Editing Halo Wars sequel (Ensemble)
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=="Halo Wars 1.5" (Covenant campaign expansion)== | =="Halo Wars 1.5" (Covenant campaign expansion)== | ||
During the game's development, Ensemble wished to make a [[Covenant]]-centric campaign expansion, though this was never realised. Graeme Devine wrote some script treatments for a potential storyline for this hypothetical DLC{{Ref/Twitter|Id=TwitterDLC1|zaphodgjd|727601612441559045|Graeme Devine|Y=2020|M=10|D=19|Quote=Found this old @halowarss email today with story ideas for the DLC expansion.}}, with himself and several others pitching the expansion to Microsoft.{{Ref/Twitter|Id=TwitterDLC2|zaphodgjd|727617562373054464|Graeme Devine|Y=2020|M=10|D=19|Quote=I remember after leaving Microsoft a few of us pitched the expansion, including this, so it was never “official”}}{{Ref/Twitter|Id=TwitterDLC3|zaphodgjd|727617967953862656|Graeme Devine|Y=2020|M=10|D=19|Quote=canon, and these ideas were never actually presented anywhere.}} The known transcripts posted online posit two potential avenues for the DLC, both set after the main story with the player taking the role of [[ | During the game's development, Ensemble wished to make a [[Covenant]]-centric campaign expansion, though this was never realised. Graeme Devine wrote some script treatments for a potential storyline for this hypothetical DLC{{Ref/Twitter|Id=TwitterDLC1|zaphodgjd|727601612441559045|Graeme Devine|Y=2020|M=10|D=19|Quote=Found this old @halowarss email today with story ideas for the DLC expansion.}}, with himself and several others pitching the expansion to Microsoft.{{Ref/Twitter|Id=TwitterDLC2|zaphodgjd|727617562373054464|Graeme Devine|Y=2020|M=10|D=19|Quote=I remember after leaving Microsoft a few of us pitched the expansion, including this, so it was never “official”}}{{Ref/Twitter|Id=TwitterDLC3|zaphodgjd|727617967953862656|Graeme Devine|Y=2020|M=10|D=19|Quote=canon, and these ideas were never actually presented anywhere.}} The known transcripts posted online posit two potential avenues for the DLC, both set after the main story with the player taking the role of [[Thrallslayer|the Brute chieftain]] seen in-game.{{Ref/Reuse|TwitterDLC1}} | ||
In the first idea, the DLC would see the Chieftain returning to ''[[High Charity]]'', in a scene similar to [[The Heretic]] cutscene of ''[[Halo 2]]''. The Chieftain is questioned by the [[Hierarchs]] about his failures and survival at [[Trove]], and is tasked with restoring his honour. The Chieftain is then dispatched to an [[Unggoy]] colony world which is on the verge of an uprising, where a human ship has been seen. The Chieftain puts down the uprising, and learns from the Grunts that the human ship was spotted nearby a mining outpost operated by pirates and mercenaries. The scene ends with the reveal that the ship is {{UNSCShip|Spirit of Fire}}, ending with the same shot as the post-credit scene in the main game.{{Ref/Reuse|TwitterDLC1}} | In the first idea, the DLC would see the Chieftain returning to ''[[High Charity]]'', in a scene similar to [[The Heretic]] cutscene of ''[[Halo 2]]''. The Chieftain is questioned by the [[Hierarchs]] about his failures and survival at [[Trove]], and is tasked with restoring his honour. The Chieftain is then dispatched to an [[Unggoy]] colony world which is on the verge of an uprising, where a human ship has been seen. The Chieftain puts down the uprising, and learns from the Grunts that the human ship was spotted nearby a mining outpost operated by pirates and mercenaries. The scene ends with the reveal that the ship is {{UNSCShip|Spirit of Fire}}, ending with the same shot as the post-credit scene in the main game.{{Ref/Reuse|TwitterDLC1}} |