Talk:Z-040 pulse grenade: Difference between revisions
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m (MisterRandom2 moved page Talk:Z-040 Attenuation Field Generator/Localized to Talk:Z-040 Pulse grenade) |
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Revision as of 00:32, November 11, 2013
This article claims that Pulse Grenades disables vehicles, however, I have tested this and found it to be untrue. It might be worth looking into by other contributors.
- You forgot to sign your name. Perhaps just add a gameplay section that says it doesn't do that. Canonically it would not gameplay wise, wouldn't. Erickyboo (talk) 17:18, 12 May 2013 (EDT)
- Err I'm not sure if it quite works that way since the source for the fact is a Bulletin mostly describing the gameplay. I always end up forgetting if little things about these weapons or abilities were removed before the game's release or after during a title update.Sith-venator Wavingstrider (Commlink) 23:56, 12 May 2013 (EDT)
- I'm with venator. Made the edit. Always use the DMR. This is craZboy557, signing off. 07:28, 13 May 2013 (EDT)
- It says "
- I'm with venator. Made the edit. Always use the DMR. This is craZboy557, signing off. 07:28, 13 May 2013 (EDT)
A field-effect-generating attenuation device used to overload both simple and complex power networks, forcing them temporarily offline. " in the bulletin's description. Basically, EMP but cut from the game but canonical! Erickyboo (talk) 18:00, 13 May 2013 (EDT)