Editing M808B2 Sun Devil

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==Production notes==
==Production notes==
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The concept of an anti-air Scorpion was first considered in early preproduction for ''[[Halo 2]]''—with early design documentation referencing the idea of an anti-air Scorpion.{{Ref/Generic|Id=H2:AVehicles|[[Halo 2: Artifacts]]|Episode 4 - The Cutting Room Floor|Detail=13:25}} The model for the Sun Devil was developed to some extent—albeit [[Cut Halo 2 vehicles|cut from the game]] at an early stage of the game's [[Development of Halo 2|development]]. This model was developed at such an early stage of the game that the engine and asset were based on the ''[[Halo: Combat Evolved]]'' variation of the Scorpion—as such, in the [[Digsite]] asset restoration project the Sun Devil is being restored as an asset for [[Modding|modders]] to use in ''Halo: Combat Evolved'' rather than ''Halo 2''. The Sun Devil had no known gameplay iteration in ''Halo 2'' and no [[tag]] data has been found for the vehicle—as such, all gameplay data being developed for the ''Combat Evolved'' Sun Devil is original content developed by the Digsite team.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=17|M=07|Y=2023}}
The concept of an anti-air Scorpion was first considered in early preproduction for ''[[Halo 2]]''—with early design documentation referencing the idea of an anti-air Scorpion.{{Ref/Generic|Id=H2:AVehicles|[[Halo 2: Artifacts]]|Episode 4 - The Cutting Room Floor|Detail=13:25}} The model for the Sun Devil was developed to some extent - albeit [[Cut Halo 2 vehicles|cut from the game]] at an early stage of the game's [[Development of Halo 2|development]]. This model was developed at such an early stage of the game that the engine and asset were based on the ''[[Halo: Combat Evolved]]'' variation of the Scorpion - as such, in the [[Digsite]] asset restoration project the Sun Devil is being restored as an asset for [[Modding|modders]] to use in ''Halo: Combat Evolved'' rather than ''Halo 2''. The Sun Devil had no known gameplay iteration in ''Halo 2'' and no [[tag]] data has been found for the vehicle - as such, all gameplay data being developed for the ''Combat Evolved'' Sun Devil is original content developedb y the Digsite team.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=17|M=07|Y=2023}}


The vehicle was first brought into the ''Halo'' universe with the release of the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]''—which may have based the description on the intended ''Halo 2'' vehicle similar to the [[Cut Halo 2 vehicles#Warthog variants|Warthog variants]] similarly-cut from the game.{{Ref/Reuse|Enc09}} The vehicle was first-realized in visual form with the [[2016]] release of ''[[Halo: Ground Command]]''.{{Ref/Reuse|model}}
The vehicle was first brought into the ''Halo'' universe with the release of the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]''—which may have based the description on the intended ''Halo 2'' vehicle similar to the [[Cut Halo 2 vehicles#Warthog variants|Warthog variants]] similarly-cut from the game.{{Ref/Reuse|Enc09}} The vehicle was first-realized in visual form with the [[2016]] release of ''[[Halo: Ground Command]]''.{{Ref/Reuse|model}}

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