Editing Huragok

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===''Halo Wars 2''===
===''Halo Wars 2''===
====Engineer====
====Engineer====
*'''Info''': Support Unit, Repairs and heals, Non-combative, Detects cloaked units, can provide temporary energy shield that reduces damage to units inside. (can be stacked, although effectiveness decreases each time)
*'''Info''': Support Unit, Repairs and heals, Non-combative, Detects cloaked units
*'''Tier''': 1
*'''Tier''': 1
*'''Cost''': Population 3, Supplies 120, Power 50
*'''Cost''': Population 3, Supplies 240, Power 0
Huragok can be built by all Banished leaders besides Voridus at the [[Banished Apex]]. In addition to healing friendly units, Huragok are able to cast an overshield as their main ability. Huragok cost 60 energy in [[Blitz]]. Because their healing and repair ability is limited to one target at a time, their healing rate is three times faster than the UNSC's [[EV-44 Nightingale|Nightingale]], which can heal three units at a time. Two Engineers alone are enough to heal the Conduit quickly to full condition.
Huragok can be built by all Banished leaders besides Voridus at the [[Banished Apex]]. In addition to healing friendly units, Huragok are able to cast an overshield as their main ability. Huragok cost 60 energy in [[Blitz]]. Because their healing and repair ability is limited to one target at a time, their healing rate is three times faster than the UNSC's [[EV-44 Nightingale|Nightingale]], which can heal three units at a time. Two Engineers alone are enough to heal the Conduit quickly to full condition.
====Infused Engineer====
====Infused Engineer====
*'''Info''': Support Unit, Repairs and heals, Throws pools of infused gel, Detects cloaked units
*'''Info''': Support Unit, Repairs and heals, Throws pools of infused gel, Detects cloaked units

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