Shi Kai Wang: Difference between revisions

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He has sketched many of the ideas for the game, of which several have come to fruition, namely the ''[[Halo 2]]'' [[Covenant]] races, the [[Brute]]s and the [[Drone]]s. Wang is also responsible for the three distinct architectural styles of the [[UNSC]], [[Covenant]] and [[Forerunner]].  
He has sketched many of the ideas for the game, of which several have come to fruition, namely the ''[[Halo 2]]'' [[Covenant]] races, the [[Brute]]s and the [[Drone]]s. Wang is also responsible for the three distinct architectural styles of the [[UNSC]], [[Covenant]] and [[Forerunner]].  


Many of his sketches were featured in ''[[The Art of Halo]]'' and he received high praise from other [[Bungie employees]] in the book for his well done and well liked work.
Many of his sketches were featured in ''[[The Art of Halo]]'' and he received high praise from other [[Bungie]] employees in the book for his well done and well liked work.


==Trivia==
==Trivia==

Revision as of 18:56, May 21, 2008

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Shiek

Shi Kai Wang, who goes by the nickname Shiek,[1] is a senior artist at Bungie Studios who has worked on Halo: Combat Evolved, Halo 2, and Halo 3 artwork and storyboards.

He has sketched many of the ideas for the game, of which several have come to fruition, namely the Halo 2 Covenant races, the Brutes and the Drones. Wang is also responsible for the three distinct architectural styles of the UNSC, Covenant and Forerunner.

Many of his sketches were featured in The Art of Halo and he received high praise from other Bungie employees in the book for his well done and well liked work.

Trivia

  • Shiek has had a Navy Tech named after him in the book Halo: The Flood.[verification needed]
  • He has also appeared in the Bungie Studios document.
  • On the level the storm if you go to camrea mode and fly through a window of the boat you can see a poster with him on it.(can any one get the image)

Sources

  1. ^ The Art of Halo, page 5

External Links