Editing Rank (Halo 5: Guardians)

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Title|''Halo 5: Guardians'' multiplayer ranks}}
{{Title|''Halo 5: Guardians'' multiplayer ranks}}
The '''ranking system''' in ''[[Halo 5: Guardians]]'' is similar to ''[[Halo 4]]''<nowiki>'</nowiki>s dual-ranking system composed of a [[Experience point|progression-based]] rank and a league-based competitive skill rank based on wins and losses.{{Ref/Site|D=01|M=6|Y=2020|URL=https://twitter.com/JoshingtonState/status/592368034561458176|Site=Twitter|Page=Josh Holmes (defunct)|Quote="Still have SR, plus CSR in Arena. Also a new progression/unlock system that we'll be talking about in the coming months}}
The '''ranking system''' in ''[[Halo 5: Guardians]]'' is similar to ''[[Halo 4]]''<nowiki>'</nowiki>s dual-ranking system composed of a [[Experience point|progression-based]] rank and a league-based competitive skill rank based on wins and losses.{{Ref/Site|D=01|M=6|Y=2020|URL=https://twitter.com/JoshingtonState/status/592368034561458176|SiteName=Twitter|PageName=Josh Holmes (defunct)|Quote="Still have SR, plus CSR in Arena. Also a new progression/unlock system that we'll be talking about in the coming months}}


==CSR==
==CSR==
A player's '''competitive skill rank''', or '''CSR''', is not only based on wins and losses but also the rank of the opponents the player faces on the enemy team. Unlike ''Halo 4'', which had its CSR be numerical values from 1 to 50, ''Halo 5: Guardians''<nowiki>'</nowiki> CSR is a league system similar to the [[Rank (Halo: Reach)#Arena|Arena]] of ''[[Halo: Reach]]''. There are [[seven]] divisions for the CSR, with the first five having six tiers. These include Bronze, Silver, Gold, Platinum, Diamond, Onyx, and Champion. However, before players can be placed within a division they must first play ten matches in order to be properly placed. The amount of points players gain or lose depends on the people they play against. For example if a player has been placed in the Silver division and loses against a team of Gold players, they will lose rank less than they would have if they had lost to someone from a lower Division, such as Bronze. The same goes for winning – if a player beats a team of Bronze players, they won’t rank up as much compared to when they beat a team of Champion Players. Like ''Halo 4'' each playlist has its own ranks.{{Ref/Site|Id=Arena|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena|Site=Halo Waypoint|Page=Enter the Arena}}
A player's '''competitive skill rank''', or '''CSR''', is not only based on wins and losses but also the rank of the opponents the player faces on the enemy team. Unlike ''Halo 4'', which had its CSR be numerical values from 1 to 50, ''Halo 5: Guardians''<nowiki>'</nowiki> CSR is a league system similar to the [[Rank (Halo: Reach)#Arena|Arena]] of ''[[Halo: Reach]]''. There are [[seven]] divisions for the CSR, with the first five having six tiers. These include Bronze, Silver, Gold, Platinum, Diamond, Onyx, and Champion. However, before players can be placed within a division they must first play ten matches in order to be properly placed. The amount of points players gain or lose depends on the people they play against. For example if a player has been placed in the Silver division and loses against a team of Gold players, they will lose rank less than they would have if they had lost to someone from a lower Division, such as Bronze. The same goes for winning – if a player beats a team of Bronze players, they won’t rank up as much compared to when they beat a team of Champion Players. Like ''Halo 4'' each playlist has its own ranks.{{Ref/Site|Id=Arena|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena|SiteName=Halo Waypoint|PageName=Enter the Arena}}


While the first five divisions do not have a numerical value attached, the Onyx and Champion divisions do. Players within the Onyx division have a CSR of 1500 or above while Champions are the top 200 players in the playlist with a CSR of 1600 or greater. Players in the Champion division cannot share the same rank, IE there is only one player with the rank of 185 in Team Slayer in the world. If a player wishes to rank up they will cause other players to lose rank similar to a leaderboard.{{Ref/Reuse|Arena}}
While the first five divisions do not have a numerical value attached, the Onyx and Champion divisions do. Players within the Onyx division have a CSR of 1500 or above while Champions are the top 200 players in the playlist with a CSR of 1600 or greater. Players in the Champion division cannot share the same rank, IE there is only one player with the rank of 185 in Team Slayer in the world. If a player wishes to rank up they will cause other players to lose rank similar to a leaderboard.{{Ref/Reuse|Arena}}
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==Spartan Rank==
==Spartan Rank==
A player's '''Spartan Rank''', or '''SR''', is based on experience points earned by playing [[matchmaking]] and completing [[Commendations]] in a manner similar to the systems seen in [[Rank (Halo: Reach)|''Halo: Reach'']]. [[Rank (Halo 4)|''Halo 4'']] and [[Rank (Halo: The Master Chief Collection)|''Halo: The Master Chief Collection'']]. There are 152 ranks in total, ranging from SR1-SR152. As a player's rank increases, so do the quality of the rewards they receive on level-up - nameplay [[Requisition system|REQ packs]]. Otherwise, a player's Spartan Rank has no effect on gameplay. However, players who do achieve SR152 will be awarded a special reward in ''[[Halo Infinite]]''{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/happy-halodays-2018|Site=Halo Waypoint|Page=Happy Holidays}}, consisting of the unique Watchdog [[Armor coatings (Halo Infinite)|armor coating]].
A player's '''Spartan Rank''', or '''SR''', is based on experience points earned by playing [[matchmaking]] and completing [[Commendations]] in a manner similar to the systems seen in [[Rank (Halo: Reach)|''Halo: Reach'']]. [[Rank (Halo 4)|''Halo 4'']] and [[Rank (Halo: The Master Chief Collection)|''Halo: The Master Chief Collection'']]. There are 152 ranks in total, ranging from SR1-SR152. As a player's rank increases, so do the quality of the rewards they receive on level-up - nameplay [[Requisition system|REQ packs]]. Otherwise, a player's Spartan Rank has no effect on gameplay. However, players who do achieve SR152 will be awarded a special reward in ''[[Halo Infinite]]''{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/happy-halodays-2018|SiteName=Halo Waypoint|PageName=Happy Holidays}}, consisting of the unique Watchdog [[Armor coatings (Halo Infinite)|armor coating]].


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