Editing Anchor Point

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{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Anchor Point
|name=Anchor Point
|image=[[File:H2 Digsite AnchorPoint.jpg|300px]]<br>Anchor Point restored into ''Halo 2'' by the [[Digsite]] project.
|image=[[File:H2 AnchorPoint Screenshot 1.jpg|300px]]
|game=''[[Halo 2]]'' {{C|Cut}}
|game=''[[Halo 2]]'' {{C|Cut}}
|map=
|map=
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|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
}}
}}
{{Article quote|It's a gas!{{Ref/Site|Id=DigsiteDeliveries|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=07|M=07|Y=2023}}}}
'''Anchor Point'''{{Ref/Twitter|Id=anchor|vicdeleon|1193356423062675458|Vic DeLeon|Quote=Ok ok I’m sorry, here’s one of four shots of the never-released #Halo2 map we called #AnchorPoint|D=10|M=11|Y=2019}} is a [[Cut Halo 2 levels|cut multiplayer map]] created during the development of ''[[Halo 2]]''.{{Ref/Twitter|Id=vic1|vicdeleon|1193284446016815104|Vic DeLeon|Quote=So, I’m on the fence here. Would today be a good day for me to finally post shots of a #Halo2 MP map I made back in ‘04 that was completely rejected? I had cobbled it together in a week and it’s definitely not pretty (Also it played like crap).|D=10|M=11|Y=2019}}
'''Anchor Point'''{{Ref/Twitter|Id=anchor|vicdeleon|1193356423062675458|Vic DeLeon|Quote=Ok ok I’m sorry, here’s one of four shots of the never-released #Halo2 map we called #AnchorPoint|D=10|M=11|Y=2019}} is a [[Cut Halo 2 levels|cut multiplayer map]] created during the development of ''[[Halo 2]]''.{{Ref/Twitter|Id=vic1|vicdeleon|1193284446016815104|Vic DeLeon|Quote=So, I’m on the fence here. Would today be a good day for me to finally post shots of a #Halo2 MP map I made back in ‘04 that was completely rejected? I had cobbled it together in a week and it’s definitely not pretty (Also it played like crap).|D=10|M=11|Y=2019}}


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The map was cut before release as it "played like crap", and the developers at [[Bungie]] found the level to not be very fun, as the game's Banshee combat was "messy".{{Ref/Reuse|vic1}}{{Ref/Twitter|Id=vic5|vicdeleon|1193361790312124417|Vic DeLeon|Quote=It wasn’t a lot of fun for most people in the studio. Also, multiple banshee combat in MP was messy.|D=10|M=11|Y=2019}} Multiple types of gamemode were tested including [[energy sword]]s-only and snipers-only. However, DeLeon believes the map could have had potential for [[Capture the Flag]] gamemodes, if they were able to get round to setting up proper bases.{{Ref/Reuse|greenskull}} The map was later revealed by artist [[Vic DeLeon]] on Twitter on November 10, [[2019]] for the 15th anniversary of ''Halo 2''.
The map was cut before release as it "played like crap", and the developers at [[Bungie]] found the level to not be very fun, as the game's Banshee combat was "messy".{{Ref/Reuse|vic1}}{{Ref/Twitter|Id=vic5|vicdeleon|1193361790312124417|Vic DeLeon|Quote=It wasn’t a lot of fun for most people in the studio. Also, multiple banshee combat in MP was messy.|D=10|M=11|Y=2019}} Multiple types of gamemode were tested including [[energy sword]]s-only and snipers-only. However, DeLeon believes the map could have had potential for [[Capture the Flag]] gamemodes, if they were able to get round to setting up proper bases.{{Ref/Reuse|greenskull}} The map was later revealed by artist [[Vic DeLeon]] on Twitter on November 10, [[2019]] for the 15th anniversary of ''Halo 2''.


The map and its files are still playable, with [[343 Industries]]' [[Jeff Easterling]] having played on the level fairly recently (as of November 2019).{{Ref/Twitter|GrimBrotherOne|1193445095674011648|Jeff Easterling|Quote=I actually played this not too long ago lol.|D=10|M=11|Y=2019}} The map was later one of many set for restoration into ''Halo 2'' as part of the [[Digsite]] project in [[2023]], included in the game's [[modding]] toolkit for modders to use.{{Ref/Reuse|DigsiteDeliveries}}
The map and its files are still playable, with [[343 Industries]]' [[Jeff Easterling]] having played on the level fairly recently (as of November 2019).{{Ref/Twitter|GrimBrotherOne|1193445095674011648|Jeff Easterling|Quote=I actually played this not too long ago lol.|D=10|M=11|Y=2019}} DeLeon also has at least several test maps including a jungle, [[Old Mombasa]] and an [[Forerunner City|abandoned Forerunner city]].{{Ref/Twitter|vicdeleon|1193445605109972992|Vic DeLeon|Quote=It’s still in the archive, along with all my Old Mombasa and Jungle tests!|D=10|M=11|Y=2019}}{{Ref/Twitter|vicdeleon|1193445872027045888|Vic DeLeon|Quote=and the abandoned Forerunner City|D=10|M=11|Y=2019}}
 
DeLeon also has at least several test maps including a jungle, [[Old Mombasa]] and an [[Forerunner City|abandoned Forerunner city]].{{Ref/Twitter|vicdeleon|1193445605109972992|Vic DeLeon|Quote=It’s still in the archive, along with all my Old Mombasa and Jungle tests!|D=10|M=11|Y=2019}}{{Ref/Twitter|vicdeleon|1193445872027045888|Vic DeLeon|Quote=and the abandoned Forerunner City|D=10|M=11|Y=2019}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:H2 AnchorPoint Screenshot 1.jpg|A screenshot of Anchor Point in an early build of ''Halo 2''.
File:H2_AnchorPoint_Screenshot_2.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Twitter|Id=UV|vicdeleon|1193373878858305538|Vic DeLeon|Quote=Two more shots of the never-released #Halo2 map we called #AnchorPoint. These show the platforms and walkways between the main center base. The UV’s, textures, materials, and lighting were temporary. This was one step after block-in. One more gameplay pic coming later.|D=10|M=11|Y=2019}}
File:H2_AnchorPoint_Screenshot_2.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Twitter|Id=UV|vicdeleon|1193373878858305538|Vic DeLeon|Quote=Two more shots of the never-released #Halo2 map we called #AnchorPoint. These show the platforms and walkways between the main center base. The UV’s, textures, materials, and lighting were temporary. This was one step after block-in. One more gameplay pic coming later.|D=10|M=11|Y=2019}}
File:H2_AnchorPoint_Screenshot_3.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Reuse|UV}}
File:H2_AnchorPoint_Screenshot_3.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Reuse|UV}}

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