List of inconsistencies in the Halo series: Difference between revisions

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===''Halo: The Fall of Reach''===
===''Halo: The Fall of Reach''===
*In ''Halo: The Fall of Reach'', [[Aki Hikowa]] and [[Ellen Dowski]] are female officers of the ''Pillar of Autumn''. However, on the level [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]], the bridge has no female members.
*In ''Halo: The Fall of Reach'', [[Aki Hikowa]] and [[Ellen Dowski]] are female officers of the ''Pillar of Autumn''. However, on the level [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]], the bridge has no female members.
**This may imply that, like modern navy ships, the ''Autumn'' has rotating shifts.
**''This may imply that, like modern navy ships, the ''Autumn'' has rotating shifts, and Dowski and Hikowa were simply not on the active shift when the ''Autumn'' arrived at Halo.''
 
*[[William Lovell]]'s eyes are stated to be green in ''Halo: The Fall of Reach'',<ref>'''[[Halo: The Fall of Reach]]''', page 133</ref> but in ''Halo: Combat Evolved'', the ''Autumn'''s crew has no green-eyed members.
*[[William Lovell]]'s eyes are stated to be green in ''Halo: The Fall of Reach'',<ref>'''[[Halo: The Fall of Reach]]''', page 133</ref> but in ''Halo: Combat Evolved'', the ''Autumn'''s crew has no green-eyed members.
**This is likely a result of game engine limitations, or due to rotating shifts, Lovell was simply not present on the bridge at the time.
**''This is likely a result of game engine limitations, or, again, due to rotating shifts, Lovell was simply not present on the bridge at the time.''
 
*In ''Halo: The Fall of Reach'', the description of the ''Pillar of Autumn'' is considerably different from its ''Halo: Combat Evolved'' incarnation. The bridge is described as having a command chair and a curved viewport; in ''Halo: Combat Evolved'', this chair is absent and the window consists of several flat sections. The novel also describes the bridge as being extremely cramped, with only a meter of space between the command chair and the other stations,<ref name="for277">'''Halo: The Fall of Reach''', ''page 277''</ref> while in the game, the bridge is clearly more spacious. According to the novel, there is also an elevator leading directly from the engine room to the bridge.<ref name="for277"/> In the game, engineering and the bridge are on the same level, and there are no doors which may belong to an elevator adjoining the bridge. In addition, the engine room is described as being "hexagonal", while in the game,<ref name="for274">'''Halo: The Fall of Reach''', ''page 274''</ref> it consists of two vaguely rectangular chambers with the engine core in the middle. In the ''Combat Evolved'' level ''The Maw'', it is stated that the ''Pillar of Autumn'' has four fusion reactors, each of which is destroyed by the player; in ''The Fall of Reach'', the ship is also said to have a single main reactor nestled within two smaller reactor rings.<ref name="for274"/> The ship is also described as having rotating centrifuges to generate [[artificial gravity]];<ref name="for274"/> no rotating sections are present in the game, unless they are located within the hull.
*In ''Halo: The Fall of Reach'', the description of the ''Pillar of Autumn'' is considerably different from its ''Halo: Combat Evolved'' incarnation. The bridge is described as having a command chair and a curved viewport; in ''Halo: Combat Evolved'', this chair is absent and the window consists of several flat sections. The novel also describes the bridge as being extremely cramped, with only a meter of space between the command chair and the other stations,<ref name="for277">'''Halo: The Fall of Reach''', ''page 277''</ref> while in the game, the bridge is clearly more spacious. According to the novel, there is also an elevator leading directly from the engine room to the bridge.<ref name="for277"/> In the game, the engineering and the bridge are on the same level, and there are no doors which may belong to an elevator adjoining the bridge. In addition, the engine room is described as being "hexagonal", while in the game,<ref name="for274">'''Halo: The Fall of Reach''', ''page 274''</ref> it consists of two vaguely rectangular chambers with the engine core in the middle. In the ''Combat Evolved'' level ''The Maw'', it is stated that the ''Pillar of Autumn'' has four fusion reactors, each of which is destroyed by the player; in ''The Fall of Reach'', the ship is also said to have a single main reactor nestled within two smaller reactor rings.<ref name="for274"/> The ship is also described as having rotating centrifuges to generate [[artificial gravity]];<ref name="for274"/> no rotating sections are present in the game, unless they are located within the hull.
 
*In ''Halo: The Fall of Reach'', when Captain Keyes awakens from cryo, Cortana informs him that the capacitors of the Pillar of Autumn's MAC gun are depolarized and the gun cannot fire,<ref>'''Halo: The Fall of Reach''', ''page 337''</ref> yet the gun is apparently used, and the loss of fire control is treated as a significant piece of dialogue in ''Halo: Combat Evolved'''s opening cutscene.
*In ''Halo: The Fall of Reach'', when Captain Keyes awakens from cryo, Cortana informs him that the capacitors of the Pillar of Autumn's MAC gun are depolarized and the gun cannot fire,<ref>'''Halo: The Fall of Reach''', ''page 337''</ref> yet the gun is apparently used, and the loss of fire control is treated as a significant piece of dialogue in ''Halo: Combat Evolved'''s opening cutscene.
**It is possible that the crew managed to get the gun working again before the battle.
**''It is possible that the crew managed to get the gun working again before the battle.''


===''Halo: The Flood''===
===''Halo: The Flood''===