Offensive Bias: Difference between revisions

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'''Offensive Bias''' is a [[Forerunner]] [[A.I.]] that was created to stop [[Mendicant Bias]] from reaching [[Installation 00]] to stop the [[Halo (Construct)|Array sequence]]. Even though Mendicant Bias' fleet outnumbered Offensive Bias' by 436.6:1, Offensive Bias was designed specifically to effectively counter and exploit Mendicant's rampant actions. During the battle, the Halo Array was fired which, aside from killing all sentient life in the galaxy, disabled the percentage of Mendicant's fleet which was biological. What happened to Offensive Bias after this success is not specified.
'''Offensive Bias''' is a [[Forerunner]] [[A.I.]] that was created to stop [[Mendicant Bias]] from reaching [[Installation 00]] to stop the [[Halo (Construct)|Array sequence]]. Even though Mendicant Bias' fleet outnumbered Offensive Bias' by 436.6:1, Offensive Bias was designed specifically to effectively counter and exploit Mendicants rampant actions. During the battle, the Halo Array was fired which, aside from killing all sentient life in the galaxy, disabled the percentage of Mendicants fleet which was biological. What happened to Offensive Bias after this success is not specified.


What follows is a log of events that occurred during the battle, observed by Offensive Bias himself. This log is available at Terminal 6 in Halo 3 while playing on Legendary difficulty:
What follows is a log of events that occurred during the battle, observed by Offensive Bias himself. This log is available at Terminal 6 in Halo 3 while playing on Legendary difficulty:
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[07:H 36:M 41:S]
[07:H 36:M 41:S]
My auxiliaries are momentarily stunned by Mendicant’s opening move – 1,784,305 leisure craft ranging from [45 ~ 5769 tonnes] advance in hopes of overwhelming my comparatively tiny force. I do not have enough [weapon systems] to target them all.
My auxiliaries are momentarily stunned by Mendicants opening move – 1,784,305 leisure craft ranging from [45 ~ 5769 tonnes] advance in hopes of overwhelming my comparatively tiny force. I do not have enough [weapon systems] to target them all.


It is a mathematical certainty that some of them will get through and attempt to board. There isn’t a single warship with this first wave. It seems my opponent’s rage has left no room for respect.
It is a mathematical certainty that some of them will get through and attempt to board. There isn’t a single warship with this first wave. It seems my opponent’s rage has left no room for respect.
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[00:H 00:M 01:S]
[00:H 00:M 01:S]
Of my ships that had been captured, 11.3 percent of them are close enough to Mendicant’s core fleet that they can be used offensively – either by initiating their self-destruct sequences, or by opening unrestricted ruptures into [slipstream space].
Of my ships that had been captured, 11.3 percent of them are close enough to Mendicants core fleet that they can be used offensively – either by initiating their self-destruct sequences, or by opening unrestricted ruptures into [slipstream space].


It is best that our crews perished now; because the battle that is about to ensue would have driven them mad.
It is best that our crews perished now; because the battle that is about to ensue would have driven them mad.
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[00:H 00:M 02:S]
[00:H 00:M 02:S]
I throw away all the rules of acceptable conduct during battle; near the ruptures I throw away all the accepted ideas of how the natural world is supposed to behave. I toss around [37,654 tonne] dreadnaughts like they were fighters; dimly aware of the former crews being crushed to liquescence.
I throw away all the rules of acceptable conduct during battle; near the ruptures I throw away all the accepted ideas of how the natural world is supposed to behave. I toss around [37,654 tonne] dreadnoughts like they were fighters; dimly aware of the former crews being crushed to liquescence.


For now all my concentration is focused on inertial control and navigation. Targeting isn’t even a consideration – I will be engaging my enemy at arm’s length.
For now all my concentration is focused on inertial control and navigation. Targeting isn’t even a consideration – I will be engaging my enemy at arm’s length.
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[00:H 01:M 14:S]
[00:H 01:M 14:S]
05-032 abandoned the tactic of using derelict ships as cover after [72:S] – It seems that 52 core vessels lost to the ruptured fuel cells of derelict ships was lesson enough. Add another 608 lost to collision, point fire, structural failure due to inertial manipulation, and [slipstream space] induced discoherence and I now outnumber Mendicant [6:1].
05-032 abandoned the tactic of using derelict ships as cover after [72:S] – It seems that 52 core vessels lost to the ruptured fuel cells of derelict ships was lesson enough. Add another 608 lost to collision, point fire, structural failure due to inertial manipulation, and [slipstream space] induced dis- coherence and I now outnumber Mendicant [6:1].