Shi Kai Wang: Difference between revisions

From Halopedia, the Halo wiki

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He has sketched many of the ideas for the game, of which several have come to fruition, namely the Halo 2 [[Covenant]] races, the [[Brute]]s and the [[Drone]]s. Wang is also responsible for the three distinct architectural styles of the [[UNSC]], Covenant, and [[Forerunner]].  
He has sketched many of the ideas for the game, of which several have come to fruition, namely the Halo 2 [[Covenant]] races, the [[Brute]]s and the [[Drone]]s. Wang is also responsible for the three distinct architectural styles of the [[UNSC]], Covenant, and [[Forerunner]].  


Many of his sketches were featured in ''[[The Art of Halo]]'', and he recieved high praise from other Bungie employees in the book for his well done and well liked work.
Many of his sketches were featured in ''[[The Art of Halo]]'', and he received high praise from other Bungie employees in the book for his well done and well liked work.


==Sources==
==Sources==

Revision as of 18:51, May 23, 2007

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Shiek

Shi Kai Wang (nickname Shiek)[1] is a senior artist at Bungie Studios who has worked on Halo: Combat Evolved, Halo 2, and Halo 3 artwork and storyboards.

He has sketched many of the ideas for the game, of which several have come to fruition, namely the Halo 2 Covenant races, the Brutes and the Drones. Wang is also responsible for the three distinct architectural styles of the UNSC, Covenant, and Forerunner.

Many of his sketches were featured in The Art of Halo, and he received high praise from other Bungie employees in the book for his well done and well liked work.

Sources

  1. ^ The Art of Halo, page 5

External Links