Editing Weapon skins (Halo 4)

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A number of ''Halo 4'' weapon skins were also added to ''Halo: The Master Chief Collection'' in updates, which were not known to exist beforehand. They may have been cut during the development of ''Halo 4'' but not publicly shared, or specially made as post-launch content for ''MCC''. The first to release was "Blood" for the DMR, as part of a seasonal challenge in Season 4: Reclaimer, which featured a pattern akin to the "Trauma" skin of ''Halo 4's'' assault rifle.
A number of ''Halo 4'' weapon skins were also added to ''Halo: The Master Chief Collection'' in updates, which were not known to exist beforehand. They may have been cut during the development of ''Halo 4'' but not publicly shared, or specially made as post-launch content for ''MCC''. The first to release was "Blood" for the DMR, as part of a seasonal challenge in Season 4: Reclaimer, which featured a pattern akin to the "Trauma" skin of ''Halo 4's'' assault rifle.


Later, in Season 7: Elite, several more ''MCC''-exclusive skins were added, including another "Blood" skin - this time for the Magnum - and a number of new sets of weapon skins, such as "Pixel", "Maw" and "Edgework", each of which could be applied to various human loadout weapons. Some of these are unlocked through the Season Pass, while others are available via seasonal [[Challenges/Halo: The Master Chief Collection|challenges]].
Later, in Season 7: Elite, several more ''MCC''-exclusive skins were added, including another "Blood" skin - this time for the Magnum - and a number of new sets of weapon skins, such as "Pixel", "Maw" and "Edgework", each of which could be applied to various human loadout weapons. Some of these are unlocked through the Season Pass, while others are available in [[The Exchange]].


==Weapon skins==
==Weapon skins==

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