Editing Raid on Anodyne Spirit

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===Ambush in the arcade===
===Ambush in the arcade===
{{Quote|It ''is'' the Covenant. Some of the High Prophet's crew must have remained aboard the ship, perhaps to protect it from intruders.|Chieftain Minas, examining the bodies of the warriors that had attacked them.}}{{Ref/Reuse|Sacrifice}}
{{Quote|It ''is'' the Covenant. Some of the High Prophet's crew must have remained aboard the ship, perhaps to protect it from intruders.|Chieftain Minas, examining the bodies of the warriors that had attacked them.}}{{Ref/Reuse|Sacrifice}}
Choros led the group deeper into the ''Anodyne Spirit''; he had served the [[Prophet]]s and Tartarus—his uncle—aboard the sacred vessel before [[Great Schism]] and was familiar with its layout, certainly much more anyone else in the strike force. The shards of the Forerunner slipspace flake that they sought would be stored in a location called the "Adytum," where the Keyship's own slipspace drive was situated. Finally, the corridor ended in a wall with several doorways and Choros led them through the fourth from the left. The strike force followed a smaller, dimly-lit corridor to a large chamber with vaulting walkways meeting at a central lift. Here, hundreds of transport cylinders sat waiting to be used to launch personnel up toward the bow of the vessel. After Minas found a cylinder that could accommodate all three strike teams, Itka input a special access code into the nearby interface. The Banished had managed to discover this code amidst the debris field of High Charity.{{Ref/Reuse|Sacrifice}}  
Choros led the group deeper into the ''Anodyne Spirit''; he had served the [[Prophet]]s and Tartarus—his uncle—aboard the sacred vessel before [[Great Schism]] and was familiar with its layout, certainly much more anyone else in the strike force. The shards of the Forerunner slipspace flake that they sought would be stored in a location called the "Adytum," where the Keyship's own slipspace drive was situated. Finally, the corridor ended in a wall with several doorways and Choros led them through the fourth from the left. The strike force followed a smaller, dimly-lit corridor to a large chamber with vaulting walkways meeting at a central lift. Here, hundreds of transport cylinders waiting to be used to launch personnel up toward the bow of the vessel. After Minas found a cylinder that could accommodate all three strike teams, Itka input a special access code into the nearby interface. The Banished had managed to discover this code amidst the debris field of High Charity.{{Ref/Reuse|Sacrifice}}  


The lift door closed and the transport cylinder shot upward, reaching an alarming speed. When it came to a sudden stop, many warriors in the party were left disoriented. The lift door opened for them to find a vast [[Wikipedia:Arcade (architecture)|arcade]] that looked to be a kind of park and common space filled with walkways and delicate platforms, all overrun with swaths of dense foliage. Clearly, the gardens here had gone unchecked for years. Flocks of birds could be seen flitting about in the space's upper reaches.{{Ref/Reuse|Sacrifice}}
The lift door closed and the transport cylinder shot upward, reaching an alarming speed. When it came to a sudden stop, many warriors in the party were left disoriented. The lift door opened for them to find a vast [[Wikipedia:Arcade (architecture)|arcade]] that looked to be a kind of park and common space filled with walkways and delicate platforms, all overrun with swaths of dense foliage. Clearly, the gardens here had gone unchecked for years. Flocks of birds could be seen flitting about in the space's upper reaches.{{Ref/Reuse|Sacrifice}}

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