The Flood (level): Difference between revisions

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|date=[[2531|February 2531]]
|date=[[2531|February 2531]]
|place=[[Shield 0459]]
|place=[[Shield 0459]]
|Objective=*Locate Spartan [[Red Team]]
|Objective=*Reinforce Spartan Red Team
*Destroy "[[Proto-Gravemind|Flood Boss]]"
*Destroy Flood Boss
'''Optional''':
'''Optional''':
*Kill 20 Flood stalks
*Kill 20 Flood stalks
*Have all five Flood colonies dormant at once
*Have all five Flood colonies dormant at once
|enemies=Various [[Flood]] forms.
|enemies=*[[The Flood]]
**[[Flood infection form|Infection form]]
**[[Flood carrier form|Carrier form]]
**[[Flood combat form|Combat forms]]
***Infected Marine
***Infected Flamethrower
***Infected Elite
***Infected Brute
***Infected Grunt
***Infected Jackal
**[[Flood thrasher form]]
**[[Flood spores|Flood spore clouds]]
**[[Flood swarm]]
**[[Flood stalk]]
}}
}}
'''The Flood''' is the ninth level of the real-time strategy game, ''[[Halo Wars]]''. As [[SPARTAN-II Program|Spartan]] [[Red Team]] tries to locate [[Ellen Anders|Professor Anders']] signal, their [[M12 Light Reconnaissance Vehicle|Warthog]] is destroyed in a crash, leaving them separated from the main [[United Nations Space Command|UNSC]] force. Under orders from [[James Gregory Cutter|Captain Cutter]], Sergeant [[John Forge]] mounts a force to assist the Spartans from a nearby UNSC base. Soon, however, the UNSC forces encounter [[Flood Colony|Flood colonies]] scattered about the landscape, and a Flood [[Proto-Gravemind]]. [[Serina]] informs the UNSC forces that the Proto-Gravemind may be the reason they are unable to get a fix on Anders' signal, and all UNSC ground forces are rerouted to destroy it.
'''The Flood''' is the ninth [[campaign]] level of the real-time strategy game, ''[[Halo Wars]]''.  
 
As [[SPARTAN-II Program|Spartan]] [[Red Team]] tries to locate [[Ellen Anders|Professor Anders']] signal, their [[M12 Light Reconnaissance Vehicle|Warthog]] is destroyed in a crash, leaving them separated from the main [[United Nations Space Command|UNSC]] force. Under orders from [[James Gregory Cutter|Captain Cutter]], Sergeant [[John Forge]] mounts a force to assist the Spartans from a nearby UNSC base. Soon, however, the UNSC forces encounter [[Flood Colony|Flood colonies]] scattered about the landscape, and a Flood [[Proto-Gravemind]]. [[Serina]] informs the UNSC forces that the Proto-Gravemind may be the reason they are unable to get a fix on Anders' signal, and all UNSC ground forces are rerouted to destroy it.


==Transcript==
==Transcript==
'''{''Gameplay''}'''
'''{''In-Game Cutscene''}'''
 
''Red Team's Warthog is moving at high speed, with its turret firing at enemies around it.''


''Red Team's Warthog is moving at high speed, shooting at enemies.''
*'''[[Jerome-092]] (COM)''': "''Spirit of Fire'', this is Red Team. We are 100 meters from Ander's transponder signal... Meeting strong resistance. Seein' some pretty crazy stuff out here, over."


*'''Jerome''': "Spirit of Fire, this is Red Team. We are 100 meters from Ander's transponder signal... Meeting strong resistance. Seein' some pretty crazy stuff out here, over."
''The Warthog drives over a small hill and crashes, forcing the Spartans to continue on foot. Countless Flood structures and forms stands in front of them.''


''After the Warthog crashes, the Spartans continue on foot.''
*'''Captain James Gregory Cutter''': "Hold your position, Red Team. Reinforcements will come to you."


*'''Captain Cutter''': "Hold your position, Red Team. Reinforcements will come to you."
'''{''Gameplay''}'''


*'''Captain Cutter''': "Sergeant Forge, rendezvous with Red Team and find Anders, but be careful: we don't know what these things are capable of."
*'''Cutter''': "Sergeant Forge, rendezvous with Red Team and find Anders, but be careful: we don't know what these things are capable of."


*'''Serina''': "I've received Red Team's coordinates. I've marked it on your map."
*'''Serina''': "I've received Red Team's coordinates. I've marked it on your map."


''When several minutes have passed:''
''After 10 minutes:''


*'''Jerome''': "''Spirit of Fire'', getting a little hairy here, sir. Where's that backup?"
*'''Jerome-092 (COM)''': "''Spirit of Fire'', getting a little hairy here, sir. Where's that backup?"


''After the player has destroyed the first Flood colony:''
''The UNSC forces advance to Red Team's position, encountering and destroying the first Flood colony.''


*'''Jerome''': "Not sure what just happened, but the large one just shook like it was hurt."
*'''Jerome-092 (COM)''': "Not sure what just happened, but the large one just shook like it was hurt."


*'''Serina''': "Yes - when the colony was destroyed, I registered the large creature weakening."
*'''Serina''': "Yes - when the colony was destroyed, I registered the large creature weakening."


*'''Jerome''': "We noticed a few colony creatures on the way in. We can weaken the big one by taking them out first. Uploading coordinates."
*'''Jerome-092 (COM)''': "We noticed a few colony creatures on the way in. We can weaken the big one by taking them out first. Uploading coordinates."


''After a second Flood colony is destroyed:''
''All five locations of the Flood colonies are shown on the minimap. The second Flood colony is destroyed.''


*'''Serina''': "Keep killing those things. The big one is even weaker!"
*'''Serina''': "Keep killing those things. The big one is even weaker!"


''If a Flood colony has regenerated:''
''After some time, however, one of the destroyed Flood colony has regenerated.''


*'''Serina''': "One of the colonies has regenerated and the large creature has gained strength."
*'''Serina''': "One of the colonies has regenerated and the large creature has gained strength."


*'''Marine''': "Regenerated? Why can't these things just stay dead when I kill them?"
*'''Marine #1 (COM)''': "Regenerated? Why can't these things just stay dead when I kill them?"


''When the player's units move near Red Team:'''
''The UNSC forces move near Red Team.''


*'''Jerome''': "About time you guys showed up!"
*'''Jerome-092 (COM)''': "About time you guys showed up!"


*'''Serina''': "I've lost Anders' transponder - could the creature be jamming the signal?"
*'''Serina''': "I've lost Anders' transponder - could the creature be jamming the signal?"


''After the Proto-Gravemind is destroyed:''
''The UNSC forces assaults the Proto-Gravemind, killing it.''
 
'''{''In-Game Cutscene''}'''
 
''The Proto-Gravemind collapses as the liquid inside spill out.''


*'''Marine''': "Yay, all of the creatures are dying!"
*'''Marine #2 (COM)''': "Yay, all of the creatures are dying!"


*'''Captain Cutter''': "Serina, report. What's going on here?"
*'''Captain Cutter''': "Serina, report. What's going on here?"
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==Trivia==
==Trivia==
*At the start of the level, when [[Red Team]] is riding their Warthog, one of the Spartans (most likely Jerome-092) is shooting a sniper rifle, but once the Warthog flips, all three Spartans have their normal weapons (Alice - chain gun, Douglas - rocket launcher, and Jerome - Spartan Laser).
*The Warthog that Red Team are driving in the opening cutscene differs from the normal model, it has a much darker color and is wider. This could be a special model made for the Spartans, as they are much heavier. It also has additional storage boxes/pockets attached to the sides, which have never been seen before on any other Warthog.
*This is not the first level to feature a [[Proto-Gravemind]], as one was featured in the level [[Keyes]] from ''[[Halo: Combat Evolved]]'', but it is chronologically. It is also the first level in which the player must destroy one. In the objective menu, it is referred to as the "''Flood Boss''".
*At the start of the level, when Red Team is riding their Warthog, one of the Spartans (most likely Jerome-092) is shooting a sniper rifle, but once the Warthog flips, all three Spartans have their normal weapons (Alice - turret, Douglas - rocket launcher, and Jerome - Spartan Laser).
*The Warthog that Red Team are driving in the opening sequence differs from the normal model, it has a much darker color and is wider. This could be a special model made for the Spartans, as they are much heavier. It also has additional storage boxes/pockets attatched to the sides, which have never been seen before on any other Warthog.
*This is not the first level to feature a Proto-Gravemind, which is referred to as the "Flood Boss", as one was featured in the level ''[[Keyes]]'' from ''[[Halo: Combat Evolved]]'', but it is chronologically. It is also the first level in which the player must destroy one.
*This is the only campaign level that includes the individual buildings build site, which is already occupied by supply pads. If the player recycle them, the site will be lost.
*While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on.
*While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on.