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{{Title|''Halo: Spartan Assault''}}
{{Title|''Halo: Spartan Assault''}}
{{Status|RealWorld}}
{{Status|RealWorld}}
{{Disambig header|the first video game in the ''Halo: Spartan'' series|other uses|Spartan (disambiguation)}}
{{Game infobox
{{Game infobox
|name= ''Halo: Spartan Assault''
|name= ''Halo: Spartan Assault''
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|publisher= [[Microsoft Studios]]
|publisher= [[Microsoft Studios]]
|engine=[[Unnamed game engine (Halo: Spartan games)|Unnamed game engine]]
|engine=[[Unnamed game engine (Halo: Spartan games)|Unnamed game engine]]
|composer=[[Tom Salta]]
|platform= [[Wikipedia:Windows 8|Windows 8]] (PC and tablet)<br>[[Wikipedia:Windows Phone 8|Windows Phone 8]]<br>[[Xbox 360]]<ref name="HWP">[https://blogs.halowaypoint.com/Headlines/post/2013/10/29/Spartan-Assault-is-coming-to-Xbox-One-and-Xbox-360.aspx '''Halo Waypoint''' - ''Halo: Spartan Assault Is Coming to Xbox One and Xbox 360'']</ref><br>[[Xbox One]]{{Ref/Reuse|HWP}}<br>[[Steam]]{{Ref/Reuse|steam}}<br>[[iOS]]<br>[[Xbox Cloud Gaming]]<br>
|platform= [[Wikipedia:Windows 8|Windows 8]] (PC and tablet)<br>[[Wikipedia:Windows Phone 8|Windows Phone 8]]<br>[[Xbox 360]]<ref name="HWP">[https://blogs.halowaypoint.com/Headlines/post/2013/10/29/Spartan-Assault-is-coming-to-Xbox-One-and-Xbox-360.aspx '''Halo Waypoint''' - ''Halo: Spartan Assault Is Coming to Xbox One and Xbox 360'']</ref><br>[[Xbox One]]{{Ref/Reuse|HWP}}<br>[[Steam]]{{Ref/Reuse|steam}}<br>[[iOS]]<br>[[Xbox Cloud Gaming]]<br>
|releasedate= July 18, [[2013]]{{Ref/Reuse|windows8only}}<ref name="waypoint">[http://www.halowaypoint.com/en-us/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref> {{C|Windows 8}}<br> December 23, 2013<ref name="Xbone">[http://www.oxm.co.uk/68528/halo-spartan-assault-is-out-now-for-xbox-one/ '''Xbox The Official Magazine''' - ''Halo: Spartan Assault is out now for Xbox One'']</ref> {{C|Xbox One}}<br> January 31, 2014{{Ref/Reuse|console dates}}<ref name="XM">[http://marketplace.xbox.com/en-US/Product/Halo-Spartan-Assault/66acd000-77fe-1000-9115-d80258411412 '''Xbox.com''' - ''Halo: Spartan Assault'']</ref><ref name="official360reldate">[https://blogs.halowaypoint.com/Headlines/post/2014/01/30/Halo-Spartan-Assault-for-Xbox-360-Release-Date-Revealed.aspx '''Halo Waypoint''' - ''Halo: Spartan Assault'' for Xbox 360 Releases Tomorrow!]</ref> {{C|Xbox 360}}<br>April 4, 2014 {{C|Steam}}<ref name="steam">[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-spartan-assault-is-coming-to-steam '''Halo Waypoint''' - ''Halo: Spartan Assault Is Coming to Steam!'']</ref>  
|releasedate= July 18, [[2013]]{{Ref/Reuse|windows8only}}<ref name="waypoint">[http://www.halowaypoint.com/en-us/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref> {{C|Windows 8}}<br> December 23, 2013<ref name="Xbone">[http://www.oxm.co.uk/68528/halo-spartan-assault-is-out-now-for-xbox-one/ '''Xbox The Official Magazine''' - ''Halo: Spartan Assault is out now for Xbox One'']</ref> {{C|Xbox One}}<br> January 31, 2014{{Ref/Reuse|console dates}}<ref name="XM">[http://marketplace.xbox.com/en-US/Product/Halo-Spartan-Assault/66acd000-77fe-1000-9115-d80258411412 '''Xbox.com''' - ''Halo: Spartan Assault'']</ref><ref name="official360reldate">[https://blogs.halowaypoint.com/Headlines/post/2014/01/30/Halo-Spartan-Assault-for-Xbox-360-Release-Date-Revealed.aspx '''Halo Waypoint''' - ''Halo: Spartan Assault'' for Xbox 360 Releases Tomorrow!]</ref> {{C|Xbox 360}}<br>April 4, 2014 {{C|Steam}}<ref name="steam">[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-spartan-assault-is-coming-to-steam '''Halo Waypoint''' - ''Halo: Spartan Assault Is Coming to Steam!'']</ref>  
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In a stroke of luck, the {{UNSCShip|Eminent Domain}} was able to outmaneuver Covenant forces in orbit over the moon and offer some support by deploying [[ODST]]s to the southern [[Mirror Flats]]. The [[3rd Helljumper Platoon]] was the first to land on Draetheus V's moon. Their drop zone was less than a mile from Alpha facility but the landing scattered them across the razor sharp rock face of the Glacial Perch. They were quickly surrounded by Covenant infantry and taking heavy losses, but Davis came to their assistance.<ref>'''Halo: Spartan Assault''', ''[[Mission 11: Descend from the Perch|Descend from the Perch]]''</ref> Davis connected with UNSC combat technicians who believed they could render the Forerunner structure inert; they just needed the chance to get inside the structure.<ref>'''Halo: Spartan Assault''', ''[[Mission 13: Assault on the Supply Lines|Assault on the Supply Lines]]''</ref> Davis and the remaining Marines assisted the combat technicians securing the Forerunner structure while Merg Vol's Covenant reinforcements did everything in their power to stop the technicians. With supporting sniper fire from higher grounds, Davis and his men were able to buy the technicians just enough time to do their work. However, even with their job complete, it was too late for Draetheus V. The planet was already breaking apart.<ref>'''Halo: Spartan Assault''', ''[[Mission 15: Superstructure Stand-off|Superstructure Stand-off]]''</ref>
In a stroke of luck, the {{UNSCShip|Eminent Domain}} was able to outmaneuver Covenant forces in orbit over the moon and offer some support by deploying [[ODST]]s to the southern [[Mirror Flats]]. The [[3rd Helljumper Platoon]] was the first to land on Draetheus V's moon. Their drop zone was less than a mile from Alpha facility but the landing scattered them across the razor sharp rock face of the Glacial Perch. They were quickly surrounded by Covenant infantry and taking heavy losses, but Davis came to their assistance.<ref>'''Halo: Spartan Assault''', ''[[Mission 11: Descend from the Perch|Descend from the Perch]]''</ref> Davis connected with UNSC combat technicians who believed they could render the Forerunner structure inert; they just needed the chance to get inside the structure.<ref>'''Halo: Spartan Assault''', ''[[Mission 13: Assault on the Supply Lines|Assault on the Supply Lines]]''</ref> Davis and the remaining Marines assisted the combat technicians securing the Forerunner structure while Merg Vol's Covenant reinforcements did everything in their power to stop the technicians. With supporting sniper fire from higher grounds, Davis and his men were able to buy the technicians just enough time to do their work. However, even with their job complete, it was too late for Draetheus V. The planet was already breaking apart.<ref>'''Halo: Spartan Assault''', ''[[Mission 15: Superstructure Stand-off|Superstructure Stand-off]]''</ref>
[[File:Davis last stand.jpg|thumb|250px|Davis' last stand.]]  
[[File:Davis last stand.jpg|thumb|250px|Davis' last stand.]]  
While defending the moon, Spartan Davis was killed by an overwhelming amount of [[Sangheili]] forces. With transportation secured, one last hurdle remained in getting the colonists safely off of Draetheus V. The leader of the splinter Covenant forces, [[Merg Vol]], was still present on moon X50, providing the remaining Covenant forces with a rallying point and cry. If the colonists were to leave Draetheus V's orbit alive, Merg Vol would need to be terminated. Palmer suspected Vol's officer on Draetheus V, [[Parg Vol]] had a [[R'shwupa-pattern Phantom|personal transport]] hidden away. After completing the evacuation operation, locating Parg Vol's ship became Palmer's highest priority. After fighting through heavy Covenant forces she was able to locate Vol's Phantom and used it to get to X50.<ref>'''Halo: Spartan Assault''', ''[[Mission 21: Hunt for the Phantom|Hunt for the Phantom]]''</ref> Having successfully piloted the Phantom through Vol's Covenant fleet orbiting Draetheus V's moon, Palmer was able to land south of Merg Vol's camp, out of range of his [[Cheru-pattern Tyrant|turrets]].<ref>'''Halo: Spartan Assault''', ''[[Mission 23: Infiltration of the Cult Leader's Base|Infiltration of the Cult Leader's Base]]''</ref>
While defending the moon, Spartan Davis was killed by an overwhelming amount of [[Sangheili]] forces. With transportation secured, one last hurdle remained in getting the colonists safely off of Draetheus V. The leader of the splinter Covenant forces, [[Merg Vol]], was still present on moon X50, providing the remaining Covenant forces with a rallying point and cry. If the colonists were to leave Draetheus V's orbit alive, Merg Vol would need to be terminated. Palmer suspected Vol's officer on Draetheus V, [[Parg Vol]] had a [[Phantom gunboat|personal transport]] hidden away. After completing the evacuation operation, locating Parg Vol's ship became Palmer's highest priority. After fighting through heavy Covenant forces she was able to locate Vol's Phantom and used it to get to X50.<ref>'''Halo: Spartan Assault''', ''[[Mission 21: Hunt for the Phantom|Hunt for the Phantom]]''</ref> Having successfully piloted the Phantom through Vol's Covenant fleet orbiting Draetheus V's moon, Palmer was able to land south of Merg Vol's camp, out of range of his [[Type-38 Tyrant|turrets]].<ref>'''Halo: Spartan Assault''', ''[[Mission 23: Infiltration of the Cult Leader's Base|Infiltration of the Cult Leader's Base]]''</ref>
[[File:Battle for the Moon.png|thumb|250px|left|Palmer approaching Vol.]]  
[[File:Battle for the Moon.png|thumb|250px|left|Palmer approaching Vol.]]  
Merg Vol was convinced he had been chosen by his gods to wield the power contained within the Forerunner structure. Having spent considerable resources to unlock its secrets, Vol managed to activate the structure's emergency defenses. With the deadly defenses at his command, Vol had become extremely dangerous. Unable to contact Spartan Davis since landing on Draetheus V's moon, Palmer prepared to battle Vol on her own. Vol's exact location had not been difficult to find: the direct area at the foot of the Forerunner structure was littered with a trail of dead UNSC soldiers. After facing Merg Vol's final forces and Forerunner [[beam turret]]s, she engaged Merg Vol himself. Despite a difficult fight, Palmer was able to overtake Vol and executed him with her [[M6H magnum]].
Merg Vol was convinced he had been chosen by his gods to wield the power contained within the Forerunner structure. Having spent considerable resources to unlock its secrets, Vol managed to activate the structure's emergency defenses. With the deadly defenses at his command, Vol had become extremely dangerous. Unable to contact Spartan Davis since landing on Draetheus V's moon, Palmer prepared to battle Vol on her own. Vol's exact location had not been difficult to find: the direct area at the foot of the Forerunner structure was littered with a trail of dead UNSC soldiers. After facing Merg Vol's final forces and Forerunner [[beam turret]]s, she engaged Merg Vol himself. Despite a difficult fight, Palmer was able to overtake Vol and executed him with her [[M6H magnum]].
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==Gameplay==
==Gameplay==
===Control input===
===Control input===
[[File:HSA touch input.jpg|thumb|250px|Touch input for ''Halo: Spartan Assault'']]
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']]
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>


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===Player loadout===
===Player loadout===
[[File:HSA loadout.jpg|thumb|250px|Player loadout]]
[[File:HSA loadout.jpg|thumb|right|250px|Player loadout]]
Players are able to customize their Spartan character's primary and secondary weapon [[loadout]], [[armor ability]], and [[Boosters|booster]] (akin to ''Halo 4''<nowiki />'s [[tactical packages]] and [[support upgrades]]) at the start of each mission. For additional challenge, the player can select up to two of six skulls to gain more bonuses achievements.
Players are able to customize their Spartan character's primary and secondary weapon [[loadout]], [[armor ability]], and [[Boosters|booster]] (akin to ''Halo 4''<nowiki />'s [[tactical packages]] and [[support upgrades]]) at the start of each mission. For additional challenge, the player can select up to two of six skulls to gain more bonuses achievements.
{{clear}}
{{clear}}
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*[[M45 shotgun#M45D Tactical Shotgun|M45D shotgun]]
*[[M45 shotgun#M45D Tactical Shotgun|M45D shotgun]]
*[[M6 Spartan Laser]]
*[[M6 Spartan Laser]]
*[[M6 series]]
*[[M6H magnum]]
**[[M6H magnum]]
**[[M6/Z magnum]] {{1st}}
*[[M7 SMG]]
*[[M7 SMG]]
*[[M9 fragmentation grenade]]
*[[M9 fragmentation grenade]]
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====Covenant====
====Covenant====
;Usable
;Usable
*{{Pattern|Anskum|plasma grenade}}
*[[Type-1 plasma grenade]]
*[[Type-25 plasma pistol]]
*[[Type-25 plasma pistol]]
*[[Type-25 Brute Shot]]{{Ref/Reuse|H:SAA}}
*[[Type-25 Brute Shot]]{{Ref/Reuse|H:SAA}}
*{{Pattern|Mamua'uda|Shade}}
*[[Type-29 Shade]]
*[[Type-33 Needler]]
*[[Type-33 Needler]]
*{{Pattern|Nakata'vho|plasma repeater}}
*{{Pattern|Nakata'vho|plasma repeater}}
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;Unusable
;Unusable
*[[Covenant automated plasma turret|Automated plasma turret]]
*[[Fuel rod cannon]]
*[[Fuel rod cannon]]
*{{Pattern|Emp'seam|Antlion}}{{Ref/Reuse|HSA E3w343}}
*{{Pattern|Emp'seam|Antlion}}{{Ref/Reuse|HSA E3w343}}
*[[Type-1 energy sword]]
*[[Type-1 energy sword]]
*[[Gravity hammer (fiction)|gravity hammer]]
*[[Type-2 gravity hammer]]
*{{Pattern|Kewu Umppi'pa'|citadel turret}}
*{{Pattern|Okarda'phaa|plasma rifle}}{{Ref/Reuse|HSA E3w343}}
*{{Pattern|Okarda'phaa|plasma rifle}}{{Ref/Reuse|HSA E3w343}}
*{{Pattern|Gadulo|needle rifle}}
*{{Pattern|Gadulo|needle rifle}}
*{{Pattern|Cheru|Tyrant}}
*[[Type-38 Tyrant]]


====Forerunner====
====Forerunner====
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====Covenant====
====Covenant====
;Usable
;Usable
*{{Pattern|Zurdo|Wraith}}
*[[Type-26 Wraith]]
*{{Pattern|Karo'etba|Ghost}}
*[[Type-32 Ghost]]
*{{Pattern|Ogab'd|anti-aircraft Wraith}}
*[[Type-52 Anti-Aircraft Wraith]]


;Unusable
;Unusable
*{{Class|CAS|assault carrier}}
*{{Class|CAS|assault carrier}}
*{{Pattern|Ket|battlecruiser}}
*{{Class|CCS|battlecruiser}}
*[[Covenant drop pod|Orbital insertion pod]]{{Ref/Reuse|HSA E3}}
*[[Covenant drop pod|Orbital insertion pod]]{{Ref/Reuse|HSA E3}}
*{{Pattern|Taaku Xur|Spirit}}
*{{Pattern|Taaku Xur|Spirit}}
*{{Pattern|Dextro Xur|Spirit}}
*{{Pattern|Dextro Xur|Spirit}}
*[[Type-26 Banshee]]
*[[Type-26 Banshee]]
*{{Pattern|Ru'swum|Phantom}}
*[[Type-52 Phantom]]
**{{Pattern|R'shwupa|Phantom}}
**[[Phantom gunboat]]


|title-8=Technology and equipment|
|title-8=Technology and equipment|
;[[Armor abilities]]
;[[Armor abilities]]
*[[M2705 regeneration field]]
*[[M2705 regeneration field]]
*[[Orbital reformer]] {{1st}}
*[[Overshield]]<ref name="H:SAA">[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref>
*[[Overshield]]<ref name="H:SAA">[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref>
*[[Repel]]{{Ref/Reuse|WP co-op}}
*[[Repel]]{{Ref/Reuse|WP co-op}}
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====Sandbox====
====Sandbox====
The [[sandbox]] features weapons, vehicles, and armor styles from throughout the series' past. Most of the UNSC's arsenal from ''Halo 4'' is represented in ''Spartan Assault''; indeed, all but [[M41 Light Anti-Aircraft Gun|one]] usable UNSC weapon comes from ''Halo 4''. Merg Vol's Covenant arsenal is instead an eclectic mix of weapons from previous games, notably featuring the [[M'tara-pattern focus rifle|focus rifle]] and [[Type-51 Directed Energy Rifle/Improved|plasma repeater]] from ''[[Halo: Reach]]''. Several vehicles and stationary weapons which originated in ''Halo Wars'' are virtually unchanged from their incarnations in that game, aside from improved textures. The [[Zurdo-pattern Wraith|Wraith]] and [[Type-26 Ground Support Aircraft|Banshee]] also appear to use their models from ''Halo Wars'', evidenced by the former's plasma turret and the latter's canard layout.
The [[sandbox]] features weapons, vehicles, and armor styles from throughout the series' past. Most of the UNSC's arsenal from ''Halo 4'' is represented in ''Spartan Assault''; indeed, all but [[M41 Light Anti-Aircraft Gun|one]] usable UNSC weapon comes from ''Halo 4''. Merg Vol's Covenant arsenal is instead an eclectic mix of weapons from previous games, notably featuring the [[M'tara-pattern focus rifle|focus rifle]] and [[Type-51 Directed Energy Rifle/Improved|plasma repeater]] from ''[[Halo: Reach]]''. Several vehicles and stationary weapons which originated in ''Halo Wars'' are virtually unchanged from their incarnations in that game, aside from improved textures. The [[Type-26 Wraith|Wraith]] and [[Type-26 Ground Support Aircraft|Banshee]] also appear to use their models from ''Halo Wars'', evidenced by the former's plasma turret and the latter's canard layout.


Aside from [[Merg Vol]], the former Covenant species are based on their appearances in earlier media rather than their ''Halo 4'' incarnations. Specifically, the [[Unggoy|Grunts]], [[Sangheili|Elites]], and [[Kig-Yar|Jackals]] have the physiology of their ''Halo: Reach'' counterparts and wear corresponding armor. The [[Jiralhanae|Brutes]] and Drones are instead represented with their designs from ''Halo 3'' and ''[[Halo 3: ODST]]''.
Aside from [[Merg Vol]], the former Covenant species are based on their appearances in earlier media rather than their ''Halo 4'' incarnations. Specifically, the [[Unggoy|Grunts]], [[Sangheili|Elites]], and [[Kig-Yar|Jackals]] have the physiology of their ''Halo: Reach'' counterparts and wear corresponding armor. The [[Jiralhanae|Brutes]] and Drones are instead represented with their designs from ''Halo 3'' and ''[[Halo 3: ODST]]''.
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*Despite appearing on the cover art, [[Mgalekgolo|Hunters]] and [[T'vaoan|Skirmisher]]s are not encountered in the game. Curiously, the Skirmisher in the background (either a [[Skirmisher Commando|Commando]] or a [[Skirmisher Champion|Champion]]) carries a [[Kig-Yar point defense gauntlet|Jackal shield]].
*Despite appearing on the cover art, [[Mgalekgolo|Hunters]] and [[T'vaoan|Skirmisher]]s are not encountered in the game. Curiously, the Skirmisher in the background (either a [[Skirmisher Commando|Commando]] or a [[Skirmisher Champion|Champion]]) carries a [[Kig-Yar point defense gauntlet|Jackal shield]].
*When shot, the [[Yanme'e|Drones]] make the same noises [[Huragok|Engineers]] make in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.
*When shot, the [[Yanme'e|Drones]] make the same noises [[Huragok|Engineers]] make in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.
*This marks the first ''Halo'' game in which [[Kig-Yar|Jackals]] use [[Anskum-pattern plasma grenade|plasma grenades]]. This also marks the first time that Jackals will use melee attacks.
*This marks the first ''Halo'' game in which [[Kig-Yar|Jackals]] use [[Type-1 plasma grenade|plasma grenades]]. This also marks the first time that Jackals will use melee attacks.
*The [[Mission 1: Assault on CF-32|first mission]]'s [[:File:HSA mission overview.jpg|briefing screen]] and the [[:File:Battle for Epsilon Expanse.png|opening cutscene]] for [[Mission 9: Battle for Epsilon Expanse|Mission 9]] depict Unggoy and Sangheili in their ''Halo 3'' likenesses, whereas they resemble their ''Halo: Reach'' counterparts in gameplay. The [[:File:Liberation of Faraday.png|briefing screen]] for [[Mission 17: Liberation of Faraday|Mission 17]] clearly shows Army troopers (evidenced by their [[UNSC Army Battle Dress Uniform|BDUs]] and [[MA37 assault rifle]]s), despite the briefing itself identifying the base's defenders as Marines.
*The [[Mission 1: Assault on CF-32|first mission]]'s [[:File:HSA mission overview.jpg|briefing screen]] and the [[:File:Battle for Epsilon Expanse.png|opening cutscene]] for [[Mission 9: Battle for Epsilon Expanse|Mission 9]] depict Unggoy and Sangheili in their ''Halo 3'' likenesses, whereas they resemble their ''Halo: Reach'' counterparts in gameplay. The [[:File:Liberation of Faraday.png|briefing screen]] for [[Mission 17: Liberation of Faraday|Mission 17]] clearly shows Army troopers (evidenced by their [[UNSC Army Battle Dress Uniform|BDUs]] and [[MA37 assault rifle]]s), despite the briefing itself identifying the base's defenders as Marines.


==Gallery==
==Gallery==
===Logo and cover art===
<gallery>
File:HSA-Logo.png|Title art.
File:HSA-FullCover.jpg|Cover art.
</gallery>
===Concept art===
===Concept art===
<gallery>
<gallery>
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File:SA AbsoluteRecordConcept.jpg|Concept art of the [[Absolute Record]], which did not make it into the final game.
File:SA AbsoluteRecordConcept.jpg|Concept art of the [[Absolute Record]], which did not make it into the final game.
</gallery>
</gallery>
===Screenshots===
===Normal gallery===
<gallery>
<gallery>
 
File:HSA-Logo.png|Title art.
File:HSA-FullCover.jpg|Cover art.
File:TACSIM_1.png|Main menu.
File:TACSIM_1.png|Main menu.
File:HSA keyboard.jpg|Control for mouse and keyboard.
File:HSA keyboard.jpg|Control for mouse and keyboard.

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