Halo: The Master Chief Collection: Difference between revisions
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Multiplayer will be available for all four games — each running from their respective original engines — and will be accessible via a unified matchmaking menu system. Players will be put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.<ref name="Waypoint"/> The collection will use a single unified multiplayer ranking system shared across the four games.<ref name="venturebeat"/> Rank, stats or unlockable items such as armor permutations will not carry over from the previous games.<ref name="bulletin61914"/> | Multiplayer will be available for all four games — each running from their respective original engines — and will be accessible via a unified matchmaking menu system. Players will be put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.<ref name="Waypoint"/> The collection will use a single unified multiplayer ranking system shared across the four games.<ref name="venturebeat"/> Rank, stats or unlockable items such as armor permutations will not carry over from the previous games.<ref name="bulletin61914"/> | ||
All games will ship with every multiplayer map ever packaged with ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', and ''Halo 4'', as well as all downloadable content maps ever released (including the six maps from ''[[Halo PC]]'' as well as the two exclusive maps from ''[[Halo 2 Vista]])''.<ref name="frankAllMaps">[http://www.neogaf.com/forum/showpost.php?p=115556760&postcount=1375 '''NeoGaf''': ''Frank O'Connor on Halo PC maps'']</ref><ref name="bulletin61914"/> In addition to the original maps of each game, the collection will also contain six remastered maps from ''Halo 2'', the only confirmed being [[Ascension Anniversary|Ascension]], [[Lockout Anniversary|Lockout]], [[Zanzibar Anniversary|Zanzibar]],<ref>[http://www.neogaf.com/forum/showpost.php?p=115475091&postcount=16383 '''NeoGaf''': ''Frank O'Connor on Anniversary maps'']</ref> | All games will ship with every multiplayer map ever packaged with ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', and ''Halo 4'', as well as all downloadable content maps ever released (including the six maps from ''[[Halo PC]]'' as well as the two exclusive maps from ''[[Halo 2 Vista]])''.<ref name="frankAllMaps">[http://www.neogaf.com/forum/showpost.php?p=115556760&postcount=1375 '''NeoGaf''': ''Frank O'Connor on Halo PC maps'']</ref><ref name="bulletin61914"/> In addition to the original maps of each game, the collection will also contain six remastered maps from ''Halo 2'', the only confirmed being [[Ascension Anniversary|Ascension]], [[Lockout Anniversary|Lockout]], [[Zanzibar Anniversary|Zanzibar]],<ref>[http://www.neogaf.com/forum/showpost.php?p=115475091&postcount=16383 '''NeoGaf''': ''Frank O'Connor on Anniversary maps'']</ref> [[Coagulation Anniversary|Coagulation]], and [[Sanctuary Anniversary|Sanctuary]],<ref>[http://event.eslgaming.com/gamescom-2014/halo/ '''Gamescom 2014'' ''"Halo: TMCC" Showdown - Tournament rules: Game modes"]</ref> with the last one still to be officially announced. | ||
[[Forge]] will be featured in ''Halo 3'' and ''Halo 4'', as well as the six remastered multiplayer maps in ''Halo 2 Anniversary''.<ref name="venturebeat"/> | [[Forge]] will be featured in ''Halo 3'' and ''Halo 4'', as well as the six remastered multiplayer maps in ''Halo 2 Anniversary''.<ref name="venturebeat"/> |