Holding chamber: Difference between revisions

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== Trivia ==
== Trivia ==
*These holding chambers are similar to those used in the buildings on [[Uprising (Level)|Uprising]] near [[Installation 05|Installation 05's]] [[Control Room (Installation 05)|Control Room]] and it is possible, if not probable, that the Covenant designed their holding chambers around the [[Forerunner]] chambers.
*These holding chambers are similar to those used in the buildings on [[Uprising (Level)|Uprising]] near [[Installation 05|Installation 05's]] [[Control Room (Installation 05)|Control Room]] and it is possible, if not probable, that the Covenant designed their holding chambers around the [[Forerunner]] chambers.
*Another example of Covenant holding chambers can also be found in the level [[Sierra 117 (Level)|Sierra 117]], where the temporary cells of Sgt. [[Johnson]] and his men resemble the ones on board the ''[[Truth and Reconciliation]]''.
*Another example of Covenant holding chambers can also be found in the level [[Sierra 117 (Level)|Sierra 117]], where the temporary cells of [[Sergeant. Johnson]] and his men resemble the ones on board the ''[[Truth and Reconciliation]]''.


== Sources ==
== Sources ==

Revision as of 11:41, June 5, 2008

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Holding chambers are Covenant prison cells.

They are found within High Charity and in various other Covenant ships. They are used for holding traitors, prisoners of war and convicts. They have some sort of energy barrier on the front, which can be deactivated with a switch, in the case of the CCS-class Battlecruiser. However, on High Charity the prison cells had bars on the front, much like present day jail cells.

Trivia

Sources