Floating plasma grenade: Difference between revisions

From Halopedia, the Halo wiki

(Rewrite and explanation.)
No edit summary
Line 12: Line 12:
== Explanation ==
== Explanation ==
These instances of the glitch all have the same cause. When a Plasma Grenade sticks to an inanimate object, such as a wall or a [[weapon]], the game stops calculating physics for the object -- this is done under the assumption that the inanimate object will not be moved. The problem happens when a grenade is stuck to an inanimate object that ''does'' move, such as the floor of an elevator or the tip of a held weapon. When the object moves, the grenade does not move with it, because the game does not synchronize the two items' movements.
These instances of the glitch all have the same cause. When a Plasma Grenade sticks to an inanimate object, such as a wall or a [[weapon]], the game stops calculating physics for the object -- this is done under the assumption that the inanimate object will not be moved. The problem happens when a grenade is stuck to an inanimate object that ''does'' move, such as the floor of an elevator or the tip of a held weapon. When the object moves, the grenade does not move with it, because the game does not synchronize the two items' movements.
{{Halo: Combat Evolved Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo: Combat Evolved Glitches]]