Editing Crossfire

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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|pagegamelabel=H5G
|pagegamelabel=H5G
|name=Crossfire
|name=Crossfire
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*[[Type-1 plasma grenade|Plasma Grenades]]
*[[Type-1 plasma grenade|Plasma Grenades]]
}}
}}
{{Article quote|The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.}}
{{Article Quote|The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.}}


'''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref>
'''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref>


==Trivia==
==Trivia==
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.{{Ref/Reuse|update}}
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.<ref name="update"/>


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Crossfireconcept.jpg|Concept art of the map
File:Crossfireconcept.jpg|Concept art of the map
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File:H5-Crossfire-Breakout6.jpg
File:H5-Crossfire-Breakout6.jpg
File:H5-Crossfire-Breakout7.jpg
File:H5-Crossfire-Breakout7.jpg
File:H5G - Star Crossfired.png|"Star Crossfired", map variant in [[Valentine's Double Date]].
</gallery>
</gallery>


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