Editing Forge/Halo 2: Anniversary

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{{Main|Forge Objects in Halo 2: Anniversary}}
{{Main|Forge Objects in Halo 2: Anniversary}}
*Objects have been updated to support the gear available in ''[[Halo 2]]''. This means that features such as [[Promethean]] weaponry, [[Armor abilities]] and some vehicles have been taken away but new weapons and vehicles such as the [[Sentinel beam]], [[Hog]], "infected" red [[Type-1 energy sword|energy sword]] and Heretic [[Type-26 Banshee|Banshee]] are available to use. Some weapons and equipment not in the original ''Halo 2'' such as the [[MA5D assault rifle|assault rifle]], [[M274R Mongoose#M274-M Gungoose variant|Gungoose]], [[AV-14 Hornet|Hornet]] and [[M7S SMG|suppressed SMG]]. Players can also place ammunition boxes for the sniper rifle and rocket launcher.
*Objects have been updated to support the gear available in ''[[Halo 2]]''. This means that features such as [[Promethean]] weaponry, [[Armor abilities]] and some vehicles have been taken away but new weapons and vehicles such as the [[Sentinel beam]], [[Hog]], "infected" red [[Type-1 energy sword|energy sword]] and Heretic [[Type-26 Banshee|Banshee]] are available to use. Some weapons and equipment not in the original ''Halo 2'' such as the [[MA5D assault rifle|assault rifle]], [[M274R Mongoose#M274-M Gungoose variant|Gungoose]], [[AV-14 Hornet|Hornet]] and [[M7S SMG|suppressed SMG]]. Players can also place ammunition boxes for the sniper rifle and rocket launcher.
*Inclusion of additional scripting objects to further enhance map interactivity. This includes interactive map objects such as the gate that can be opened on [[Stonetown]].
*Inclusion of additional scripting objects to further enhance map interactivity. This includes the inclusion of interactive map objects such as the gate that can be opened on [[Stonetown]].
*Although most objects once again retain similar designs to the ones featured in ''[[Halo: Reach]]'', the items have once again undergone a visual change. Where in ''Reach'' they resembled [[Forerunner]] structures and in ''Halo 4'' they resembled UNSC bases, they now have a neutral stone and metal look, somewhat similar to the ruins found on [[Installation 05]].
*Although most objects once again retain similar designs to the ones featured in ''[[Halo: Reach]]'', the items have once again undergone a visual change. Where in ''Reach'' they resembled [[Forerunner]] structures and in ''Halo 4'' they resembled UNSC bases, they now have a neutral stone and metal look, somewhat similar to the ruins found on [[Installation 05]].
**These visual changes also allow object hitboxes to be more consistent with their textures.
**These visual changes also allow object hitboxes to be more consistent with their textures.

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