Halo DS

From Halopedia, the Halo wiki

Revision as of 22:45, January 30, 2009 by Grizzlei (talk | contribs) (Reverted edits by 208.123.50.157 (Talk) to last version by Wwwwolf)

Template:Ratings

The logo for Halo DS.

Halo DS was a Halo game that was planned to be released on the Nintendo DS, but was canceled as deals did not work out. It was playable before it was canceled. [1]. In January 2007, Matt Casamassina of IGN claimed he played a version of Halo for the Nintendo DS. On October 2, 2007 he demonstrated on-camera, and in-game footage of an early-development style version of Halo DS. The demonstrated work featured dual-wielding and a version of the Halo 2 map Zanzibar. Bungie employees later explained the Halo DS demo was in fact an unsolicited pitch that was never taken on.

Trivia

  • This game was joked about, but denied, by Matt Cassamassina of IGN[2]
  • There are no further plans to publish or release it to the public.
  • Multi and Single Card Multiplayer play was possible.
  • The bottom screen was used mostly for the radar but also had other uses such as to tell you what weapons you had and your shield health.
  • The control scheme was similar to that of Metroid Prime: Hunters - tapping the screen to shoot and jump while using the directional pad to move. Pressing the shoulder buttons switched weapons.[3]
  • A potential reason for not bringing the game into reality may be the fact that Halo is a Microsoft franchise, not a Nintendo franchise, although Microsoft franchises Age of Empires and MechAssault did make their way to the platform in the past.
  • A MIDI version of the Halo theme played during the videos, which is strange considering that music almost never plays during multiplayer bouts in the Halo franchise.

Also this game would have featured gameplay maps from both halo and halo 2 with all the same functions as the halo series including driving vehicles such as banshees and also warthogs.

Sources