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Pete Parsons: Difference between revisions

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{{quote|As hard as it gets, it's still the best fucking job in the world.|Pete Parsons, on working at Bungie during the production of ''Halo 2''<ref>[[Limited Collector's Edition Disc (Halo 2)]]</ref>}}
[[File:Pete Parsons.png|thumb|Pete Parsons]]
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*He has never beaten [[Frank O'Connor|Frankie]] at ''Halo 2''.
*He has never beaten [[Frank O'Connor|Frankie]] at ''Halo 2''.
*He drives a [[wikipedia:Ford Bronco|Ford Bronco]].
*He drives a [[wikipedia:Ford Bronco|Ford Bronco]].
==Sources==
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==External Links==
==External Links==
*[http://www.bungie.net/News/TopStory.aspx?story=mangobye Interview]
*[http://www.bungie.net/News/TopStory.aspx?story=mangobye Interview]
[[Category:Bungie Staff]]
[[Category:Bungie Staff]]

Revision as of 03:52, May 6, 2011

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"As hard as it gets, it's still the best fucking job in the world."
— Pete Parsons, on working at Bungie during the production of Halo 2[1]
Pete Parsons
Mango.jpg

Pete Parsons (a.k.a. Mango) was the Studio Manager at Bungie 2002 - 2006, as well as the executive producer of Halo 2. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in the production of the Halo game.

Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. He once said: "I'd been a Bungie fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

He is currently working on a non-Halo project within Microsoft alongside Jeremiah, a.k.a. Ninja 0n Fire.

Trivia

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