Editing Avalanche
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Avalanche | |name=Avalanche | ||
|image=[[File: | |image=[[File:H3_Avalanche_Overview.jpg|300px]] | ||
|game=[[Halo 3]] | |game=[[Halo 3]] | ||
|map= | |map= | ||
|location=[[Installation 08]] | |location=[[Installation 08]]<ref name="BWU"/> | ||
|terrain=Glacial shelf, Forerunner Installation | |terrain=Glacial shelf, Forerunner Installation | ||
|symmetry= | |symmetry= | ||
|playernumber=6-16 | |playernumber=6-16 | ||
|gametypes=*[[Multi Flag CTF]] | |gametypes=*[[Multi Flag CTF]] | ||
*[[1 Flag CTF|One Flag CTF]] | |||
*[[Assault]] | *[[Assault]] | ||
*[[Team Slayer|Big Team Slayer]] | *[[Team Slayer|Big Team Slayer]] | ||
*[[ | *[[Team King]] | ||
}} | }} | ||
{{Article | {{Article Quote|Freezing winds scour blasted terrain, and ancient battle scars are a grim reminder that this is a precious prize.<ref name="BWU">[http://halo.bungie.net/projects/halo3/content.aspx?link=H3LegendaryMapPack '''Bungie.net''': ''Legendary Map Pack'']</ref>}} | ||
'''''Avalanche''''' is a large, symmetrical [[multiplayer]] map featured in ''[[Halo 3]]''.<ref | '''''Avalanche''''' is a large, symmetrical [[multiplayer]] map featured in ''[[Halo 3]]''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13382 '''Bungie.net''': ''Legendary Map: Avalanche'']</ref> It is featured as one of the three maps in the [[Legendary Map Pack]] that was made available on April 15, 2008. | ||
== | ==Design== | ||
''Avalanche'' is | ''Avalanche'' is a large [[Forerunner]] power station set on the front of a huge glacial shelf on [[Installation 04]]'s [[Installation 08|replacement]]. The structure pulls its power out of the densely compacted glacial ice that constantly builds up behind the station before it cascades into the ocean below it.<ref name="BWU"/> | ||
[[File:H3_Avalanche_OutOfBounds.jpg|thumb|left|250px|Outside view of Avalanche.]] | |||
This map is a re-imagination, and, some would say, the successor of the map [[Sidewinder]], from ''[[Halo: Combat Evolved]]''. As the original Sidewinder featured elements that created slower gameplay, Avalanche was [[Bungie]]'s chance to start over again. Certain obvious design elements have been removed due to their slowing effect on multiplayer, such as the tunnel in between the two bases, while at the same time adding new ones, such as the many [[man cannon]]s. The man cannons located in ''Avalanche'' are much more powerful than those located in other ''Halo'' maps, being able to launch players halfway across this huge map. | This map is a re-imagination, and, some would say, the successor of the map [[Sidewinder]], from ''[[Halo: Combat Evolved]]''. As the original Sidewinder featured elements that created slower gameplay, Avalanche was [[Bungie]]'s chance to start over again. Certain obvious design elements have been removed due to their slowing effect on multiplayer, such as the tunnel in between the two bases, while at the same time adding new ones, such as the many [[man cannon]]s. The man cannons located in ''Avalanche'' are much more powerful than those located in other ''Halo'' maps, being able to launch players halfway across this huge map. | ||
Line 32: | Line 30: | ||
===Gameplay Features And Changes=== | ===Gameplay Features And Changes=== | ||
*A number of man cannons and a large cavern area have been added. | *A number of man cannons and a large cavern area have been added. | ||
*The Forerunner structures | *The Forerunner structures serves as giant man cannons, and can launch players halfway across the map. | ||
*In one-sided objective gametypes, the attacking team has UNSC Vehicles, while the defenders have Covenant and Loyalist vehicles. | *In one-sided objective gametypes, the attacking team has UNSC Vehicles, while the defenders have Covenant and Loyalist vehicles. | ||
*All UNSC vehicles now feature snow camouflage colors instead of the traditional green UNSC color scheme.<ref | *All UNSC vehicles now feature snow camouflage colors instead of the traditional green UNSC color scheme.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13368 '''Bungie.net''': ''Bungie Weekly Update: 3/14/08'']</ref> | ||
*The [[M808C Scorpion|Scorpion]] is only available to the assaulting team on one-sided objective based games; during team slayer, neutral and multi objective games both sides will have the Wraith Tank. | *The [[M808C Scorpion|Scorpion]] is only available to the assaulting team on one-sided objective based games; during team slayer, neutral and multi objective games both sides will have the Wraith Tank. | ||
*A bottomless pit is located in the center infantry area of the map. Using the man cannons there can get you across this pit. | *A bottomless pit is located in the center infantry area of the map. Using the man cannons there can get you across this pit. | ||
Line 58: | Line 56: | ||
*A good way to capture the flag or plant a bomb, is to grab a Warthog or a Hornet with two other friends. Make sure someone has a shotgun. Drive or fly to the invisibility an have one grab it too, then head for the enemies teleporter to their base. Park the Warthog or Hornet inside the small teleporter room for a quick getaway latter and grab the rocket launcher. With these weapons grabbing the flag or bombing the base should be easy. Go back though the portal with the flag, get into the getaway vehicle, and go to your base's teleporter room to score quickly (or to grab the bomb again), repeat for as may times as you can get away with it. | *A good way to capture the flag or plant a bomb, is to grab a Warthog or a Hornet with two other friends. Make sure someone has a shotgun. Drive or fly to the invisibility an have one grab it too, then head for the enemies teleporter to their base. Park the Warthog or Hornet inside the small teleporter room for a quick getaway latter and grab the rocket launcher. With these weapons grabbing the flag or bombing the base should be easy. Go back though the portal with the flag, get into the getaway vehicle, and go to your base's teleporter room to score quickly (or to grab the bomb again), repeat for as may times as you can get away with it. | ||
*An unknown but effective sniping spot is next to the trees on the other side of the Ghost, you can snipe anyone that takes the man cannon to get the [[TR/9 trip mine|trip mine]], Ghost or Laser. | *An unknown but effective sniping spot is next to the trees on the other side of the Ghost, you can snipe anyone that takes the man cannon to get the [[TR/9 trip mine|trip mine]], Ghost or Laser. | ||
*The toned-down Hornet is not a very good offensive platform on its own, quickly being dealt with by other vehicles like Banshee or Warthog turrets. Use it to quickly transport teammates or quickly defend your base. If you do want to assault the opposing team's base, have a teammate use the [[ | *The toned-down Hornet is not a very good offensive platform on its own, quickly being dealt with by other vehicles like Banshee or Warthog turrets. Use it to quickly transport teammates or quickly defend your base. If you do want to assault the opposing team's base, have a teammate use the [[Type-26 Wraith|Wraith]] for ground control. Your enemy will have to decide which target to focus on first, allowing the other to effectively take the threat out. A Scorpion can make short work of a Hornet. | ||
*Although the Hornet has been toned-down, it can still be invaluable in CTF and [[Assault]] games as the transport for the Objective carriers, because it is actually faster than the Standard Hornet. As such, use the Hornet as a support vehicle; provide some firepower support on enemies and try to keep the vehicle alive. | *Although the Hornet has been toned-down, it can still be invaluable in CTF and [[Assault]] games as the transport for the Objective carriers, because it is actually faster than the Standard Hornet. As such, use the Hornet as a support vehicle; provide some firepower support on enemies and try to keep the vehicle alive. | ||
*When fighting a Hornet in another vehicle, keep it moving backwards into a wall or a tree, this way it can be dealt with easily. | *When fighting a Hornet in another vehicle, keep it moving backwards into a wall or a tree, this way it can be dealt with easily. | ||
Line 74: | Line 72: | ||
*A fun and bold tactic is to charge up the man cannon with the fully armed warthog to splatter and shoot anyone defending to death, the passenger can grab the flag and you can easily escape by hitting the reverse. | *A fun and bold tactic is to charge up the man cannon with the fully armed warthog to splatter and shoot anyone defending to death, the passenger can grab the flag and you can easily escape by hitting the reverse. | ||
*You can slip a trip mine under enemy vehicles. In objective-based games such as Capture The Flag and Assault the enemy will no doubt grab a vehicle. You can take advantage of this to wipe out multiple players. Another tactic is when you see enemies charging towards your base to grab the Flag or plant a bomb, plant the trip mine at that spot. The mine will either wipe out an enemy or two's shields entirely or may kill them. | *You can slip a trip mine under enemy vehicles. In objective-based games such as Capture The Flag and Assault the enemy will no doubt grab a vehicle. You can take advantage of this to wipe out multiple players. Another tactic is when you see enemies charging towards your base to grab the Flag or plant a bomb, plant the trip mine at that spot. The mine will either wipe out an enemy or two's shields entirely or may kill them. | ||
*The man cannons are useful as an attack strategy, instead of a movement one. Throwing [[grenade]]s into the cannon can toss them halfway past the map, or throwing them into the cannons near the bases is a good base assault tactic. [[M9 fragmentation grenade|frag grenades]] work the best, then [[Type-2 spike grenade|spike grenades]], and then [[ | *The man cannons are useful as an attack strategy, instead of a movement one. Throwing [[grenade]]s into the cannon can toss them halfway past the map, or throwing them into the cannons near the bases is a good base assault tactic. [[M9 fragmentation grenade|frag grenades]] work the best, then [[Type-2 spike grenade|spike grenades]], and then [[Type-3 firebomb|incendiary grenades]], although the latter has to be edited onto the map with Forge. [[Type-1 plasma grenade|Plasma grenades]] are the least effective due to their low area of effect. Trip mines are best there as if you are fighting someone on the man cannon, and have a trip mine in the base, you can force them into the cannon, and then toss a grenade into the cannon. This has a good chance of an easy kill. | ||
==Trivia== | ==Trivia== | ||
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies above in the Strategies section--> | <!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies above in the Strategies section--> | ||
*During production, Avalanche's code-name was ''Cottonball''. Most likely because of its color and relation to snow. | |||
*During production, Avalanche's code-name was ''Cottonball''. | *If you look at some of the ice pillars around the map you can notice steam leaving leading many to believe that there is something beneath Avalanche that needed the cold around it to keep it hidden, such as a factory. | ||
* | *Avalanche contains the most vehicles of any ''[[Halo 3]]'' multiplayer level, even more than the number on [[Sandtrap]] (excluding [[M313 Elephant|Elephants]]). It is also slightly larger than Sandtrap. | ||
*The vehicles with snow camouflage are the Hornet, the Warthog, the Mongoose, and the Scorpion. | |||
* | *Many design elements of the map seem to have been drawn from the ''[[Halo 2]]'' map [[Containment]], such as the new design of the bases. | ||
*The Hornets in this map are identical to the Transport Hornets on Sandbox. | |||
*The Hornets in this map are identical to the | |||
*G4-TV held a promotional contest named the ''Sarkatholon'' on this map for the winner to receive the [[RECON-class Mjolnir|Recon]] armor permutation. | *G4-TV held a promotional contest named the ''Sarkatholon'' on this map for the winner to receive the [[RECON-class Mjolnir|Recon]] armor permutation. | ||
*The [[Avalanche | *The [[Avalanche Vacation]] can be done on this level. | ||
*The description states that it has "ancient battle scars". This is unlikely, as it is a new Halo. | |||
*It was remade as [[Diamondback]] in ''[[Halo Online]]''. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC H3 Avalanche Map.png|Avalanche Map. | File:HMCC H3 Avalanche Map.png|Avalanche Map. | ||
Line 96: | Line 94: | ||
File:H3_Avalanche_BlueBase.jpg|Blue base. | File:H3_Avalanche_BlueBase.jpg|Blue base. | ||
File:H3_Avalanche_MapLayout.jpg|Weapon, vehicle and equipment spawn points. | File:H3_Avalanche_MapLayout.jpg|Weapon, vehicle and equipment spawn points. | ||
File:H3_ArcticMongoose.png|The snow-camo Mongoose. | File:H3_ArcticMongoose.png|The snow-camo Mongoose. | ||
File:H3_M864ArcticHog.png|The [[M864 Arctic Warthog]] featured on the map. | File:H3_M864ArcticHog.png|The [[M864 Arctic Warthog]] featured on the map. | ||
File:H3_SnowScorpion.png|The snow-camouflaged Scorpion on the map. | File:H3_SnowScorpion.png|The snow-camouflaged Scorpion on the map. | ||
File:H3_SnowHornet.jpg|The snow-camouflaged Hornet. | File:H3_SnowHornet.jpg|The snow-camouflaged Hornet. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
==See also== | ==See also== | ||
Line 112: | Line 108: | ||
{{Levels|H3|mode=yes}} | {{Levels|H3|mode=yes}} | ||