Editing Halo 4 skulls

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=== Black Eye ===
=== Black Eye ===
[[Energy shielding|Energy shields]] don't recharge unless the player [[melee]]s enemies.{{Ref/Reuse|hb101712}} The following actions also recharge energy shields:
[[Energy shielding|Energy shields]] don't recharge unless the player [[melee]]s enemies.{{Ref/Reuse|hb101712}} The following actions also recharge energy shields:
* The '''RT''' attacks of the [[Gravity hammer (fiction)|Gravity Hammer]] and [[Type-1 energy sword|Energy Sword]]
* The '''RT''' attacks of the [[Type-2 gravity hammer|Gravity Hammer]] and [[Type-1 energy sword|Energy Sword]]
* An enemy being in the Gravity Hammer's shockwave area of effect
* An enemy being in the Gravity Hammer's shockwave area of effect
* [[Boarding (gameplay mechanic)|Boarding/hijacking]] an enemy vehicle
* [[Boarding (gameplay mechanic)|Boarding/hijacking]] an enemy vehicle
* Punching (not boarding/hijacking) an enemy vehicle, manned turret, or [[Sho'riru-pattern Shade|Shade Turret]]
* Punching (not boarding/hijacking) an enemy vehicle, manned turret, or [[Type-55 Shade|Shade Turret]]
* Punching the [[Kmiro'sish-pattern Lich|Lich]]'s core, in any levels that feature Liches
* Punching the [[Kmiro'sish-pattern Lich|Lich]]'s core, in any levels that feature Liches
* Deploying a [[M2705 regeneration field|Regeneration Field]]
* Deploying a [[M2705 regeneration field|Regeneration Field]]
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* [[M395 DMR|DMR]]
* [[M395 DMR|DMR]]
* [[SRS99-S5 AM sniper rifle|Sniper Rifle]]
* [[SRS99-S5 AM sniper rifle|Sniper Rifle]]
* [[Mosa-pattern carbine|Carbine]]
* [[Vostu-pattern carbine|Carbine]]
* [[Zubo-pattern beam rifle|Beam Rifle]]
* [[Zubo-pattern beam rifle|Beam Rifle]]
* [[Z-110 Boltshot|Boltshot]]
* [[Z-110 Boltshot|Boltshot]]
* [[Z-250 lightrifle|Light Rifle]]
* [[Z-250 lightrifle|LightRifle]]
* [[Z-750 binary rifle|Binary Rifle]]
* [[Z-750 binary rifle|Binary Rifle]]


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