Editing Ghost Forging

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{{Status|Gameplay}}
{{Status|Gameplay}}


'''Ghost Forging''' is a [[glitches|glitch]] in [[Halo 3]] that allows a player in [[Forge]] to fuse an immovable object into the ground or other objects in real time.
'''Ghost Forging''' is a [[glitches|glitch]] in [[Halo 3]] that allows a player in [[Forge]] to fuse an un-movable object into the ground or other objects in real time.


==Walkthrough==
==Walkthrough==
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Once in the item list and in player mode, go to the object you want to ghost forge and press '''A'''. Repeat for the same object so that you will have two of the same objects on the field.
Once in the item list and in player mode, go to the object you want to ghost forge and press '''A'''. Repeat for the same object so that you will have two of the same objects on the field.


Go to one of the objects and set its respawn time to '''never'''. Then grab the other object and wait for the first object to disappear. Once the object that was set to '''never''' disappears, then press '''X''' and set the runtime minimum to the runtime maximum.
Go to one of the objects and set its respawn time to '''never'''. Then grab the other object and wait for the first object to disappear. Once the object that was set to '''never''' disappears then press '''X''' and set the runtime minimum to the runtime maximum.


Move away, and you will notice that you can move the object through the ground and other objects, it can also be placed in air and will stay there.
Move away and you will notice that you can move the object through the ground and other objects, it can also be placed in air and will stay there.


The final thing to do is to start a new round and delete the object you set to '''never'''. It will be where you spawned it at the beginning in the air.
Final thing to do is to start new round and delete the object you set to '''never'''. It will be where you spawned it at the beginning in the air.


==Notes==
==Notes==
* This can be used to make great structures and racetracks with ease due to the fact you can place the object in air and in real time with other objects
* This can be used to make great structures and race tracks with ease due to the fact you can place the object in air and in real time with other objects


* The objects can only go halfway into the ground due to the game's code for placing objects. This is because the center of the object acts as the new "barrier" for the object.
* The objects can only go halfway into the ground due to the game's code for placing objects. This is because the center of the object acts as the new "barrier" for the object.

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