The Pillar of Autumn (Halo: Combat Evolved level): Difference between revisions

From Halopedia, the Halo wiki

(Added map file name)
(→‎Miscellaneous: I only played this level on Heroic and once on Legendary before; I recently played it on Normal and noticed these things were present)
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**On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
**On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
**On Easy and Normal, when the player walks through a darkened hallway on way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off.
**On Easy and Normal, when the player walks through a darkened hallway on way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off.
**On Easy and Normal, there is a stuck door that the player must use a melee attack on to open, which Cortana will point out.
**On Easy and Normal, there is an [[Unggoy]] with its back to the player that serves as a tutorial for the stealth melee attack mechanic.
*The crewman who screams "Wait for me!" at the start of the level is voiced by [[Martin O'Donnell]].{{Ref/Twitter|Id=MT|MartyTheElder|1318351385738371073|Marty O'Donnell|Quote=I really appreciate Alan Tudyk's homage to my acting eight years later.|Y=2021|M=2|D=28}}
*The crewman who screams "Wait for me!" at the start of the level is voiced by [[Martin O'Donnell]].{{Ref/Twitter|Id=MT|MartyTheElder|1318351385738371073|Marty O'Donnell|Quote=I really appreciate Alan Tudyk's homage to my acting eight years later.|Y=2021|M=2|D=28}}