Phantom glitch on The Arbiter: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
General5 7 (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
[[Image:Phant.jpg|thumb|300px|The Phantoms before they land.]] | [[Image:Phant.jpg|thumb|300px|The Phantoms before they land.]] | ||
The '''Phantom Glitch '''is a [[glitch]] that can be performed on the [[Halo 2|''Halo 2'']] level, [[The Arbiter (Level)|The Arbiter]]. | |||
== Walkthrough == | |||
As soon as you start the level, turn around and zoom in on the [[Type-52 Troop Carrier|Phantoms]]. After watching them for awhile, they disappear into the clouds and spin out of control. One Phantom could crash unto a platform below. The other two will keep on falling until they hit the bottom of the level. A logical explanation as to why this happens may be because [[Bungie]] only planned for them to travel a certain distance, and upon reaching the end of their route, the game physics take over. | |||
== Trivia == | == Trivia == | ||
*Sometimes, when spinning, an [[Sangheili|Elite]] will fly out, and disappear in barely a second. | *Sometimes, when spinning, an [[Sangheili|Elite]] will fly out, and then disappear in barely a second. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 18:30, July 22, 2009
The Phantom Glitch is a glitch that can be performed on the Halo 2 level, The Arbiter.
Walkthrough
As soon as you start the level, turn around and zoom in on the Phantoms. After watching them for awhile, they disappear into the clouds and spin out of control. One Phantom could crash unto a platform below. The other two will keep on falling until they hit the bottom of the level. A logical explanation as to why this happens may be because Bungie only planned for them to travel a certain distance, and upon reaching the end of their route, the game physics take over.
Trivia
- Sometimes, when spinning, an Elite will fly out, and then disappear in barely a second.