Editing Assault Rifle
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Latest revision | Your text | ||
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|hovariants= | |hovariants= | ||
|h5reqvariants= | |h5reqvariants= | ||
|hinfvariants= | |hinfvariants= | ||
|scopes= | |scopes= | ||
|attachments= | |attachments= | ||
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|mag=60 rounds | |mag=60 rounds | ||
|maxammo=600 rounds (10 magazines) | |maxammo=600 rounds (10 magazines) | ||
|tagname=<code>assault rifle</code> | |tagname=<code>assault rifle</code> | ||
{{Ref/File|Id=HCEEK_AR|HCEEK|tags\weapons\assault rifle\assault rifle.weapon}} | {{Ref/File|Id=HCEEK_AR|HCEEK|tags\weapons\assault rifle\assault rifle.weapon}} | ||
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|mag=32 | |mag=32 | ||
|maxammo=352 rounds (11 magazines) | |maxammo=352 rounds (11 magazines) | ||
|tagname=<code>assault_rifle</code> | |tagname=<code>assault_rifle</code> | ||
{{Ref/File|Id=H3EK_AR|H3EK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | {{Ref/File|Id=H3EK_AR|H3EK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | ||
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|mag=32 | |mag=32 | ||
|maxammo=288 rounds (9 magazines) | |maxammo=288 rounds (9 magazines) | ||
|tagname=<code>assault_rifle</code> | |tagname=<code>assault_rifle</code> | ||
{{Ref/File|Id=HREK_AR|HREK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | {{Ref/File|Id=HREK_AR|HREK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | ||
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|mag=32 | |mag=32 | ||
|maxammo=224 rounds (7 magazines) | |maxammo=224 rounds (7 magazines) | ||
|tagname=<code>storm_assault_rifle</code> | |tagname=<code>storm_assault_rifle</code> | ||
{{Ref/File|Id=H4EK_AR|H4EK|tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon}} | {{Ref/File|Id=H4EK_AR|H4EK|tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon}} | ||
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|mag=32 | |mag=32 | ||
|maxammo=224 rounds (7 magazines) | |maxammo=224 rounds (7 magazines) | ||
|tagname=<code>h2a_assault_rifle</code> | |tagname=<code>h2a_assault_rifle</code> | ||
{{Ref/File|Id=H2AMPEK_AR|H2AMPEK|tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon}} | {{Ref/File|Id=H2AMPEK_AR|H2AMPEK|tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon}} | ||
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;[[Human]] ([[United Nations Space Command|UNSC]]): [[SMG]] | ;[[Human]] ([[United Nations Space Command|UNSC]]): [[SMG]] | ||
;[[Covenant]]: [[Brute Plasma Rifle]]<br>[[Storm Rifle]] | ;[[Covenant]]: [[Brute Plasma Rifle]]<br>[[Storm Rifle]] | ||
;[[Forerunner]]: [[ | ;[[Forerunner]]: [[Safeguard Sentinel Beam]]<br>[[Suppressor]] | ||
|damage=Default: 7.8 (2x headshot) | |damage=Default: 7.8 (2x headshot) | ||
{{Clear}} | {{Clear}} | ||
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|maxammo=216 rounds (6 magazines) <br>324 rounds with Ammo Mod | |maxammo=216 rounds (6 magazines) <br>324 rounds with Ammo Mod | ||
|zoom=1.4x magnification<br>(projection sight) | |zoom=1.4x magnification<br>(projection sight) | ||
|tagname=<code>assault_rifle</code> | |tagname=<code>assault_rifle</code> | ||
|generalvariants= | |generalvariants= | ||
|h5reqvariants=None | |h5reqvariants=None | ||
|scopes= | |scopes=[[Projection Sight]] (default)<br>[[Recon Sight]]<br>[[Longshot Sight]]<br>[[Hybrid Sight]]<br>[[COG]]<br>[[Morph Sight]] | ||
|attachments=[[Kinetic Bolts]]<br>[[Silencer]]<br>[[Long Barrel]]<br>[[Stabilization Jets]]<br>[[Laser Targeter]]<br>[[Energy Bayonet]]<br>[[Knight Blade]]<br>[[Extended Mag]]<br>[[Threat Marker]]<br>[[Sound Dampener]] | |||
|attachments= | |||
}} | }} | ||
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{{Expand-section}} | {{Expand-section}} | ||
=== | ===Changes from ''Halo 5: Guardians'' to ''[[Overtime|Weapon Tuning Update]]''=== | ||
{{Expand-section}} | {{Expand-section}} | ||
=== | ===Unlock and acquisition requirements=== | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
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<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | <center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=MA40 | |name=MA40 Assault Rifle | ||
|image=[[File:HInf MA40 cutout 2.png|300px]] | |image=[[File:HInf MA40 cutout 2.png|300px]] | ||
|mode= | |mode= | ||
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;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ||
;[[Forerunner]]: [[Sentinel Beam]] | ;[[Forerunner]]: [[Sentinel Beam]] | ||
|damage= | |damage=- | ||
|dmgtype=[[Kinetic]] | |dmgtype=[[Kinetic]] | ||
|projspeed= | |projspeed=- [[world unit|wu]]/s | ||
|maxrange= | |maxrange=- [[world unit|wu]] | ||
|rof=12 rounds per second | |rof=12 rounds per second | ||
|spread= | |spread=- to - degrees | ||
|mag=36 | |mag=36 | ||
|maxammo=216 rounds (6 magazines) | |maxammo=216 rounds (6 magazines) | ||
|zoom=1.4x magnification | |zoom=1.4x magnification | ||
|tagname= | |||
|tagname= | |||
|hinfvariants= | |hinfvariants= | ||
*[[MA40 Longshot]] | *[[MA40 Longshot]] | ||
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===Unlock and acquisition requirements=== | ===Unlock and acquisition requirements=== | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | {{Ref/Game|HI|campaign|Detail=Valor unlocks}} | ||
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{{Clear}} | {{Clear}} | ||
==''Halo: Spartan Assault | ==''Halo: Spartan Assault''== | ||
{{Main|Twin-stick shooter}} | {{Main|Twin-stick shooter}} | ||
===Campaign=== | ===Campaign=== | ||
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{{Clear}} | {{Clear}} | ||
==''Halo: | ==''Halo: Spartan Strike''== | ||
===Campaign=== | ===Campaign=== | ||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} |