Editing Delta Halo/Walkthrough
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Title|Delta Halo/Walkthrough}} | |||
{{Title|Delta Halo Walkthrough}} | {{Walkthrough Infobox | ||
{{Walkthrough | |pagelabel=Walkthrough | ||
||era=[[Halo 2]] | |era=[[Halo 2]] | ||
|prev=[[The Oracle/Walkthrough|The Oracle]] | |prev=[[The Oracle/Walkthrough|The Oracle]] | ||
|next=[[Regret (Halo 2 level)/Walkthrough|Regret]] | |next=[[Regret (Halo 2 level)/Walkthrough|Regret]] | ||
Line 18: | Line 18: | ||
<br>[[Yanme'e]] | <br>[[Yanme'e]] | ||
|skulls=[[Envy Skull]] | |skulls=[[Envy Skull]] | ||
}} | }} | ||
Line 28: | Line 27: | ||
*[[M19 SSM Rocket Launcher|Rocket Launcher]] | *[[M19 SSM Rocket Launcher|Rocket Launcher]] | ||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]] | *[[Type-25 Directed Energy Pistol|Plasma Pistol]] | ||
* | *[[Type-25 Directed Energy Rifle|Plasma Rifle]] | ||
*[[Type-33 Guided Munitions Launcher|Needler]] | *[[Type-33 Guided Munitions Launcher|Needler]] | ||
*[[Type-51 Carbine|Covenant Carbine]] | *[[Type-51 Carbine|Covenant Carbine]] | ||
*[[Type-50 particle beam rifle|Particle Beam Rifle]] | *[[Type-50 particle beam rifle|Particle Beam Rifle]] | ||
*[[Type-1 Energy Weapon/Sword|Energy Sword]] | *[[Type-1 Energy Weapon/Sword|Energy Sword]] | ||
*[[ | *[[Type-1 Antipersonnel Grenade|Plasma Grenade]] | ||
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenade]] | *[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenade]] | ||
*[[M41 Light Anti-Aircraft Gun|M41 LAAG]] | *[[M41 Light Anti-Aircraft Gun|M41 LAAG]] | ||
*[[Shade#Shade (Halo 2)|Shade]] | *[[Shade#Shade (Halo 2)|Shade]] | ||
*[[Type-52 Directed Energy Support Weapon#Halo 2|Plasma Cannon]] | *[[Type-52 Directed Energy Support Weapon#Halo 2|Plasma Cannon]] | ||
*[[Halo 2 | *[[Halo 2 Skulls#Envy|Envy Skull]] (Legendary Only) | ||
==Vehicles == | ==Vehicles == | ||
*[[M12 Light Reconnaissance Vehicle|Warthog]] | *[[M12 Light Reconnaissance Vehicle|Warthog]] | ||
Line 44: | Line 43: | ||
*[[Type-32 Rapid Assault Vehicle|Ghost]] | *[[Type-32 Rapid Assault Vehicle|Ghost]] | ||
*[[Type-26 Ground Support Aircraft|Banshee]] | *[[Type-26 Ground Support Aircraft|Banshee]] | ||
*[[ | *[[Type-26 Wraith|Wraith]] | ||
*[[ | *[[Type-52 Troop Carrier|Phantom]] (non-drivable) | ||
*[[D77-TC Pelican|Pelican]] (non-drivable) | *[[D77-TC Pelican|Pelican]] (non-drivable) | ||
*Covenant [[Covenant assault carrier|Assault Carrier]] (non-drivable) | *Covenant [[Covenant assault carrier|Assault Carrier]] (non-drivable) | ||
Line 55: | Line 54: | ||
As you land, move to the ramp. Use a locked rocket to destroy the nearest [[Shade]], then take cover from the [[Unggoy|Grunts]] and pick them off with your [[M7/Caseless Submachine Gun|SMG]]. Go through the archway and up to the top. Destroy the Shade in the building on the far side, and if you're lucky, you will kill the [[Kig-yar Sniper|Jackal Sniper]] as well. If you don't kill it, grab a [[BR55 Battle Rifle|Battle Rifle]] from the drop pod nearest to you (swap for your SMG) and shoot it in the head. Stay out of its sight until you are ready to kill it or you will die. Proceed to the structure where the [[Kig-yar|Jackal]] was, destroy any remaining Shades, then swap your [[M19 SSM Rocket Launcher|Rocket Launcher]] for a [[Type-25 Directed Energy Pistol|Plasma Pistol]]. Use the resulting [[Noob Combo]] to kill the [[Sangheili|Elites]] and the Battle Rifle to kill the remaining Grunts, but stay in the structure. | As you land, move to the ramp. Use a locked rocket to destroy the nearest [[Shade]], then take cover from the [[Unggoy|Grunts]] and pick them off with your [[M7/Caseless Submachine Gun|SMG]]. Go through the archway and up to the top. Destroy the Shade in the building on the far side, and if you're lucky, you will kill the [[Kig-yar Sniper|Jackal Sniper]] as well. If you don't kill it, grab a [[BR55 Battle Rifle|Battle Rifle]] from the drop pod nearest to you (swap for your SMG) and shoot it in the head. Stay out of its sight until you are ready to kill it or you will die. Proceed to the structure where the [[Kig-yar|Jackal]] was, destroy any remaining Shades, then swap your [[M19 SSM Rocket Launcher|Rocket Launcher]] for a [[Type-25 Directed Energy Pistol|Plasma Pistol]]. Use the resulting [[Noob Combo]] to kill the [[Sangheili|Elites]] and the Battle Rifle to kill the remaining Grunts, but stay in the structure. | ||
When the courtyard is clear, grab a fresh Plasma Pistol and return to the structure. Grab some Battle Rifle ammo from the nearest drop pod. Stay out of view of the [[ | When the courtyard is clear, grab a fresh Plasma Pistol and return to the structure. Grab some Battle Rifle ammo from the nearest drop pod. Stay out of view of the [[Type-52 Troop Carrier|Phantom]], then kill as many enemies as possible as they drop. Kill the remaining enemies with the Noob Combo. There are 3 Grunts, 3 Jackals, and 2 Elites. | ||
If the next Phantom doesn't show up, it is because you have not destroyed the first wave. Enemies often camp on the first floor, so drop down to the ground, reenter the structure, and [[Assassination|kill them from behind]]. Alternatively, pick them off from the ramp, using it as a choke. | If the next Phantom doesn't show up, it is because you have not destroyed the first wave. Enemies often camp on the first floor, so drop down to the ground, reenter the structure, and [[Assassination|kill them from behind]]. Alternatively, pick them off from the ramp, using it as a choke. | ||
Line 65: | Line 64: | ||
When the [[M12 Force Application Vehicle|Warthog]] drops, grab the rockets above, then hand a [[UNSC Marine Corps|Marine]] your Rocket Launcher. Grab a [[Type-50 particle beam rifle|Beam Rifle]] (there should be one with 18 shots behind the destroyed base of the Shade) in exchange for your Plasma Pistol, then get in the Warthog. If you provoked one of the Ultra Elites to the point that he drew his sword, take it. Try to get your Marine with the rockets to ride in the passenger seat. | When the [[M12 Force Application Vehicle|Warthog]] drops, grab the rockets above, then hand a [[UNSC Marine Corps|Marine]] your Rocket Launcher. Grab a [[Type-50 particle beam rifle|Beam Rifle]] (there should be one with 18 shots behind the destroyed base of the Shade) in exchange for your Plasma Pistol, then get in the Warthog. If you provoked one of the Ultra Elites to the point that he drew his sword, take it. Try to get your Marine with the rockets to ride in the passenger seat. | ||
Drive down and let the Marine on the [[M41 Light Anti-Aircraft Gun|turret]] kill the Jackal Snipers. They are not instant-kill because you are in a Warthog. Drive to the hill overlooking the bridge, but don't trigger the [[ | Drive down and let the Marine on the [[M41 Light Anti-Aircraft Gun|turret]] kill the Jackal Snipers. They are not instant-kill because you are in a Warthog. Drive to the hill overlooking the bridge, but don't trigger the [[Type-26 Wraith|Wraiths]] yet. Get out and snipe any Elites. Let your Marine's infinite rockets kill any [[Type-32 Rapid Assault Vehicle|Ghosts]] and Shades in this area. Drive around the right and approach the bridge-control building from behind. Get out of the Warthog and enter the structure. | ||
There are three enemies in the center—a Grunt, a Jackal, and an Elite. Kill them by tossing a few [[m9 High-Explosive Dual-Purpose Grenade|fragmentation grenades]] and hopefully [[ | There are three enemies in the center—a Grunt, a Jackal, and an Elite. Kill them by tossing a few [[m9 High-Explosive Dual-Purpose Grenade|fragmentation grenades]] and hopefully [[type-1 Antipersonnel Grenade|sticking the Major Elite]], then lower the bridge and prepare to use heavy armor. Be careful to hurry once you lower the bridge, however; the Wraith can now hit you without the obstacle. | ||
Get back out and grab the [[M808B Main Battle Tank|Scorpion]], then destroy the Wraiths with the 90mm cannon and the four [[Type-26 Ground Support Aircraft|Banshees]]. Don't attempt to board them because they are undrivable. | Get back out and grab the [[M808B Main Battle Tank|Scorpion]], then destroy the Wraiths with the 90mm cannon and the four [[Type-26 Ground Support Aircraft|Banshees]]. Don't attempt to board them because they are undrivable. | ||
Drive the tank through, destroying anything in your path. After you go back outside for the first time, destroy the two [[ | Drive the tank through, destroying anything in your path. After you go back outside for the first time, destroy the two [[Type-52 Directed Energy Support Weapon|Plasma Cannons]]. Keep going until you reach the next courtyard. | ||
===Part 02: You Break It, You Buy It=== | ===Part 02: You Break It, You Buy It=== | ||
As you enter the next area, destroy all of the Shades, Ghosts, and infantry. If you don't have a sword, grab one from the dark room near the [[Halo 2 | |||
As you enter the next area, destroy all of the Shades, Ghosts, and infantry. If you don't have a sword, grab one from the dark room near the [[Halo 2 Skulls#Envy|Envy Skull]], unless you don't want to use all of your grenades. Keep it for the rest of the level. | |||
Get back in your 808 and go under the structure and kill any visible [[Covenant Empire|Covenant]]. Get out and pick off the rest. But be careful—if you don't kill the Elite quickly, he will get in your tank and kill you with the 90mm cannon. | Get back in your 808 and go under the structure and kill any visible [[Covenant Empire|Covenant]]. Get out and pick off the rest. But be careful—if you don't kill the Elite quickly, he will get in your tank and kill you with the 90mm cannon. | ||
Line 85: | Line 85: | ||
===Part 03: Off the Rock, Through the Bush, Nothing but Jackal=== | ===Part 03: Off the Rock, Through the Bush, Nothing but Jackal=== | ||
Assassinate the Jackal Sniper ahead of you, then steady your aim, because you are about to enter a frenzy of [[sniping]] and [[No-Scoping|no scoping]]. Take the Beam Rifle from the Jackal you just killed, making sure that your Sniper Rifle falls down the waterfall. Snipe the Jackal to the right and below you, then drop down. Snipe the Jackal across the valley, then walk toward the waterfall. | Assassinate the Jackal Sniper ahead of you, then steady your aim, because you are about to enter a frenzy of [[sniping]] and [[No-Scoping|no scoping]]. Take the Beam Rifle from the Jackal you just killed, making sure that your Sniper Rifle falls down the waterfall. Snipe the Jackal to the right and below you, then drop down. Snipe the Jackal across the valley, then walk toward the waterfall. | ||
Line 96: | Line 97: | ||
Kill three of them, then go back to the valley and grab a Sniper Rifle. [[Stick It Medal|Stick]] the last Honor Guard, then back off and the level will end. If you held onto your depleted sword, it will become an [[Unlimited Energy Sword|Infinite Sword]], which will be extremely helpful on the next level. | Kill three of them, then go back to the valley and grab a Sniper Rifle. [[Stick It Medal|Stick]] the last Honor Guard, then back off and the level will end. If you held onto your depleted sword, it will become an [[Unlimited Energy Sword|Infinite Sword]], which will be extremely helpful on the next level. | ||
{{succession box | before = ''[[The Oracle/Walkthrough|The Oracle]]'' <br />| title = Halo 2 Campaign Walkthroughs | years = '''''Delta Halo''''' |after = ''[[Regret (Halo 2 level)/Walkthrough|Regret]]''}} | {{succession box | before = ''[[The Oracle/Walkthrough|The Oracle]]'' <br />| title = Halo 2 Campaign Walkthroughs | years = '''''Delta Halo''''' |after = ''[[Regret (Halo 2 level)/Walkthrough|Regret]]''}} | ||
[[Category: | [[Category:Walkthrough]] | ||
==Video Walkthrough== | ==Video Walkthrough== | ||
<div class="floatleft">{{#widget:YouTube|id=7iQwq9sIzFY|width=300|height=200}}</div> | <div class="floatleft">{{#widget:YouTube|id=7iQwq9sIzFY|width=300|height=200}}</div> |