Editing Mgalekgolo/Gameplay
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 48: | Line 48: | ||
* They appear noticeably less frequently than in ''Halo: CE''. | * They appear noticeably less frequently than in ''Halo: CE''. | ||
* Being hit by a grenade does little damage to a Hunter, but will disorient it, and may cause it to spin around 180 degrees and stand still for a couple seconds, leaving its weak spot exposed. | * Being hit by a grenade does little damage to a Hunter, but will disorient it, and may cause it to spin around 180 degrees and stand still for a couple seconds, leaving its weak spot exposed. | ||
The Hunters underwent a number of changes for ''[[Halo 2]]''. For example, they will react more aggressively to the loss of their bond brother. They appear in fewer numbers, and they are for the most part tougher and more dangerous than in ''Halo: CE''. They are also invulnerable to melee attacks, whereas in ''[[Halo: Combat Evolved]]'', melee attacks would actually cause damage to the Hunter. | The Hunters underwent a number of changes for ''[[Halo 2]]''. For example, they will react more aggressively to the loss of their bond brother. They appear in fewer numbers, and they are for the most part tougher and more dangerous than in ''Halo: CE''. They are also invulnerable to melee attacks, whereas in ''[[Halo: Combat Evolved]]'', melee attacks would actually cause damage to the Hunter. |