UserWiki:DavidJCobb/Forge Objects/Vehicles: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
(Replaced content with "Cleared cause it was causing minor issues.")
 
Line 1: Line 1:
{{Template:Forge Objects Menu}}
Cleared cause it was causing minor issues.
 
__NOTOC__
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
|name=[[Banshee]]
|description=A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
|protip=Banshees can be lethal to players that are on foot and out in the open. Multiple players firing Battle Rifles from cover can be lethal to Banshees.
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=20
|AvalancheMax=4
|CitadelCost=?
|CitadelMax=?
|ConstructCost=20
|ConstructMax=4
|FoundryCost=?
|FoundryMax=2
|HereticCost=?
|HereticMax=?
|IsolationCost=20
|IsolationMax=2
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=40
|SandboxMax=?
|SandtrapCost=40
|SandtrapMax=?
|StandoffCost=20
|StandoffMax=2
|ValhallaCost=20
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Chopper]]
|description=Though slow and difficult to maneuver, Choppers are still extremely dangerous.
|protip=A Chopper's boost can destroy any other vehicle, and its cannons can cut down infantry in seconds.
|DefaultCost=20
|DefaultMax=4
|AssemblyCost=0
|AssemblyMax=0
|BlackoutCost=0
|BlackoutMax=0
|CitadelCost=?
|CitadelMax=?
|ColdStorageCost=0
|ColdStorageMax=0
|ConstructCost=0
|ConstructMax=0
|EpitaphCost=0
|EpitaphMax=0
|GhostTownCost=0
|GhostTownMax=0
|GuardianCost=0
|GuardianMax=0
|HereticCost=?
|HereticMax=?
|HighGroundCost=20
|HighGroundMax=2
|LastResortCost=0
|LastResortMax=0
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=0
|ThePitMax=0
|RatsNestCost=20
|RatsNestMax=?
|SandboxCost=20
|SandboxMax=?
|SandtrapCost=20
|SandtrapMax=?
|StandoffCost=20
|StandoffMax=2
|ValhallaCost=20
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Ghost]]
|description=A fast and maneuverable one-seater with two plasma turrets.
|protip=A Ghost pilot can keep firing on a target even while dodging attacks and strafing. The vehicle is best for open, medium-sized spaces.
|DefaultCost=15
|DefaultMax=4
|BlackoutCost=15
|BlackoutMax=?
|CitadelCost=?
|CitadelMax=?
|ConstructCost=0
|ConstructMax=0
|EpitaphCost=0
|EpitaphMax=0
|GuardianCost=0
|GuardianMax=0
|HereticCost=?
|HereticMax=?
|IsolationCost=15
|IsolationMax=8 <!-- confirm -->
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=15
|ThePitMax=?
|RatsNestCost=15
|RatsNestMax=?
|SandboxCost=15
|SandboxMax=?
|SandtrapCost=15
|SandtrapMax=?
|SnowboundCost=15
|SnowboundMax=?
|StandoffCost=15
|StandoffMax=4
|ValhallaCost=15
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Hornet]]
|description=Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver.
|protip=
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=20
|AvalancheMax=2
|CitadelCost=?
|CitadelMax=?
|ConstructCost=20
|ConstructMax=4
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=20
|SandtrapMax=?
|ValhallaCost=20
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Mongoose]]
|description=A small, fast two-seater with no built-in armament.
|protip=Mongooses are weak and don't have much firepower; their sole advantage is speed.
|DefaultCost=10
|DefaultMax=8
|BlackoutCost=10
|BlackoutMax=?
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=10
|EpitaphMax=6
|GuardianCost=10
|GuardianMax=6
|HereticCost=?
|HereticMax=?
|HighGroundCost=10
|HighGroundMax=6
|LastResortCost=10
|LastResortMax=6
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=10
|NarrowsMax=6
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=10
|ThePitMax=?
|RatsNestCost=10
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=10
|SandtrapMax=?
|SnowboundCost=10
|SnowboundMax=?
|ValhallaCost=10
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Prowler]]
|description=The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
|protip=Prowlers are well-suited for team matches with heavy vehicles.
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=20
|AvalancheMax=2
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=20
|HighGroundMax=2
|LastResortCost=40
|LastResortMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=25
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=20
|SandtrapMax=?
|SnowboundCost=20
|SnowboundMax=?
}}
{{Template:Forge Object
|name=[[Scorpion]]
|description=Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
|protip=Scorpions work best on large maps, with open spaces but some cover to hide behind.
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=25
|AvalancheMax=2
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=40
|HighGroundMax=1
|LastResortCost=40
|LastResortMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=25
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=40
|SandtrapMax=?
|ValhallaCost=25
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Warthog]]
|description=A three-seater with an omnidirectional turret.
|protip=Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets.
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=20
|AvalancheMax=4
|CitadelCost=?
|CitadelMax=?
|FoundryCost=20
|FoundryMax=4
|HereticCost=?
|HereticMax=?
|HighGroundCost=20
|HighGroundMax=2
|IsolationCost=20
|IsolationMax=2
|LastResortCost=20
|LastResortMax=2
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=20
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=20
|SandtrapMax=?
|SnowboundCost=?
|SnowboundMax=?
|StandoffCost=20
|StandoffMax=4
|ValhallaCost=?
|ValhallaMax=?
}}
{{Template:Forge Object
|name=[[Gauss Warthog|Warthog, Gauss]]
|description=A three-seater with an omnidirectional Gauss turret.
|protip=A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot.
|DefaultCost=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=20
|FoundryMax=4
|HereticCost=?
|HereticMax=?
|HighGroundCost=20
|HighGroundMax=4
|LastResortCost=20
|LastResortMax=2
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=20
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=20
|SandtrapMax=?
|StandoffCost=20
|StandoffMax=2
}}
{{Template:Forge Object
|name=Wraith
|description=Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted [[boarding]]) by boosting.
|protip=Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.
|DefaultCost=0
|DefaultMax=0
|AvalancheCost=25
|AvalancheMax=2
|CitadelCost=?
|CitadelMax=?
|FoundryCost=?
|FoundryMax=2
|HereticCost=?
|HereticMax=?
|HighGroundCost=40
|HighGroundMax=1
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=40
|SandboxMax=?
|SandtrapCost=40
|SandtrapMax=?
|SnowboundCost=40
|SnowboundMax=?
|StandoffCost=40
|StandoffMax=2
|ValhallaCost=20
|ValhallaMax=?
}}
</ul>

Latest revision as of 15:12, March 21, 2018

Cleared cause it was causing minor issues.