Developer mode: Difference between revisions
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'''Developer Mode''', or devmode, is a feature that can be turned on in [[Halo Custom Edition]] (Halo PC) if desired. It allows cheats to be used for testing of maps, which are entered through the console. | '''Developer Mode''', or devmode, is a feature that can be turned on in [[Halo Custom Edition]] (Halo PC) if desired. It allows cheats to be used for testing of maps, which are entered through the console. | ||
==Process== | |||
To enable the devmode, go to your desktop, click on the 'Halo: Custom Edition' icon (or whatever you have named it), and then open the menu, and select 'copy'. Then select an empty space on your desktop and click 'paste'. Then rename it 'Halo CE devmode' or something similar. Then, right click the icon and select 'properties'. You will see the words <tt>"C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe"</tt>, with the quotations. Change this to read: <tt>"C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe"-Screenshot -console -devmode</tt>. Cheats with [#] next to them, type 1 to activate or 0 to deactivate. | To enable the devmode, go to your desktop, click on the 'Halo: Custom Edition' icon (or whatever you have named it), and then open the menu, and select 'copy'. Then select an empty space on your desktop and click 'paste'. Then rename it 'Halo CE devmode' or something similar. Then, right click the icon and select 'properties'. You will see the words <tt>"C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe"</tt>, with the quotations. Change this to read: <tt>"C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe"-Screenshot -console -devmode</tt>. Cheats with [#] next to them, type 1 to activate or 0 to deactivate. | ||
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*cheat_all_powerups = This console command will spawn all the powerups near the player. | *cheat_all_powerups = This console command will spawn all the powerups near the player. | ||
*cheat_all_vehicles = Typing this console command in will spawn all standard vehicles | *cheat_all_vehicles = Typing this console command in will spawn all standard vehicles | ||
near the player. | near the player. | ||
*cheat_all_weapons = This console command will spawn all the weapons around the player. | *cheat_all_weapons = This console command will spawn all the weapons around the player. | ||
**cheat_bottomless_clip <#> = Enabling this command will give the player a bottomless | **cheat_bottomless_clip <#> = Enabling this command will give the player a bottomless | ||
magazine which means that the weapon will never have to be reloaded and will never experience | magazine which means that the weapon will never have to be reloaded and will never experience | ||
overheating. | overheating. | ||
*cheat_bump_possession <#> = Enabling this command means that every time the player bumps | *cheat_bump_possession <#> = Enabling this command means that every time the player bumps | ||
a character they will take control of that particular character. | a character they will take control of that particular character. | ||
*cheat_deathless_player <#> = Enabling this command makes the player invulnerable to any | *cheat_deathless_player <#> = Enabling this command makes the player invulnerable to any | ||
damage, including the maximum falling damage height restrictions. | damage, including the maximum falling damage height restrictions. | ||
*cheat_infinite_ammo <#> = Enabling this command will give the player unlimited ammunition. | *cheat_infinite_ammo <#> = Enabling this command will give the player unlimited ammunition. | ||
*cheat_medusa <#> = When this command is enabled, any enemy unit that sees the player | *cheat_medusa <#> = When this command is enabled, any enemy unit that sees the player | ||
will be instantly killed. | will be instantly killed. | ||
*cheat_spawn_warthog = Typing this console command in will spawn a standard warthog | *cheat_spawn_warthog = Typing this console command in will spawn a standard warthog | ||
near the player. | near the player. | ||
*cheat_super_jump <#> = Enabling this command allows the player to jump very high, | *cheat_super_jump <#> = Enabling this command allows the player to jump very high, | ||
which is useful for maneuvering around a level during its construction. | which is useful for maneuvering around a level during its construction. | ||
*cheat_teleport_to_camera = This command will teleport the player to the current | *cheat_teleport_to_camera = This command will teleport the player to the current | ||
camera position. | camera position. | ||
*debug_objects <#> = Enabling this command will give visual representations of the | *debug_objects <#> = Enabling this command will give visual representations of the | ||
game objects or models bounding radii and collision models. | game objects or models bounding radii and collision models. | ||
*debug_portals <#> = Enabling this command will draw or outline the portal definitions | *debug_portals <#> = Enabling this command will draw or outline the portal definitions | ||
in the game. | in the game. | ||
*debug_sound <#> = Enabling this command will give visual representations of the sounds | *debug_sound <#> = Enabling this command will give visual representations of the sounds | ||
being played and their audible radii along with labels indicating the specific sound | being played and their audible radii along with labels indicating the specific sound | ||
being played to the player. | being played to the player. | ||
*error_suppress_all <#> = The suppression of error messages is by default on, disabling | *error_suppress_all <#> = The suppression of error messages is by default on, disabling | ||
the error suppression (setting the value to 0) will show errors being encountered by | the error suppression (setting the value to 0) will show errors being encountered by | ||
the game and is useful in debugging content and game problems. | the game and is useful in debugging content and game problems. | ||
*game_speed <#>1-20 = This command changes the entire speed of the game. Its very useful for pausing the game or travelling around a environment quickly during | *game_speed <#>1-20 = This command changes the entire speed of the game. Its very useful for pausing the game or travelling around a environment quickly during | ||
level creation or debugging. | level creation or debugging. | ||
*map_name [map name] = Use this command to manually load a specific level. | *map_name [map name] = Use this command to manually load a specific level. | ||