Editing Talk:Energy shielding
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::I'm sure punching someone from the floor would not deliver much force compared to when you're in a standing stance. You would need more room/space to throw what I think MMA fighters would call a "good blow". Does well to explain between the two cutscenes. And I don't think I need to explain about the ODSTs and Marines since that's purely gameplay: I'm sure military schools don't teach their militarymen to hold firm to your rifle and use a front-kick at your opponents. Minus the comical efforts. Energy shields seem to work in such odd way. The novels described it as a fully-sealed cover that separates the user from its environment. If this is true, then the Elites would have a hard time breathing since they are of similar technology. The games seem to abandon this idea in favour of what I would categorise as my very own guesswork. I'll just get straight to the point but this is, once again, purely guesswork: they activate only when it detects a particular amount of force (once it goes beyond a certain threshold) similar to the Onyx Sentinel's shielding system. | ::I'm sure punching someone from the floor would not deliver much force compared to when you're in a standing stance. You would need more room/space to throw what I think MMA fighters would call a "good blow". Does well to explain between the two cutscenes. And I don't think I need to explain about the ODSTs and Marines since that's purely gameplay: I'm sure military schools don't teach their militarymen to hold firm to your rifle and use a front-kick at your opponents. Minus the comical efforts. Energy shields seem to work in such odd way. The novels described it as a fully-sealed cover that separates the user from its environment. If this is true, then the Elites would have a hard time breathing since they are of similar technology. The games seem to abandon this idea in favour of what I would categorise as my very own guesswork. I'll just get straight to the point but this is, once again, purely guesswork: they activate only when it detects a particular amount of force (once it goes beyond a certain threshold) similar to the Onyx Sentinel's shielding system. | ||
::Refocusing back to my earlier question before we derailed into analysing cutscenes | ::Refocusing back to my earlier question before we derailed into analysing cutscenes, there is no proof in canon that provides anything on the Elite's shielding corresponding to the ranks. The origin of "colour = shield strength" originated from H1's gameplay content which is now treated as canon info, despite none of the novels or any other mediums making this reference. Gameplay content hasn't been the most reliable source of canon as we've seen countless times, such as the issue with the MA5B (now cemented by 343i in their MA5 article as to having horrible accuracy despite the novels showing the contrary). Occam's razor would suggest that this is just gameplay. The complex approach would be to argue "Elite culture dictates that the higher up you are, the stronger your shields" even when the novels showed none of this. | ||
::However, you do have a point about that Six's last cutscene. Perhaps "dramatic tension" can be used an excuse to ignore the assault rifle? :P — <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 13:46, 21 October 2012 (EDT) | ::However, you do have a point about that Six's last cutscene. Perhaps "dramatic tension" can be used an excuse to ignore the assault rifle? :P — <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 13:46, 21 October 2012 (EDT) | ||