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{{Status|Gameplay}}
{{Era|RW}}


'''Stunts''' are oddities that are similar in nature to [[glitches]]. Many stunts are the results of unintended and unanticipated quirks in the ''Halo'' games, and often result in the kind of bizarre phenomena that one tends to see when performing glitches. Unlike glitches, however, they are not all the results of specific ''errors''. For example, a player might be able to balance a Ghost in a manner that would be impossible in the real world; despite the physical implausibility of the act, it is not necessarily a glitch; however, it is a stunt.
'''Stunts''' are oddities that are similar in nature to [[glitches]]. Many stunts are the results of unintended and unanticipated quirks in the ''Halo'' games, and often result in the kind of bizarre phenomena that one tends to see when performing glitches. Unlike glitches, however, they are not all the results of specific ''errors''. For example, a player might be able to balance a Ghost in a manner that would be impossible in the real world; despite the physical implausibility of the act, it is not necessarily a glitch, however, it is a stunt.


== Stunting Taxonomy ==
== Stunting Taxonomy ==
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==== In ''Halo: Combat Evolved'' ====
==== In ''Halo: Combat Evolved'' ====
In ''[[Halo: Combat Evolved]]'', there are multiple different kinds of balances, each of which can be further refined into sub-categorizations by vehicle. These groups hold the different types of Balances, which then can be further categorized by the point which the vehicle is balancing on.
In ''[[Halo: Combat Evolved]]'', there are multiple different kinds of balances, each of which can be further refined into sub-categorizations by vehicle. These groups hold the different types of Balances which then can be further categorized by the point which the vehicle is balancing on.


A number of bizarre balances can be achieved in the first ''Halo'' game. This is because the physics for vehicles gives them numerous oddly-located balance points.
A number of bizarre balances can be achieved in the first ''Halo'' game. This is because the physics for vehicles gives them numerous oddly-located balance points.


[[File:Halo 1 - Phantom Ghost Seat Balance.jpg|thumb|125px|The one and only Phantom Ghost Balance (Seat)]]
[[Image:Halo 1 - Phantom Ghost Seat Balance.jpg|right|thumb|125px|The one and only Phantom Ghost Balance (Seat)]]
;Phantom Balance
;Phantom Balance
:Phantom balances involve vehicles balancing seemingly on air. The balance points for phantom balances are completely different from those for normal balances. So far, the {{Pattern|Karo'etba|Ghost}} is the only vehicle that has reproducible phantom balances. However, phantom balances have been inadvertently achieved with [[Warthog]]s.  Phantom Balances are floor balances but are classified in a different category because they implement a glitch in ''Halo: Combat Evolved''<nowiki/>'s programming that other floor balances do not.<ref name="overkiltsm">[http://www.youtube.com/watch?v=z3pzvU8A3fU '''YouTube:''' Old-School Halo 1 - Team Sliding Munky Stunt Montage]<br><div style="margin-left:2em">A video created by Overkil and Team Sliding Munky showing a variety of ''Halo: Combat Evolved'' multiplayer stunts, including: Ghost Phantom Seat Balance from 1:45-1:51 and Plasma launches using the standard PPPR combination starting at 8:44.</div></ref>
:Phantom balances involve vehicles balancing seemingly on air. The balance points for phantom balances are completely different than those for normal balances. So far, the [[Type-32 Ghost]] is the only vehicle that has reproducible phantom balances. However, phantom balances have been inadvertently achieved with [[Warthog]]s.  Phantom Balances are floor balances but are classified in a different category because they implement a glitch in ''Halo: Combat Evolved''<nowiki/>'s programming that other floor balances do not.<ref name="overkiltsm">[http://www.youtube.com/watch?v=z3pzvU8A3fU '''YouTube:''' Old-School Halo 1 - Team Sliding Munky Stunt Montage]<br><div style="margin-left:2em">A video created by Overkil and Team Sliding Munky showing a variety of ''Halo: Combat Evolved'' multiplayer stunts, including: Ghost Phantom Seat Balance from 1:45-1:51 and Plasma launches using the standard PPPR combination starting at 8:44.</div></ref>


[[File:HCE Stunt Warthog Balence.jpg|thumb|125px|<div style="text-align: center;border:none">The Extremely Difficult Hog Back Balance on Big Pillar v. 6 (Back)</div>]]
[[File:HCE Stunt Warthog Balence.jpg|right|thumb|125px|<div style="text-align: center;border:none">The Extremely Difficult Hog Back Balance on Big Pillar v. 6 (Back)</div>]]
;Object Balances
;Object Balances
:Object balances involve the balancing of vehicles on balance points, including the seemingly normal ones. These stunts typically involve balancing vehicles on objects in the game such as portals, pillars, rocks, or walls. Such balances are generally categorized by vehicle.<ref name=stuntingvid>[http://www.youtube.com/watch?v=stLEl9pAg8k '''YouTube:''' ±Stunting± Part 1], [http://www.youtube.com/watch?v=pUxH-TTHAcY Part 2], and [http://www.youtube.com/watch?v=Il0pygmgLYI Part 3]<br><div style="margin-left:2em">A video created by Fry-40 and ±Stunting± clan that shows a variety of explosion launches (dispersed throughout), locations (see part 1 and part 3), accidental insides (dispersed throughout part 1 and part 3), balances (see Part 3), and various miscellaneous stunts including shee lifting and stack walks (see part 3).</div></ref>
:Object balances involve the balancing of vehicles on balance points, including the seemingly normal ones. These stunts typically involve balancing vehicles on objects in the game such as portals, pillars, rocks, or walls. Such balances are generally categorized by vehicle.<ref name=stuntingvid>[http://www.youtube.com/watch?v=stLEl9pAg8k '''YouTube:''' ±Stunting± Part 1], [http://www.youtube.com/watch?v=pUxH-TTHAcY Part 2], and [http://www.youtube.com/watch?v=Il0pygmgLYI Part 3]<br><div style="margin-left:2em">A video created by Fry-40 and ±Stunting± clan that shows a variety of explosion launches (dispersed throughout), locations (see part 1 and part 3), accidental insides (dispersed throughout part 1 and part 3), balances (see Part 3), and various miscellaneous stunts including shee lifting and stack walks (see part 3).</div></ref>


[[File:HCE Stunt Ghost.jpg|thumb|125px|Very Tilted Ghost Nose Balance]]
[[File:HCE Stunt Ghost.jpg|right|thumb|125px|Very Tilted Ghost Nose Balance]]
;Floor Balances
;Floor Balances
:Floor balances involve balancing vehicles on the floor.  Because these balances are on the floor, there are only a few stunts in this category.  The reason that this is so is that, with object balances, you can consider a Warthog right-side-up on a pillar a stunt, but with floor balances you cannot consider a Warthog right-side-up on the ground a stunt.<ref>[http://www.youtube.com/watch?v=YHEKGP8Yge8 '''YouTube:''' Stand Out - Part 1] and [http://www.youtube.com/watch?v=pcQ9RSd0QTU Part 2]<br><div style="margin-left:2em">A video of multiple collections of floor balances on many levels in ''Halo: Combat Evolved''.</div></ref><!--Two ghost floor balances can be reproduced due to the fact that the Ghost Phantom Balance IS a floor balance.  There are also two unreproducible Ghost Floor Balances, the Ghost Tail Balance and the Ghost Side Balance.  The Tail Balance will, most likely, never be accomplished due to the precision required for the balance.-->
:Floor balances involve balancing vehicles on the floor.  Because these balances are on the floor there are only a few stunts in this category.  The reason that this is so is that, with object balances you can consider a Warthog right-side-up on a pillar a stunt, but with floor balances you cannot consider a Warthog right-side-up on the ground a stunt. <ref>[http://www.youtube.com/watch?v=YHEKGP8Yge8 '''YouTube:''' Stand Out - Part 1] and [http://www.youtube.com/watch?v=pcQ9RSd0QTU Part 2]<br><div style="margin-left:2em">A video of multiple collections of floor balances on many different levels in ''Halo: Combat Evolved''.</div></ref><!--Two ghost floor balances can be reproduced due to the fact that the Ghost Phantom Balance IS a floor balance.  There are also two unreproducible Ghost Floor Balances, the Ghost Tail Balance and the Ghost Side Balance.  The Tail Balance will, most likely, never be accomplished due to the precision required for the balance.-->


==== In ''Halo 3'' ====
==== In ''Halo 3'' ====
Some balances have been achieved using ''[[Halo 3]]'''s [[Forge]], but no known balances have been achieved through other means.{{citation needed}} This is likely because ''Halo 3''<nowiki/>'s physics engine has a few subtle quirks which make balancing vehicles extremely difficult.  Another contributing factor is that, by default, vehicles can be destroyed.
Some balances have been achieved using ''[[Halo 3]]'''s [[Forge]], but no known balances have been achieved through other means.{{fact}} This is likely because ''Halo 3''<nowiki/>'s physics engine has a few subtle quirks which make balancing vehicles extremely difficult.  Another contributing factor is that, by default, vehicles can be destroyed.


=== Ledging ===
=== Ledging ===
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==== In ''Halo: Combat Evolved'' ====
==== In ''Halo: Combat Evolved'' ====
[[File:Halo 1 - Ice Fields Bridge, Lower Ledge.jpg|thumb|125px|The Lower Ledge in the Ice Fields Bridge.]]
[[Image:Halo 1 - Ice Fields Bridge, Lower Ledge.jpg|right|thumb|125px|The Lower Ledge in the Ice Fields Bridge.]]
In ''Halo: Combat Evolved'', there are two major kinds of Ledges, and one minor kind.
In ''Halo: Combat Evolved'', there are two major kinds of Ledges, and one minor kind.


;Wall Climbing Ledges
;Wall Climbing Ledges
:Wall Climbing Ledges involve being inside of walls with excessive amounts of polygons, such as canyon walls. Once inside, a player then climbs up the polygons.{{Ref/Reuse|tfa}}
:Wall Climbing Ledges involve being inside of walls with excessive amounts of polygons, such as canyon walls. Once inside, a player then climbs up the polygons.<ref name="tfa" />


;Wall Walking Ledges
;Wall Walking Ledges
:Wall Walking Ledges involve being inside of walls or ceilings with few polygons, such as ceilings or pillars. Once inside, a player has only a few solid lines that they can walk to, and are often forced to jump onto corners of other polygons, they almost never gaining or losing elevation without Stacking.{{Ref/Reuse|tfa}} <!-- The separation between wall climbing ledges and Wall Walking Ledges is a fine line, I would almost consider dropping the separate categorization entirely.-->
:Wall Walking Ledges involve being inside of walls or ceilings with few polygons, such as ceilings or pillars. Once inside, a player has only a few solid lines that they can walk to, and are often forced to jump onto corners of other polygons, they almost never gaining or losing elevation without Stacking.<ref name="tfa" /> <!-- The separation between wall climbing ledges and Wall Walking Ledges is a fine line, I would almost consider dropping the separate categorization entirely.-->


[[File:Halo 1 - Damnation Wall Hack Indentation Ledge.jpg|thumb|125px|A Wall Hack on Damnation via Telebump and Ledging within the Pipes.]]
[[Image:Halo 1 - Damnation Wall Hack Indentation Ledge.jpg|right|thumb|125px|A Wall Hack on Damnation via Telebump and Ledging within the Pipes.]]
;Wall Hacking
;Wall Hacking
:Wall Hacking ledges are possible within Wall Climbing Ledges and Wall Walking Ledges.  There are two types of Wall Hacks, one involves the upper part of Master Chief sticking out of the top of the ledge, the other involves the bottom part of the Chief sticking out of the ledge.<ref name="armavid">[http://www.youtube.com/watch?v=y4Olc_6Woj8 '''YouTube:''' Arma's Stunting Extravaganza - Section 1] and [http://www.youtube.com/watch?v=UN_QyrXnlJY Section 2]<br><div style="margin-left:2em">A video created by Arma and BigGruntyThirst that shows a variety of stunts in ''Halo: Combat Evolved'' including shee lifts, vehicle insides, master chief insides (see Section 2 from 3:26-3:42 for double inside, and from 4:37-5:26 for collection of vehicles inside the bridge floor on [[Gephyrophobia (Level)|Gephyrophobia]]), warp launches (see Section 2 from 0:00-2:44), vehicle spins (see Section 2 from 3:40-4:30), ledges (dispersed throughout Section 1 and Section 2, see 6:10-6:27 for wall hax), and balances.</div></ref>
:Wall Hacking ledges are possible within Wall Climbing Ledges and Wall Walking Ledges.  There are two types of Wall Hacks, one involves the upper part of Master Chief sticking out of the top of the ledge, the other involves the bottom part of the Chief sticking out of the ledge.<ref name="armavid">[http://www.youtube.com/watch?v=y4Olc_6Woj8 '''YouTube:''' Arma's Stunting Extravaganza - Section 1] and [http://www.youtube.com/watch?v=UN_QyrXnlJY Section 2]<br><div style="margin-left:2em">A video created by Arma and BigGruntyThirst that shows a variety of stunts in ''Halo: Combat Evolved'' including shee lifts, vehicle insides, master chief insides (see Section 2 from 3:26-3:42 for double inside, and from 4:37-5:26 for collection of vehicles inside the bridge floor on [[Gephyrophobia (Level)|Gephyrophobia]]), warp launches (see Section 2 from 0:00-2:44), vehicle spins (see Section 2 from 3:40-4:30), ledges (dispersed throughout Section 1 and Section 2, see 6:10-6:27 for wall hax), and balances.</div></ref>
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====In ''Halo: Combat Evolved''====
====In ''Halo: Combat Evolved''====
[[File:Halo 1 - Ghost Shroom on BG Base.jpg|thumb|125px|The "Shroom". (Named by Cal)]]
[[Image:Halo 1 - Ghost Shroom on BG Base.jpg|right|thumb|125px|The "Shroom". (Named by Cal)]]
[[File:Halo 1 - Inside of Hog Hood.jpg|thumb|125px|Inside the hood of a Warthog.]]
[[Image:Halo 1 - Inside of Hog Hood.jpg|right|thumb|125px|Inside the hood of a Warthog.]]


In ''Halo: Combat Evolved'', there are two different kinds of insides.  On rare occasions you can have a double inside, which is both the types at the same time.{{Ref/Reuse|armavid}}
In ''Halo: Combat Evolved'', there are two different kinds of insides.  On rare occasions you can have a double inside, which is both the types at the same time.<ref name="armavid" />


; Vehicle Insides
; Vehicle Insides
: The act of forcing vehicles inside of any other objects{{Ref/Reuse|armavid}}{{Ref/Reuse|stuntingvid}}, including other vehicles on rare occasions.
: The act of forcing vehicles inside of any other objects<ref name="armavid" /><ref name="stuntingvid" />, including other vehicles on rare occasions.
; Master Chief Insides
; Master Chief Insides
: The act of forcing the playable character inside of other objects.  Including vehicles, scenery, and other parts of the level geometry.{{Ref/Reuse|armavid}}{{Ref/Reuse|stuntingvid}}
: The act of forcing the playable character inside of other objects.  Including vehicles, scenery, and other parts of the level geometry.<ref name="armavid" /><ref name="stuntingvid" />


====In ''Halo 2''====
====In ''Halo 2''====
In ''Halo 2'', players have managed to get themselves and vehicles inside of other objects within the game.{{citation needed}} <!--Elaboration here perhaps?-->
In ''Halo 2'', players have managed to get themselves and vehicles inside of other objects within the game.{{fact}} <!--Elaboration here perhaps?-->


====In ''Halo 3''====
====In ''Halo 3''====
In ''Halo 3'', players have managed to get themselves and vehicles inside of other objects within the game, usually using Forge.{{citation needed}} <!--Elaboration here perhaps?-->
In ''Halo 3'', players have managed to get themselves and vehicles inside of other objects within the game, usually using Forge.{{fact}} <!--Elaboration here perhaps?-->


=== Launches ===
=== Launches ===
A '''launch''' is a type of Stunt that is characterized by one or more objects flying through the air. Stunts can be characterized as a launches if they are recreatable and involve something, such as a player or a vehicle, flying through the air.  Typically launches are only deemed successful if the player survives the initial explosion or force that initiates the launch.
A '''launch''' is a type of [[Stunt]] that is characterized by one or more objects flying through the air. Stunts can be characterized as a launches if they are recreatable and involve something, such as a player or a vehicle, flying through the air.  Typically launches are only deemed successful if the player survives the initial explosion or force that initiates the launch.


====In ''Halo: Combat Evolved''====
====In ''Halo: Combat Evolved''====
[[File:HCE Stunt Tank launch.JPG|thumb|125px|<div style="text-align: center;border:none">Tank ~ Tank Force Warp Launch</div>]]
[[Image:1218477896 Halo 2008-07-13 16-38-32-98.JPG|right|thumb|125px|<div style="text-align: center;border:none">Tank ~ Tank Force Warp Launch</div>]]
[[File:HCE Stunt Launch.jpg|thumb|125px|<div style="text-align: center;border:none">SPFR Launch Crest</div>]]
[[Image:1218477816 Halo 2008-08-10 13-03-21-48.jpg|right|thumb|125px|<div style="text-align: center;border:none">SPFR Launch Crest</div>]]


In ''Halo: Combat Evolved'', there are many kinds of launches, with three main categorizations.
In ''Halo: Combat Evolved'', there are many kinds of launches, with three main categorizations.
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: Respawn launches involve vehicles respawning inside of other vehicles. For example, you can launch a Banshee by placing a Scorpion over its respawn point.
: Respawn launches involve vehicles respawning inside of other vehicles. For example, you can launch a Banshee by placing a Scorpion over its respawn point.
; Warp launches
; Warp launches
: Warp launches involve utilizing lag, or packet loss, to create a warp.  The warp can be used for a sticky launch, which involves sticking a {{Pattern|Anskum|plasma grenade}} to the warper's vehicle.  The warp causes the plasma grenade to explode multiple times; resulting in a huge explosion that launches the warper and their vehicle into the air.{{Ref/Reuse|armavid}} The warp can also be used for a force launch, which involves warping into another player or vehicle, sending them flying.{{Ref/Reuse|armavid}}<ref name="dsvid">[http://www.youtube.com/watch?v=I5m2GpOCZX0 '''YouTube:''' The Deadly Stunters Video]<br><div style="margin-left:2em">A video created by BigGruntyThirst and DS clan showing a variety of PFR-based launches in ''Halo: Combat Evolved'' multiplayer as well as a few collections, insides, and warp launches.</div></ref>
: Warp launches involve utilizing lag, or packet loss, to create a warp.  The warp can be used for a sticky launch, which involves sticking a [[Plasma Grenade]] to the warper's vehicle.  The warp causes the plasma grenade to explode multiple times; resulting in a huge explosion that launches the warper and their vehicle into the air.<ref name="armavid" /> The warp can also be used for a force launch, which involves warping into another player or vehicle, sending them flying.<ref name="armavid" /><ref name="dsvid">[http://www.youtube.com/watch?v=I5m2GpOCZX0 '''YouTube:''' The Deadly Stunters Video]<br><div style="margin-left:2em">A video created by BigGruntyThirst and DS clan showing a variety of PFR-based launches in ''Halo: Combat Evolved'' multiplayer as well as a few collections, insides, and warp launches.</div></ref>
; Explosion launches
; Explosion launches
: The use of any explosion to launch, including PFR launches, which involve using the explosion combination Plasma Frag Rocket to launch{{Ref/Reuse|dsvid}}{{Ref/Reuse|stuntingvid}}; Plasma launches, which involve using a large amount of Plasma Grenades to launch{{Ref/Reuse|overkiltsm}};<ref>[http://www.youtube.com/watch?v=G3TYb2zOTAQ '''YouTube:''' Still Stunting: Explorations ~ Section 1] and [http://www.youtube.com/watch?v=1hED8glFqgw Section 2]<br><div style="margin-left:2em">A video created by Measels and ES clan showing a variety of ''Halo: Combat Evolved'' multiplayer and campaign stunts, including: Plasma launches using the PPPR flip launch combination at 7:34 in Section 1.</div></ref> dead-fire grenade launches, which involving detonating dead-fire grenades using another explosion to launch;<ref>[http://www.youtube.com/watch?v=MjJeRXC3xqQ '''YouTube:''' T3T - Revisited - Section 1], [http://www.youtube.com/watch?v=6-fVZM0W4G8 Section 2], [http://www.youtube.com/watch?v=9JkdnGNhBI4 Section 3], and [http://www.youtube.com/watch?v=smWG0sezyhY Section 4]<br><div style="margin-left:2em">A video of a grand variety of ''Halo: Combat Evolved'' dead-fire grenade launches on [[Halo (Halo: Combat Evolved Level)|Halo]].</div></ref> overshield launches, which involve using the temporary invincibility an overshield grants to survive through a launch that would normally kill the player;<ref>[http://www.youtube.com/watch?v=iVMwrKwTnYg '''YouTube:''' Super High]<br><div style="margin-left:2em">A video of an overshield launch on [[The Silent Cartographer]] in ''Halo: Combat Evolved'' by Ducain.</div></ref> and a number of other launches that involve synchronizing explosions.<ref>[http://www.youtube.com/watch?v=3o3edjkj4Ao '''YouTube:''' My New Box - Part 1] and [http://www.youtube.com/watch?v=N55iGx6x4Y4 Part 2]<br><div style="margin-left:2em">A video of Ms. Man testing his new box, which allows him to control eight players simultaneously.  He uses the box to perform many explosion launches in ''Halo: Combat Evolved''.</div></ref>
: The use of any explosion to launch, including PFR launches, which involve using the explosion combination Plasma Frag Rocket to launch<ref name="dsvid" /><ref name="stuntingvid" />; Plasma launches, which involve using a large amount of Plasma Grenades to launch<ref name="overkiltsm" /><ref>[http://www.youtube.com/watch?v=G3TYb2zOTAQ '''YouTube:''' Still Stunting: Explorations ~ Section 1] and [http://www.youtube.com/watch?v=1hED8glFqgw Section 2]<br><div style="margin-left:2em">A video created by Measels and ES clan showing a variety of ''Halo: Combat Evolved'' multiplayer and campaign stunts, including: Plasma launches using the PPPR flip launch combination at 7:34 in Section 1.</div></ref>; dead-fire grenade launches, which involving detonating dead-fire grenades using another explosion to launch<ref>[http://www.youtube.com/watch?v=MjJeRXC3xqQ '''YouTube:''' T3T - Revisited - Section 1], [http://www.youtube.com/watch?v=6-fVZM0W4G8 Section 2], [http://www.youtube.com/watch?v=9JkdnGNhBI4 Section 3], and [http://www.youtube.com/watch?v=smWG0sezyhY Section 4]<br><div style="margin-left:2em">A video of a grand variety of ''Halo: Combat Evolved'' dead-fire grenade launches on [[Halo_(Halo:_Combat_Evolved_Level)|Halo]].</div></ref>; overshield launches, which involve using the temporary invincibility an overshield grants to survive through a launch that would normally kill the player<ref>[http://www.youtube.com/watch?v=iVMwrKwTnYg '''YouTube:''' Super High]<br><div style="margin-left:2em">A video of an overshield launch on [[The Silent Cartographer]] in ''Halo: Combat Evolved'' by Ducain.</div></ref>; and a number of other launches that involve synchronizing explosions.<ref>[http://www.youtube.com/watch?v=3o3edjkj4Ao '''YouTube:''' My New Box - Part 1] and [http://www.youtube.com/watch?v=N55iGx6x4Y4 Part 2]<br><div style="margin-left:2em">A video of Ms. Man testing his new box, which allows him to control eight players simultaneously.  He uses the box to perform many explosion launches in ''Halo: Combat Evolved''.</div></ref>


====In ''Halo 2''====
====In ''Halo 2''====
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*Flip Launches
*Flip Launches
**Scorpion Flip Launches
**Scorpion Flip Launches
*[[Super bouncing|Super Bounces]]
*[[Super Bouncing|Super Bounces]]
*Explosion Launches
*Explosion Launches
**[[Fusion Core]] Launches
**[[Fusion Core]] Launches
**[[Plasma Battery]] Launches
**[[Plasma Battery]] Launches
**[[Banshee Launch]]
**[[Banshee Launch]]
*[[Sword flying|Sword Launches]]
*[[Sword Flying|Sword Launches]]
**Vehicle Cancel
**Vehicle Cancel
**[[Sword flying#Sword canceling|Player Cancel]]
**[[Sword Flying#Sword canceling|Player Cancel]]
**Sword flying
**Sword Flying
*Wraith Launches
*Wraith Launches
**MC Boost
**MC Boost
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====In ''Halo: Combat Evolved''====
====In ''Halo: Combat Evolved''====
[[File:Halo 1 - Location- Top of Map - The Pinnacle.jpg|thumb|125px|Top of Blood Gulch, at the Pinnacle.]]
[[Image:Halo 1 - Location- Top of Map - The Pinnacle.jpg|right|thumb|125px|Top of Blood Gulch, at the Pinnacle.]]
; Below Map
; Bellow Map
: Below Map locations involve falling, sliding, or flying to a point or floor that is Below the map.{{Ref/Reuse|stuntingvid}}<ref>[http://www.youtube.com/watch?v=YLKYEwwgxxQ '''YouTube:''' The Bottom of T&R - Part 1] and [http://www.youtube.com/watch?v=3rQM0c_1-xg Part 2]<br><div style="margin-left:2em">A video by Ms. Man that shows how to get to the bottom of [[The Truth and Reconciliation (Level)|Truth and Reconciliation]] by sliding down a cliff wall using a Shade.</div></ref><ref>[http://www.youtube.com/watch?v=yOUKC6GspEI '''YouTube:''' The Very Bottom of Damnation]<br><div style="margin-left:2em">A video by BigGruntyThirst and Sneakypete showing how to get to the very bottom of [[Damnation]].</div></ref><ref name="oob">[http://www.youtube.com/watch?v=hdQ9Ifnc_B8 '''YouTube:''' Out of Bounds]<br><div style="margin-left:2em">A video by Ms. Man that shows a variety of locations, some above the map, some below the map, and some outside of the map.</div></ref><ref>[http://www.youtube.com/watch?v=AmxdLKmNekA '''YouTube:''' Bottom of Halo]<br><div style="margin-left:2em">A video by Ms. Man that shows how to get to the bottom of [[Halo (Halo: Combat Evolved Level)|Halo]].</div></ref>
: Bellow Map locations involve falling, sliding, or flying to a point or floor that is bellow the map.<ref name="stuntingvid" /><ref>[http://www.youtube.com/watch?v=YLKYEwwgxxQ '''YouTube:''' The Bottom of T&R - Part 1] and [http://www.youtube.com/watch?v=3rQM0c_1-xg Part 2]<br><div style="margin-left:2em">A video by Ms. Man that shows how to get to the bottom of [[The Truth and Reconciliation (Level)|Truth and Reconciliation]] by sliding down a cliff wall using a Shade.</div></ref><ref>[http://www.youtube.com/watch?v=yOUKC6GspEI '''YouTube:''' The Very Bottom of Damnation]<br><div style="margin-left:2em">A video by BigGruntyThirst and Sneakypete showing how to get to the very bottom of [[Damnation]].</div></ref><ref name="oob">[http://www.youtube.com/watch?v=hdQ9Ifnc_B8 '''YouTube:''' Out of Bounds]<br><div style="margin-left:2em">A video by Ms. Man that shows a variety of locations, some above the map, some below the map, and some outside of the map.</div></ref><ref>[http://www.youtube.com/watch?v=AmxdLKmNekA '''YouTube:''' Bottom of Halo]<br><div style="margin-left:2em">A video by Ms. Man that shows how to get to the bottom of [[Halo (Halo: Combat Evolved Level)|Halo]].</div></ref>
; Above Map
; Above Map
: Above Map locations involve the use of Banshees or launching to reach points above the map.{{Ref/Reuse|stuntingvid}}{{Ref/Reuse|oob}}<ref>[http://www.youtube.com/watch?v=PmZ1uYhzefQ '''YouTube:''' Top of Boarding Action]<br><div style="margin-left:2em">A video by Ms. Man showing him launching to the Top of [[Boarding Action (Level)|Boarding Action]].</div></ref>
: Above Map locations involve the use of Banshees or launching to reach points above the map.<ref name="stuntingvid" /><ref name="oob" /><ref>[http://www.youtube.com/watch?v=PmZ1uYhzefQ '''YouTube:''' Top of Boarding Action]<br><div style="margin-left:2em">A video by Ms. Man showing him launching to the Top of [[Boarding Action (Level)|Boarding Action]].</div></ref>
; Other
; Other
: Other locations involve getting to places which are not necessarily above or below the map, but were not intended to be reachable, such as the edge of [[Death Island (Level)|Death Island]].{{Ref/Reuse|oob}}
: Other locations involve getting to places which are not necessarily above or below the map, but were not intended to be reachable, such as the edge of [[Death Island (Level)|Death Island]].<ref name="oob" />


====In ''Halo 2''====
====In ''Halo 2''====
Line 135: Line 135:


====In ''Halo 3''====
====In ''Halo 3''====
In Halo 3, most locations are achieved using Forge. They usually involve [[Teleporters|teleportation]] or glitches, such as the [[Forge turret glitch]] or the [[Mongoose glitch]].{{citation needed}}
In Halo 3, most locations are achieved using Forge. They usually involve [[Teleporters|teleportation]] or glitches, such as the [[Forge Turret Glitch]] or the [[Mongoose Glitch]].{{fact}}


==Trivia==
==Trivia==
Line 141: Line 141:
*The current estimate for the number of stunts in the multiplayer map [[Blood Gulch]] is 500, 400 of which are known to exist and have been recorded.{{citation needed}}
*The current estimate for the number of stunts in the multiplayer map [[Blood Gulch]] is 500, 400 of which are known to exist and have been recorded.{{citation needed}}


==External links==
==External Links==
*[http://halostunting.wikia.com/wiki/Halo_Stunting_Wiki The Halo Stunting Encyclopedia]
*[http://halostunting.wikia.com/wiki/Halo_Stunting_Wiki The Halo Stunting Encyclopedia]


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>
 
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Tricks and cheats]]
[[Category:Tricks and Cheats]]
[[Category:Halo: Combat Evolved glitches]]
[[Category:Halo: Combat Evolved Glitches]]
[[Category:Halo 2 glitches]]
[[Category:Halo 2 Glitches]]
[[Category:Halo 3 glitches]]
[[Category:Halo 3 Glitches]]

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