Deutoros-pattern Scarab: Difference between revisions

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*On the level "Outskirts", when you see the Warthog being destroyed by the Scarab, you can grenade jump out of the map and see the Scarab walking away, but it disappears afterward.
*On the level "Outskirts", when you see the Warthog being destroyed by the Scarab, you can grenade jump out of the map and see the Scarab walking away, but it disappears afterward.
*In ''Halo 3'', on [[The Ark (level)|The Ark]], a glitch can be used to create an "undead Scarab".<ref>[http://www.youtube.com/watch?v=0YDSTSD3mTM '''YouTube:''' ''Halo 3 Tricks: Episode 62 *Undead Scarab*'']</ref> When the level's Scarab first appears, it walks past the player and behind a cliff face; when the player makes it to the end of the area, it walks back in. If a player uses a Ghost to board the Scarab while it walks behind the cliff face, they can destroy the Scarab prematurely. From there, another player must simply get to the end of that section, triggering the Scarab's return. The damaged front half of the destroyed Scarab will walk out and then stay still.
*In ''Halo 3'', on [[The Ark (level)|The Ark]], a glitch can be used to create an "undead Scarab".<ref>[http://www.youtube.com/watch?v=0YDSTSD3mTM '''YouTube:''' ''Halo 3 Tricks: Episode 62 *Undead Scarab*'']</ref> When the level's Scarab first appears, it walks past the player and behind a cliff face; when the player makes it to the end of the area, it walks back in. If a player uses a Ghost to board the Scarab while it walks behind the cliff face, they can destroy the Scarab prematurely. From there, another player must simply get to the end of that section, triggering the Scarab's return. The damaged front half of the destroyed Scarab will walk out and then stay still.
*In ''Halo 3'', The player can steer a Scarab. To do this, a player must board the Scarab, go to the front of the lower deck, and run into either the left or right wall. The Scarab will go in that direction, possibly because the Scarab attempts to reorient itself in order to get a clear shot at the player.
*In ''Halo 3'', The player can "steer" a Scarab. To do this, a player must board the Scarab, go to the front of the lower deck, and run into either the left or right wall. The Scarab will go in that direction, possibly because the Scarab attempts to reorient itself in order to get a clear shot at the player.
*In ''Halo 2,'' it is possible to drive a Warthog to the location where you board the Scarab. The player must drive the Warthog from the streets through the building ontop. If the player drives onto the Scarab with the Warthog, leaves it on top, and destroys the Scarab, the game will freeze at the cutscene.
*In ''Halo 2,'' it is possible to drive a Warthog to the location where you board the Scarab. The player must drive the Warthog from the streets through the building ontop. If the player drives onto the Scarab with the Warthog, leaves it on top, and destroys the Scarab, the game will freeze at the cutscene.
*In ''Halo 3, ''on [[The Covenant (level)|The Covenant]], if a player's hornet is shot by the plasma beams from both scarabs at the same time, it is possible to be propelled so high that the [[Hall of Mirrors]] effect appears.
*In ''Halo 3'', on [[The Covenant (level)|The Covenant]], if a player's hornet is shot by the plasma beams from both scarabs at the same time, it is possible to be propelled so high that the [[Hall of Mirrors]] effect appears.
*In ''Halo 3'' on [[The Covenant (level)|The Covenant]], if a player manages to kill a Scarab before its landing animation is finished, the Scarab will briefly go underground and launch everybody on board across the level.
*In ''Halo 3'' on [[The Covenant (level)|The Covenant]], if a player manages to kill a Scarab before its landing animation is finished, the Scarab will briefly go underground and launch everybody on board across the level.{{verify}}


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