Editing White Scar
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{{ | {{Era|Post}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name = White Scar | |name = White Scar | ||
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* 20mm [[Subanese crystal|blamite]]-laced plasma scatter rounds{{Ref/Reuse|universe}}{{Ref/Reuse|REQ}} {{C|semi-automatic mode}} | * 20mm [[Subanese crystal|blamite]]-laced plasma scatter rounds{{Ref/Reuse|universe}}{{Ref/Reuse|REQ}} {{C|semi-automatic mode}} | ||
* Blamite-laced plasma grenades{{Ref/Reuse|H5G}} {{C|charged mode}} | * Blamite-laced plasma grenades{{Ref/Reuse|H5G}} {{C|charged mode}} | ||
|feed = 5 round magazine{{Ref/Reuse|universe}} | |feed = 5 round magazine{{Ref/Reuse|universe}} | ||
|operation = | |operation = | ||
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* 38.15 m/s (125.2 ft/s; 85.34 mph) {{C|uncharged shot}}<ref name="H5G-Aozolai">[https://www.youtube.com/watch?v=BjNmbGFS4Q8 '''YouTube''' - ''Halo 5 | Plasma Casters Analysis'']</ref> | * 38.15 m/s (125.2 ft/s; 85.34 mph) {{C|uncharged shot}}<ref name="H5G-Aozolai">[https://www.youtube.com/watch?v=BjNmbGFS4Q8 '''YouTube''' - ''Halo 5 | Plasma Casters Analysis'']</ref> | ||
* 59.78 m/s (196.1 ft/s; 133.7 mph) {{C|charged shot}}{{Ref/Reuse|H5G-Aozolai}} | * 59.78 m/s (196.1 ft/s; 133.7 mph) {{C|charged shot}}{{Ref/Reuse|H5G-Aozolai}} | ||
|range = Medium to long | |range = Medium to long | ||
* 30.48 m (100.00 ft) {{C|unscoped}}{{Ref/Reuse|H5G-Aozolai}} | * 30.48 m (100.00 ft) {{C|unscoped}}{{Ref/Reuse|H5G-Aozolai}} | ||
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}} | }} | ||
{{Quote|There is little honor to be found in slaughter, but that's enough for some. Advanced Plasma Caster that fires modified bolts set to proximity detonate if hipfired and have a Needler fragmentation effect.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | {{Quote|There is little honor to be found in slaughter, but that's enough for some. Advanced Plasma Caster that fires modified bolts set to proximity detonate if hipfired and have a Needler fragmentation effect.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | ||
The '''White Scar''' is a special variant of the [[ | The '''White Scar''' is a special variant of the [[Type-53 plasma caster|Type-53 Plasma Bolt Launcher]]. The ''White Scar'' uses a white color for the main body, which is also decorated with red Covenant glyphs, particularly at the front half of the barrel and just in front of and above the trigger area.<ref name="H5G">'''''[[Halo 5: Guardians]]''''' - ''[[Multiplayer]]''</ref> | ||
== Background == | == Background == | ||
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== Gameplay == | == Gameplay == | ||
=== ''Halo 5: Guardians'' === | === ''Halo 5: Guardians'' === | ||
The ''White Scar'' is a [[ | The ''White Scar'' is a [[special weapons|special weapon]] that can be found in the final campaign mission ''[[Guardians]]''. | ||
The ''White Scar'' is an Ultra Rare Level 5 [[Requisition system|REQ]] that restores 150 REQ Points to the player's RP balance when sold. It operates exactly identically to the standard Plasma Caster, although its projectiles have a [[Type-56D needler|Needler]] fragmentation effect and will proximity detonate if hipfired. Each bolt of the ''White Scar'' discharges between 10 and 14 needles upon exploding, while charged shots conjure six explosions that occur 8.75 seconds after impact (one second if proximity detonation), and have a proximity blast radius of 9.18 m (30.12 ft). The needles fragment themselves towards enemies, including heavy armor and vehicles, and will trigger a supercombine explosion when [[seven]] of them strike an enemy at once. These traits make the ''White Scar'' a powerful tool for setting up traps to ambush and kill unsuspecting enemies, especially in tight areas.{{Ref/Reuse|H5G}}{{Ref/Reuse|H5G-Aozolai}} | The ''White Scar'' is an Ultra Rare Level 5 [[Requisition system|REQ]] that restores 150 REQ Points to the player's RP balance when sold. It operates exactly identically to the standard Plasma Caster, although its projectiles have a [[Type-56D needler|Needler]] fragmentation effect and will proximity detonate if hipfired. Each bolt of the ''White Scar'' discharges between 10 and 14 needles upon exploding, while charged shots conjure six explosions that occur 8.75 seconds after impact (one second if proximity detonation), and have a proximity blast radius of 9.18 m (30.12 ft). The needles fragment themselves towards enemies, including heavy armor and vehicles, and will trigger a supercombine explosion when [[seven]] of them strike an enemy at once. These traits make the ''White Scar'' a powerful tool for setting up traps to ambush and kill unsuspecting enemies, especially in tight areas.{{Ref/Reuse|H5G}}{{Ref/Reuse|H5G-Aozolai}} | ||
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== Gallery == | == Gallery == | ||
=== | === Normal gallery === | ||
<gallery> | <gallery> | ||
File:H5G-WhiteScarHUD-Campaign.png|First-person view of the ''White Scar'' by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign. | File:H5G-WhiteScarHUD-Campaign.png|First-person view of the ''White Scar'' by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign. | ||
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== List of appearances == | == List of appearances == | ||
* ''[[Halo 5: Guardians]]'' {{1st}} | * ''[[Halo 5: Guardians]]'' {{1st}} | ||
== Sources == | == Sources == |