Yanme'e Major: Difference between revisions

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Yanme'e Majors normally command a group of six to ten Yanme'e Minors. Some strategies are to stick one of the Yanme'e in the group with a [[Plasma Grenade]], bombard them with Needler or dual-wielded [[Plasma Rifle]] fire. As with all enemies who move in groups, super-combining Needler rounds will produce an explosion that will most likely kill multiple Yanme'e in the group. One can also use ballistic fire, but some Yanme'e Majors have shields, especially in the presence of [[Engineers]], hence making ballistic fire ineffective to a certain extent. Using [[Noob Combo]] is a good tactic. Yanme'e Majors also land on the ground much less often than their Minor brethren, making them less vulnerable to melee attacks.<ref name="Firefight"/><ref name="ODST"/>
Yanme'e Majors normally command a group of six to ten Yanme'e Minors. Some strategies are to stick one of the Yanme'e in the group with a [[Plasma Grenade]], bombard them with Needler or dual-wielded [[Plasma Rifle]] fire. As with all enemies who move in groups, super-combining Needler rounds will produce an explosion that will most likely kill multiple Yanme'e in the group. One can also use ballistic fire, but some Yanme'e Majors have shields, especially in the presence of [[Engineers]], hence making ballistic fire ineffective to a certain extent. Using [[Noob Combo]] is a good tactic. Yanme'e Majors also land on the ground much less often than their Minor brethren, making them less vulnerable to melee attacks.<ref name="Firefight"/><ref name="ODST"/>


==Counter tactics==
==Counter Tactics==
*Using the '[[Noob Combo]]' (A [[Plasma Pistol]] and a [[Pistol]]) can take down Yanme'e Majors easily. It is recommended that you kill them first, then use a [[SMG]] to kill the rest of the pack.
*Using the '[[Noob Combo]]' (A [[Plasma Pistol]] and a [[Pistol]]) can take down Yanme'e Majors easily. It is recommended that you kill them first, then use an [[SMG]] to kill the rest of the pack.
*Supercombining [[Needler]] rounds on Yanme'e Majors is an effective tactic and you can also strip them of ammo after you kill them -- they often carry [[Needlers]].
*Super-combining [[Needler]] rounds on Yanme'e Majors is an effective tactic and you can also strip them of ammo after you kill them - they often carry Needlers.
*Yanme'e Majors (as well as most Yanme'e) seem to have an uncanny ability to fly towards and attack when the player's [[Stamina]] is low, thereby heightening the chance for a kill and most likely stripping away some precious, much-needed [[Health]]. If this happens, use a [[SMG]] to gun them down.
*Yanme'e Majors (as well as most Yanme'e) seem to have an uncanny ability to fly towards and attack when the player's [[stamina]] is low, thereby heightening the chance for a kill and most likely stripping away some precious, much-needed [[health]]. If this happens, use an SMG to gun them down.
*On [[Legendary]] difficulty in [[Firefight]], the Yanme'e Majors can easily strip a player's armor with a few [[Brute Plasma Rifle]] shots. They also have high accuracy when flying and moving. [[Brute Plasma Rifle]] wielding Yanme'e should be killed at range with pistols.
*On [[Legendary]] difficulty in [[Firefight]], the Yanme'e Majors can easily strip a player's armour with a few [[Brute Plasma Rifle]] shots. They also have high accuracy when flying and moving. Brute Plasma Rifle-wielding Yanme'e should be killed at range with a Pistol.
*In a swarm, Yanme'e can be overwhelming and it is advised to use a [[Brute Plasma Rifle]], [[SMG]] or [[Spiker]] against these enemies. These weapons have a high rate of fire and deliver staggering amounts of damage to unshielded organic targets.
*As a swarm, Yanme'e can be overwhelming and it is recommended that the player uses a Brute Plasma Rifle, SMG or [[Spiker]] against these enemies. These weapons have a high rate of fire and deliver staggering amounts of damage to unshielded organic targets.
*Making use of one of the mounted turrets littered about is another way to deal with these foes; however, it can be a double-edged sword as carrying the turret reduces the player's movement speed and maneuverability.
*Detaching one of the mounted turrets littered about is another way to deal with these foes; however, it can be a double-edged sword as carrying the turret reduces the player's movement speed and manoeuvrability.


==List of appearances==
==List of appearances==