List of REQ cards/Visors: Difference between revisions

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(This list is wholly up to date as of June 8th, 2016. (60 of 60))
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Visors, like Helmets, are purely cosmetic and apply no inherent bonuses to the player.
Visors, like Helmets, are purely cosmetic and apply no inherent bonuses to the player. There are currently 60:
{| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF"
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|-
|-
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|Uncommon
|Uncommon
| style="text-align:left;" |''Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise.''
| style="text-align:left;" |''Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise.''
|-
|
| '''[[Visor color|Glacier]]'''
|Uncommon
| style="text-align:left;" |''Tested by hostile environment on a dozen frigid worlds, the Glacier VISR is the first choice for any Spartan expected to operate in cryogenic atmospheres.''
|-
|-
|[[File:REQ Card - King.png|100px]]
|[[File:REQ Card - King.png|100px]]
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|Uncommon
|Uncommon
| style="text-align:left;" |''Verdant VISR's has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces.''
| style="text-align:left;" |''Verdant VISR's has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces.''
|-
|
| '''[[Visor color|Autumn]]'''
|Rare
| style="text-align:left;" |''The Autumn VISR is a flawless example of software engineering and ergonomics. Approaching rampancy has inflamed its designer's auteur tendencies, resulting in a baroque design barely understandable even by other AIs.''
|-
|
| '''[[Visor color|Buckingham]]'''
|Rare
| style="text-align:left;" |''Unofficially tolerated, the Buckingham VISR is a privately developed data management suite sold only to active duty UNSC personnel.''
|-
|
| '''[[Visor color|Burgundian]]'''
|Rare
| style="text-align:left;" |''It is not yours to understand why. Nor are you authorized to understand the subtle complexities and allure of the Burgundian VISR and its manifest menu options.''
|-
|
| '''[[Visor color|Connected]]'''
|Rare
| style="text-align:left;" |''Developed by the avionics maintenance team aboard the UNSC Infinity, the Connected VISR's display elements can be replaced with only basic tools and minimal training.''
|-
|-
|[[File:Dianthus Visor Card LQ.jpg|100px]]
|[[File:Dianthus Visor Card LQ.jpg|100px]]
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| style="text-align:left;" |''The Dianthus VISR kit was discovered by ONI operatives in the arms markets of Venezia. It's unclear who is manufacturing these VISR sensor elements or how widespread they have become.''
| style="text-align:left;" |''The Dianthus VISR kit was discovered by ONI operatives in the arms markets of Venezia. It's unclear who is manufacturing these VISR sensor elements or how widespread they have become.''
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Best Buy)
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Best Buy)
|-
|
| '''[[Visor color|Dynasty]]'''
|Rare
| style="text-align:left;" |''The first VISR systems date back to the early 21st century, alternatively bloating in complexity and paring down to bare-bones HUD management since then. The Dynasty HUD is an example of the former, with dozens of embedded quality of life apps.''
|-
|
| '''[[Visor color|False Dawn]]'''
|Rare
| style="text-align:left;" |''Initial research and development for the False Dawn VISR promised an entirely new approach for head-up displays. Unfortunately, it will require years of work on neural interfaces to make full use of the technology.''
|-
|
| '''[[Visor color|Flood]]'''
|Rare
| style="text-align:left;" |''As the name implies, the Flood VISR is built specifically for Spartan assessment and containment teams deployed to Forerunner sites that may house samples of the all-devouring parasite.''
|-
|-
|[[File:H5G-Visor-Hypocenter.png|100px]]
|[[File:H5G-Visor-Hypocenter.png|100px]]
| '''[[Visor color|Hypocenter]]'''
| '''[[Visor color|Hypocenter]]'''
|Rare
|Rare
| style="text-align:left;" |''.''
| style="text-align:left;" |''The Hypocenter VISR translates a variety of scanning sensor inputs into maps of the surrounding terrain. The maps are vital when exploring buried alien complexes and surveying glassed urban areas.''
|-
|
| '''[[Visor color|Independence]]'''
|Rare
| style="text-align:left;" |''The Independence VISR was created by a team of UNSC maintenance personnel as a personal project. After the code was leaked to the net it has become the unofficial base for several independent HUDs.''
|-
|-
|[[File:H5G-MadDogVisor.png|100px]]
|[[File:H5G-MadDogVisor.png|100px]]
| '''[[Visor color|Mad Dog]]'''
| '''[[Visor color|Mad Dog]]'''
|Rare
|Rare
| style="text-align:left;" |''.''
| style="text-align:left;" |''Mad Dog VISR overlays lack even the most rudimentary image sanitation functions so that Spartan operators see only the rawest, most unadulterated view of the battlefield.''
|-
|
| '''[[Visor color|Matrix]]'''
|Rare
| style="text-align:left;" |''Created by field technicians tasked with on-site cyberintrusion, the Matrix VISR has a custom-built interface for managing networked AI's and friendly kill systems.''
|-
|
| '''[[Visor color|Muse]]'''
|Rare
| style="text-align:left;" |''Powered by the latest in polymorphic software agents, the Muse VISR may represent a breakthrough in semi-autonomous nonsapient assistants for Spartans.''
|-
|
| '''[[Visor color|Primeval]]'''
|Rare
| style="text-align:left;" |''The Primeval VISR is a throwback design created after data archaeology efforts recovered novel branches of the first Mjolnir VISR codebase in burned-out Damascus Materials Testing Facility computer cores.''
|-
|
| '''[[Visor color|Reflection]]'''
|Rare
| style="text-align:left;" |''The Reflection VISR was created for pioneers delving into the welkin realms of slipspace, tapping into experimental sensors and probes to translate strange vibrations and trace energy patterns into some semblance of order.''
|-
|
| '''[[Visor color|Regnum]]'''
|Rare
| style="text-align:left;" |''Feature creep, ruinous cost overruns, and accusations of corruption notwithstanding, the Regnum VISR features the best threat management subsystems on the market.''
|-
|
| '''[[Visor color|Royal]]'''
|Rare
| style="text-align:left;" |''They'' (sic) ''Royal VISR features a translation system and local database of hundreds of human languages, many of which are now thought extinct after the Covenant War.''
|-
|
| '''[[Visor color|Torchbearer]]'''
|Rare
| style="text-align:left;" |''Torchbearer VISR's are tailored for use by UNSC Army Pathfinders.''
|-
|
| '''[[Visor color|Unbreakable]]'''
|Rare
| style="text-align:left;" |''Built from the latest composites and reverse-engineered Covenant technology, the Unbreakable VISR can survive even when the surrounding helmet is torn asunder.''
|-
|
| '''[[Visor color|Wild Hunt]]'''
|Rare
| style="text-align:left;" |''Proven on the mean streets of Earth's megaplexes, the Wild Hunt VISR has a custom optical application used for decoding gang signs and other underworld symbology.''
|-
|
| '''[[Visor color|Armorer]]'''
|Ultra Rare
| style="text-align:left;" |''A game changer for field operations, the Armorer VISR features its own augmented reality maintenance and diagnostic playbook that can walk Spartans through troubleshooting and basic repairs of most UNSC equipment.''
|-
|
| '''[[Visor color|Aureus]]'''
|Ultra Rare
| style="text-align:left;" |''Containing dozens of useful functions for unaugmented users, the Aureus VISR is used by many new Spartans before they transition to more specialized HUDs.''
|-
|
| '''[[Visor color|Aurora]]'''
|Ultra Rare
| style="text-align:left;" |''The designers of the Aurora VISR claimed it could see the unseen and visualize phenomenon outside of human comprehension.''
|-
|-
|[[File:Dauntless Visor Card LQ.png|100px]]
|[[File:Dauntless Visor Card LQ.png|100px]]
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| style="text-align:left;" |''Sangheili sourced high-tier nanolaminates and scanning elements make the Dauntless sensor grid and faceplate outrageously expensive even by Watershed Division standards.''
| style="text-align:left;" |''Sangheili sourced high-tier nanolaminates and scanning elements make the Dauntless sensor grid and faceplate outrageously expensive even by Watershed Division standards.''
(Unlocked from purchasing the [[Master Chief]] Xbox One controller)
(Unlocked from purchasing the [[Master Chief]] Xbox One controller)
|-
|
| '''[[Visor color|Dusk]]'''
|Ultra Rare
| style="text-align:left;" |''The first Dusk VISR was created in the resource-strapped final days of the Covenant War. Among its design goals were engineering refinements that drastically reduced the need for rare earths and other strategic metals.''
|-
|
| '''[[Visor color|Expedition]]'''
|Ultra Rare
| style="text-align:left;" |''Built and ran through the harshest testing regime offered by the UNSC, the Expedition VISR can occasionally remain intact even if the rest of the helmet is destroyed around it.''
|-
|
| '''[[Visor color|Greystone]]'''
|Ultra Rare
| style="text-align:left;" |''The Greystone VISR's unsettling advertising campaign featured Spartans standing on lifeless rocks at the edge of long-dead stars, staring into the void.''
|-
|
| '''[[Visor color|Remembrance]]'''
|Ultra Rare
| style="text-align:left;" |''The protective outer coating of the Remembrance VISR is coated with materials recycled from glassed colonies.''
|-
|-
|[[File:Resolute Visor Card LQ.png|100px]]
|[[File:Resolute Visor Card LQ.png|100px]]
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| style="text-align:left;" |''The Saturnine VISR hardware is fully compatible with Sangheili combat harness power and data feeds, leading some to believe it's intended for export.''
| style="text-align:left;" |''The Saturnine VISR hardware is fully compatible with Sangheili combat harness power and data feeds, leading some to believe it's intended for export.''
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Amazon)
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Amazon)
|-
|
| '''[[Visor color|Secrets]]'''
|Ultra Rare
| style="text-align:left;" |''ONI Section Zero's used their experience with managing complicated intelligence data networks to inform the Secrets VISR design and functionality. Unfortunately there is little doubt that secret backdoors were placed in the code.''
|-
|
| '''[[Visor color|Tenebrae]]'''
|Ultra Rare
| style="text-align:left;" |''Tenebrae VISR systems are intended to be used in conjunction with imaging radar, ladar, and other systems that allow tactical operations to be conducted in the complete absence of visible light.''
|-
|
| '''[[Visor color|Vespertiner]]'''
|Ultra Rare
| style="text-align:left;" |''leaked development documents for Vespertine VISR's next firmware upgrades show superior augmented reality performance and interactivity.''
|-
|
| '''[[Visor color|Abyss]]'''
|Legendary
| style="text-align:left;" |''The galaxy is full of wonder and danger in equal measure. The Abyss VISR uses subtle augmented reality tricks to reduce the Spartan's exposure to psychologically stressful visual stimuli, ensuring peak performance in even the most traumatic environments.''
|-
|
| '''[[Visor color|Daybreak]]'''
|Legendary
| style="text-align:left;" |''The reflective coating on the Daybreak VISR is specifically designed to mitigate damage to sensitive optics in the case of viewing atmospheric nuclear explosions.''
|-
|
| '''[[Visor color|Legendary]]'''
|Legendary
| style="text-align:left;" |''The Beta-5 Asymmetrical Action Group has adopted the Legendary VISR for their Spartan units, albeit with custom plugins developed by ONI internal teams.''
|-
|
| '''[[Visor color|Mithral]]'''
|Legendary
| style="text-align:left;" |''Mithral VISR systems have been a staple of exploration teams that delve deep under the surface of resource-rich worlds.''
|-
|
| '''[[Visor color|Pendragon]]'''
|Legendary
| style="text-align:left;" |''Ruinously expensive, only a handful of private armies can afford the cutting-edge Pendragon VISR and associated software licenses.''
|-
|-
|[[File:REQ Card - Rampant.png|100px]]
|[[File:REQ Card - Rampant.png|100px]]
Line 126: Line 291:
| style="text-align:left;" |''With its proprietary set of software extensions, Beweglichkeitsrüstungsysteme hopes to position the Rampant VISR as the de-facto standard for integrating with Forerunner sensor systems.''
| style="text-align:left;" |''With its proprietary set of software extensions, Beweglichkeitsrüstungsysteme hopes to position the Rampant VISR as the de-facto standard for integrating with Forerunner sensor systems.''
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from GameStop)
(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from GameStop)
|-
|
| '''[[Visor color|Rex]]'''
|Legendary
| style="text-align:left;" |''The Rex VISR proved exceptionally capable of identifying optical aberrations associated with Jiralhanae active camouflage systems. Prototypes were used by UNSC Marine unites to track down Brute holdouts on Earth and Tribute.''
|-
|
| '''[[Visor color|Scoundral]]'''
|Legendary
| style="text-align:left;" |''The Scoundral VISR was created for use by ONI field operatives but has since made its way to the criminal underworld and into Insurrectionist hands.''
|-
|
| '''[[Visor color|Starfire]]'''
|Legendary
| style="text-align:left;" |''Records siphoned from the Forerunner ship buried under the ice at Babd Catha informed the Starfire VISR architecture, but it will be decades before even a fraction of the sites's archived secrets are decrypted.''
|-
|
| '''[[Visor color|Strife]]'''
|Legendary
| style="text-align:left;" |''When monomaniacal focus on a limited set of targets is needed, the Strife VISR can be fitted to augment existing predictive tracking capabilities.''
|}
|}

Revision as of 21:47, June 8, 2016

Visors, like Helmets, are purely cosmetic and apply no inherent bonuses to the player. There are currently 60:

Image Name Rarity Description
REQ Card - Blindside.png Blindside Common Frowned upon by UNSC staff officers, the Blindside VISR sacrifices strategic situational awareness for improved performance in small-unit actions.
REQ Card - Cyan.png Cyan Common Too expensive to be universally deployed, Cyan VISR hardware is protected against electromagnetic interference, shock, and corrosive atmospheres.
REQ Card - Envy.png Envy Common Envy VISR's were developed by extreme sports enthusiasts on Mars. Though proven in environments far harsher than UNSC specifications required it took years to overcome anti-military sentiment in the boutique development house that made them.
REQ Card - Foucalt.png Foucault Common The Foucault VISR represents a major policy shift in the UEG towards allowing smaller corporations to compete in the paramilitary, military, and security markets.
REQ Visor Frost.png Frost Common With its integral climate module and multi-layer insulation the Frost VISR assembly can function in extreme temperatures and exotic cryogenic atmospheres.
REQ Card - Recruit.png Recruit Common Visual Intelligence System, Reconnaissance (VISR) software manages the Spartan's disparate sensor feeds, battlenet links, and suit diagnostic messages.
REQ Card - Vandal.png Vandal Common Even when Spartans lose, the Vandal VISR ensures they do it with style and panache.
REQ Card - Clockwork.png Clockwork Uncommon The Clockwork VISR is a piece of technical art, appreciated as a masterwork of programming and engineering by the handful of AI and human experts who understand the complexity of Mjolnir HUD design.
REQ Card - Ecto.png Ecto Uncommon The pattern-matching subsystem of the Ecto VISR can be set to look for specific hyperspectral and multi-modal sensory traces, a useful function when tracking stealthy xenomorphs and transient electronic whispers.
REQ Card - Gallows.png Gallows Uncommon Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise.
Glacier Uncommon Tested by hostile environment on a dozen frigid worlds, the Glacier VISR is the first choice for any Spartan expected to operate in cryogenic atmospheres.
REQ Card - King.png King Uncommon The first King VISR was an enigmatic artifact produced as a one-off by a bored Huragok. Subsequent attempts to copy the design have been met with varying levels of failure.
REQ Card - Midnight.png Midnight Uncommon Materials Group uses Midnight VISR's as the basis for their next-generation battlespace management software, but proper use requires significant technical expertise.
REQ Card - Sluagh.png Sluagh Uncommon A small percentage of SPARTAN-IV candidates experience augmentation defects. Those related to vision can usually be corrected with implants or custom HUD's such as the Sluagh VISR.
REQ Card - Sunspot.png Sunspot Uncommon The Sunspot VISR system utilizes a dedicated deconfliction agent which effectively curates the deluge of information competing for the Spartan's attention.
REQ Card - Verdant.png Verdant Uncommon Verdant VISR's has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces.
Autumn Rare The Autumn VISR is a flawless example of software engineering and ergonomics. Approaching rampancy has inflamed its designer's auteur tendencies, resulting in a baroque design barely understandable even by other AIs.
Buckingham Rare Unofficially tolerated, the Buckingham VISR is a privately developed data management suite sold only to active duty UNSC personnel.
Burgundian Rare It is not yours to understand why. Nor are you authorized to understand the subtle complexities and allure of the Burgundian VISR and its manifest menu options.
Connected Rare Developed by the avionics maintenance team aboard the UNSC Infinity, the Connected VISR's display elements can be replaced with only basic tools and minimal training.
Low quality image from Waypoint. For the high quality retailer image, see: Dianthus Rare The Dianthus VISR kit was discovered by ONI operatives in the arms markets of Venezia. It's unclear who is manufacturing these VISR sensor elements or how widespread they have become.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Best Buy)

Dynasty Rare The first VISR systems date back to the early 21st century, alternatively bloating in complexity and paring down to bare-bones HUD management since then. The Dynasty HUD is an example of the former, with dozens of embedded quality of life apps.
False Dawn Rare Initial research and development for the False Dawn VISR promised an entirely new approach for head-up displays. Unfortunately, it will require years of work on neural interfaces to make full use of the technology.
Flood Rare As the name implies, the Flood VISR is built specifically for Spartan assessment and containment teams deployed to Forerunner sites that may house samples of the all-devouring parasite.
H5G-Visor-Hypocenter.png Hypocenter Rare The Hypocenter VISR translates a variety of scanning sensor inputs into maps of the surrounding terrain. The maps are vital when exploring buried alien complexes and surveying glassed urban areas.
Independence Rare The Independence VISR was created by a team of UNSC maintenance personnel as a personal project. After the code was leaked to the net it has become the unofficial base for several independent HUDs.
H5G-MadDogVisor.png Mad Dog Rare Mad Dog VISR overlays lack even the most rudimentary image sanitation functions so that Spartan operators see only the rawest, most unadulterated view of the battlefield.
Matrix Rare Created by field technicians tasked with on-site cyberintrusion, the Matrix VISR has a custom-built interface for managing networked AI's and friendly kill systems.
Muse Rare Powered by the latest in polymorphic software agents, the Muse VISR may represent a breakthrough in semi-autonomous nonsapient assistants for Spartans.
Primeval Rare The Primeval VISR is a throwback design created after data archaeology efforts recovered novel branches of the first Mjolnir VISR codebase in burned-out Damascus Materials Testing Facility computer cores.
Reflection Rare The Reflection VISR was created for pioneers delving into the welkin realms of slipspace, tapping into experimental sensors and probes to translate strange vibrations and trace energy patterns into some semblance of order.
Regnum Rare Feature creep, ruinous cost overruns, and accusations of corruption notwithstanding, the Regnum VISR features the best threat management subsystems on the market.
Royal Rare They (sic) Royal VISR features a translation system and local database of hundreds of human languages, many of which are now thought extinct after the Covenant War.
Torchbearer Rare Torchbearer VISR's are tailored for use by UNSC Army Pathfinders.
Unbreakable Rare Built from the latest composites and reverse-engineered Covenant technology, the Unbreakable VISR can survive even when the surrounding helmet is torn asunder.
Wild Hunt Rare Proven on the mean streets of Earth's megaplexes, the Wild Hunt VISR has a custom optical application used for decoding gang signs and other underworld symbology.
Armorer Ultra Rare A game changer for field operations, the Armorer VISR features its own augmented reality maintenance and diagnostic playbook that can walk Spartans through troubleshooting and basic repairs of most UNSC equipment.
Aureus Ultra Rare Containing dozens of useful functions for unaugmented users, the Aureus VISR is used by many new Spartans before they transition to more specialized HUDs.
Aurora Ultra Rare The designers of the Aurora VISR claimed it could see the unseen and visualize phenomenon outside of human comprehension.
Low quality image from Waypoint. For the high quality retailer image, see: Dauntless Ultra Rare Sangheili sourced high-tier nanolaminates and scanning elements make the Dauntless sensor grid and faceplate outrageously expensive even by Watershed Division standards.

(Unlocked from purchasing the Master Chief Xbox One controller)

Dusk Ultra Rare The first Dusk VISR was created in the resource-strapped final days of the Covenant War. Among its design goals were engineering refinements that drastically reduced the need for rare earths and other strategic metals.
Expedition Ultra Rare Built and ran through the harshest testing regime offered by the UNSC, the Expedition VISR can occasionally remain intact even if the rest of the helmet is destroyed around it.
Greystone Ultra Rare The Greystone VISR's unsettling advertising campaign featured Spartans standing on lifeless rocks at the edge of long-dead stars, staring into the void.
Remembrance Ultra Rare The protective outer coating of the Remembrance VISR is coated with materials recycled from glassed colonies.
Low quality image from Waypoint. For the high quality retailer image, see: Resolute Ultra Rare Open source records indicate the Resolute VISR is customized for integration with the Artemis threat analysis and tracking hardware.

(Unlocked from purchasing the Spartan Locke Xbox One controller)

REQ Card - Rime.png Rime Ultra Rare Rime VISR HUD's are fully compatible with all UNSC radar, ladar, and sonar imaging sensors.
Low quality image from Waypoint. For the high quality retailer image, see: Saturnine Ultra Rare The Saturnine VISR hardware is fully compatible with Sangheili combat harness power and data feeds, leading some to believe it's intended for export.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Amazon)

Secrets Ultra Rare ONI Section Zero's used their experience with managing complicated intelligence data networks to inform the Secrets VISR design and functionality. Unfortunately there is little doubt that secret backdoors were placed in the code.
Tenebrae Ultra Rare Tenebrae VISR systems are intended to be used in conjunction with imaging radar, ladar, and other systems that allow tactical operations to be conducted in the complete absence of visible light.
Vespertiner Ultra Rare leaked development documents for Vespertine VISR's next firmware upgrades show superior augmented reality performance and interactivity.
Abyss Legendary The galaxy is full of wonder and danger in equal measure. The Abyss VISR uses subtle augmented reality tricks to reduce the Spartan's exposure to psychologically stressful visual stimuli, ensuring peak performance in even the most traumatic environments.
Daybreak Legendary The reflective coating on the Daybreak VISR is specifically designed to mitigate damage to sensitive optics in the case of viewing atmospheric nuclear explosions.
Legendary Legendary The Beta-5 Asymmetrical Action Group has adopted the Legendary VISR for their Spartan units, albeit with custom plugins developed by ONI internal teams.
Mithral Legendary Mithral VISR systems have been a staple of exploration teams that delve deep under the surface of resource-rich worlds.
Pendragon Legendary Ruinously expensive, only a handful of private armies can afford the cutting-edge Pendragon VISR and associated software licenses.
REQ Card - Rampant.png Rampant Legendary With its proprietary set of software extensions, Beweglichkeitsrüstungsysteme hopes to position the Rampant VISR as the de-facto standard for integrating with Forerunner sensor systems.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from GameStop)

Rex Legendary The Rex VISR proved exceptionally capable of identifying optical aberrations associated with Jiralhanae active camouflage systems. Prototypes were used by UNSC Marine unites to track down Brute holdouts on Earth and Tribute.
Scoundral Legendary The Scoundral VISR was created for use by ONI field operatives but has since made its way to the criminal underworld and into Insurrectionist hands.
Starfire Legendary Records siphoned from the Forerunner ship buried under the ice at Babd Catha informed the Starfire VISR architecture, but it will be decades before even a fraction of the sites's archived secrets are decrypted.
Strife Legendary When monomaniacal focus on a limited set of targets is needed, the Strife VISR can be fitted to augment existing predictive tracking capabilities.