Editing Craig Mullins
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'''Craig Mullins''' is an artist and painter. He worked on ''[[Halo: Combat Evolved]]'' as a matte and concept artist,<ref>'''[[Halo: Combat Evolved credits]]'''</ref> having previously worked on art for [[Bungie]]'s ''[[Marathon]]'' game series. He worked closely with other artists, such as [[Shi Kai Wang]], to produce the concept art for the landscapes of [[Installation 04|Halo]], the architecture of the {{UNSCShip|Pillar of Autumn}} and the ''[[Truth and Reconciliation]]'', and he helped design the appearance and culture of the creatures of the [[Covenant Empire|Covenant]], and even some of the weapons. | '''Craig Mullins''' is an artist and painter. He worked on ''[[Halo: Combat Evolved]]'' as a matte and concept artist,<ref>'''[[Halo: Combat Evolved credits]]'''</ref> having previously worked on art for [[Bungie]]'s ''[[Marathon]]'' game series. He worked closely with other artists, such as [[Shi Kai Wang]], to produce the concept art for the landscapes of [[Installation 04|Halo]], the architecture of the {{UNSCShip|Pillar of Autumn}} and the ''[[Truth and Reconciliation]]'', and he helped design the appearance and culture of the creatures of the [[Covenant Empire|Covenant]], and even some of the weapons. | ||
He also created the cover artwork of the ''[[Halo Encyclopedia | He also created the cover artwork of the ''[[Halo Encyclopedia]]''.<ref>'''Halo Encyclopedia''', ''Acknowledgments''</ref> | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Artists|Mullins, Craig]] | [[Category:Artists|Mullins, Craig]] |