Editing Armor customization (Halo 5: Guardians)/Helmet
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|align="center"|[[File:H5G - REQ icon - Argus (helmet).png|100px]]<br>[[ARGUS-class Mjolnir|ARGUS]] | |align="center"|[[File:H5G - REQ icon - Argus (helmet).png|100px]]<br>[[ARGUS-class Mjolnir|ARGUS]] | ||
|ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. | |ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform. Combines passive cyberintrusion software with novel sensor cueing and filtering. | ||
|{{H5Rarity|Mythic}} | |{{H5Rarity|Mythic}} (Argus, Arestor) | ||
|align="center"|Introduced on launch. | |align="center"|Introduced on launch. | ||
|align="center"|[[File:H5G - REQ icon - Argus Arestor (helmet).png|75px]] | |align="center"|[[File:H5G - REQ icon - Argus Arestor (helmet).png|75px]] | ||
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|align="center"|[[File:H5G - REQ icon - Centurion (helmet).png|100px]]<br>[[CENTURION-class Mjolnir|CENTURION]] | |align="center"|[[File:H5G - REQ icon - Centurion (helmet).png|100px]]<br>[[CENTURION-class Mjolnir|CENTURION]] | ||
|The CENTURION's C4I2SR technology combined with Spartan warfighting talent is a game-changer for UNSC operational planning and battlespace shaping doctrine. | |The CENTURION's C4I2SR technology combined with Spartan warfighting talent is a game-changer for UNSC operational planning and battlespace shaping doctrine. | ||
|{{H5Rarity|Mythic}} | |{{H5Rarity|Mythic}} (Centurion, Ironside) | ||
|align="center"|Introduced on launch. | |align="center"|Introduced on launch. | ||
|align="center"|[[File:H5G - REQ icon - Centurion Ironside (helmet).png|75px]] | |align="center"|[[File:H5G - REQ icon - Centurion Ironside (helmet).png|75px]] | ||
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|align="center"|[[File:H5G - REQ icon - Copperhead (helmet).png|100px]]<br>[[COPPERHEAD-class Mjolnir|COPPERHEAD]] | |align="center"|[[File:H5G - REQ icon - Copperhead (helmet).png|100px]]<br>[[COPPERHEAD-class Mjolnir|COPPERHEAD]] | ||
|Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection. | |Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection. | ||
|{{H5Rarity|Mythic}} | |{{H5Rarity|Mythic}} (Copperhead, Fangs) | ||
|align="center"|Introduced on launch. | |align="center"|Introduced on launch. | ||
|align="center"|[[File:H5G - REQ icon - Copperhead Fangs (helmet).png|75px]] | |align="center"|[[File:H5G - REQ icon - Copperhead Fangs (helmet).png|75px]] | ||
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|align="center"|[[File:H5G - REQ icon - Helljumper (helmet).png|100px]]<br>[[HELLJUMPER-class Mjolnir|HELLJUMPER]] | |align="center"|[[File:H5G - REQ icon - Helljumper (helmet).png|100px]]<br>[[HELLJUMPER-class Mjolnir|HELLJUMPER]] | ||
|Though development delays kept it from consideration by the [[UNSC Marine Corps]], only minor modifications were needed to make the HELLJUMPER helmet fully compatible with GEN2 Mjolnir. | |Though development delays kept it from consideration by the [[UNSC Marine Corps]], only minor modifications were needed to make the HELLJUMPER helmet fully compatible with GEN2 Mjolnir. | ||
|{{H5Rarity|Mythic}} | |{{H5Rarity|Mythic}} (Helljumper, Feet First) | ||
|align="center"|Introduced on launch. | |align="center"|Introduced on launch. | ||
|align="center"|[[File:H5G - REQ icon - Helljumper Feet First (helmet).png|75px]] | |align="center"|[[File:H5G - REQ icon - Helljumper Feet First (helmet).png|75px]] | ||
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|align="center"|[[File:H5G - REQ icon - Hermes (helmet).png|100px]]<br>[[HERMES-class Mjolnir|HERMES]] | |align="center"|[[File:H5G - REQ icon - Hermes (helmet).png|100px]]<br>[[HERMES-class Mjolnir|HERMES]] | ||
|Custom designed by The Watershed Division, the HERMES neural interface requires a lengthy synchronization process before it can be used. | |Custom designed by The Watershed Division, the HERMES neural interface requires a lengthy synchronization process before it can be used. | ||
|{{H5Rarity|Mythic}} | |{{H5Rarity|Mythic}} (Hermes, Dolios) | ||
|align="center"|Introduced on launch. | |align="center"|Introduced on launch. | ||
|align="center"|[[File:H5G - REQ icon - Hermes Dolios (helmet).png|75px]] | |align="center"|[[File:H5G - REQ icon - Hermes Dolios (helmet).png|75px]] | ||