [[vehicle]] to make coding the Elite reinforcements' entrance more convenient. That is, Bungie may not have wanted the Elites to attempt to fire upon the [[Flood]] (or worse, throw grenades) while in the pods, so they simply used a mechanism that was already in the game -- vehicles -- to force them to remain still. Using a vehicle would have had the convenient side-effect of allowing Bungie to easily force the Elites into the riding-in-a-drop-pod pose.
There is also the fact that using a vehicle would have been the only way to make the Elites stay still and use a custom animation.
The reason that the Master Chief cannot enter the pods is because he lacks the required animations. It is the same reason that unmodified (but allied) [[Grunts]] from [[Halo PC]]'s Campaign cannot enter [[Warthogs]] in modified [[Halo Custom Edition]] maps.


{{Easter Egg}}
{{Easter Egg}}
[[Category:Halo 3]]
[[Category:Halo 3]]
[[Category:Glitches]]
[[Category:Glitches]]