Invisible wall: Difference between revisions

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'''Invisible Walls''' are exactly what they sound like -- solid walls that cannot be seen. They are common in many, if not all, 3D video games, and are typically used to prevent players from exiting a level's boundaries or entering areas that they are not supposed to access. They tend to be used as a catch-all on the off chance that a player can scale huge cliff faces or make it past vast bottomless pits.
'''Invisible Walls''' are exactly what they sound like -- solid walls that cannot be seen. They are common in many, if not all, 3D video games, and are typically used to prevent players from exiting a level's boundaries or entering areas that they are not supposed to access. They tend to be used as a catch-all on the off chance that a player can scale huge cliff faces or make it past vast bottomless pits.
==Halo: Reach ending==
Everyone dies except Master Chief.
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==Description==
==Description==