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'''{{PAGENAME}}s''' (also known as holding pens) are [[Covenant Empire|Covenant]] prison cells. | |||
They are found within ''[[High Charity]]'' and in various other Covenant ships. They are used for holding | They are found within ''[[High Charity]]'' and in various other Covenant ships. They are used for holding traitors, [[Prisoner of war|prisoners of war]] and convicts. They have an [[energy barrier]] on the front, which can only be deactivated with a switch, in the case of the [[CCS-class battlecruiser]]. Shooting these barriers will cause them to flicker a dark blood red and make all ammunition being fired at it, besides [[plasma]], ricochet off.<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Truth and Reconciliation]]''</ref> However, on ''High Charity'' the prison cells had bars on the front, much like modern day jail cells. | ||
The Covenant also use a type of field projector to create temporary holding cells within existing structures in the field. Suspended in mid-air, the device generates an energy barrier which can be used to wall off prisoners and can only be deactivated from the other side. The Covenant used this type of temporary holding cell during the [[Recovery of John-117|a skirmish in]] [[Tanzania]] on [[2552#November|November 17, 2552]], when they captured [[Avery Junior Johnson|Sergeant Johnson]] and his men in a small room within [[A2 Hydroelectric Facility]]. | The Covenant also use a type of field projector to create temporary holding cells within existing structures in the field. Suspended in mid-air, the device generates an energy barrier which can be used to wall off prisoners and can only be deactivated from the other side. The Covenant used this type of temporary holding cell during the [[Recovery of John-117|a skirmish in]] [[Tanzania]] on [[2552#November|November 17, 2552]], when they captured [[Avery Junior Johnson|Sergeant Johnson]] and his men in a small room within [[A2 Hydroelectric Facility]].<ref>'''[[Halo 3]]''', campaign level ''[[Sierra 117]]''</ref> | ||
The holding chambers on [[High Charity]] were used to hold Marines taken prisoner at the [[Battle of Installation 05]], | The holding chambers on [[High Charity]] were used to hold Marines taken prisoner at the [[Battle of Installation 05]],<ref>'''[[Halo 2]]''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref> and at one point a trio of Jackals. | ||
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==List of appearances== | ==List of appearances== | ||
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== Sources == | == Sources == | ||
<references/> | |||
[[Category:Security technology]] | [[Category:Security technology]] |