Robert McLees: Difference between revisions

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==See Also==
==See Also==
[[Lorraine McLees]]
[[Lorraine McLees]]
==Related Links==
==Related Links==
'''Internal'''
'''Internal'''

Revision as of 22:20, February 22, 2008

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"Robt McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing."
— William O'Brien, commenting on McLees' weapon designs

Robert McLees is an artist and weapons designer at Bungie. His main job for Halo 2 was designing weapons. He knew what every single button, knob, or tab on a weapon would work and function. However, according to one Bungie Weekly Update [1] he has switched away from art and mainly written for Halo 3.

See Also

Lorraine McLees

Related Links

Internal

External

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  1. ^ Bungie Weekly Update