Sniping: Difference between revisions

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====[[Battle Rifle]]====
====[[Battle Rifle]]====
A lot like the carbine, the battle rifle is not intended for sniping, but thanks to its range and accuracy, it's an effective sniper or Designated Marksman weapon. And remember that it only takes four headshots (or three chest shots and one headsht) to bring down a Spartan or Elite with normal shields.
A lot like the carbine, the battle rifle is not intended for sniping, but thanks to its range and accuracy, it's an effective sniper or Designated Marksman weapon. And remember that it only takes four headshots to bring down a Spartan or Elite with normal shields.


====[[Rocket Launcher]]====
====[[Rocket Launcher]]====
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====Secondary Weapons====
====Secondary Weapons====
A sniper's secondary weapon should be a close to mid-range weapon, such as a [[Carbine]], [[Shotgun]], [[SMG]], or [[Battle Rifle]]. The [[Sword]] can be used, but securing two power weapons (i.e. the sniper and the sword) can be overly time-consuming and difficult, and the sword in particular can be a bad choice because of the time it takes to lunge and recover from a lunge, which are important things if faced with one or more enemies. Don't use anything excessively powerful (i.e. [[Rocket Launcher]]). Keep your secondary weapon reloaded at all times, and use it only in close quarters combat. It may seem that all that matters to a sniper is their sniper rifle, but secondary weapons are also massively important.
A sniper's secondary weapon should be a close to mid-range weapon, such as a [[Carbine]], [[Shotgun]], SMG, or [[Battle Rifle]]. The [[Sword]] can be used, but securing two power weapons (i.e. the sniper and the sword) can be overly time-consuming and difficult, and the sword in particular can be a bad choice because of the time it takes to lunge and recover from a lunge, which are important things if faced with one or more enemies. Don't use anything excessively powerful (i.e. [[Rocket Launcher]]). Keep your secondary weapon reloaded at all times, and use it only in close quarters combat. It may seem that all that matters to a sniper is their sniper rifle, but secondary weapons are also massively important.


==Sniping Tips==
==Sniping Tips==
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*If you are playing a custom game on Halo 3, some teleporters may lead to sniper spots. If a vehicle of some kind is there, you can block the teleporter to avoid unwanted guests.
*If you are playing a custom game on Halo 3, some teleporters may lead to sniper spots. If a vehicle of some kind is there, you can block the teleporter to avoid unwanted guests.
*When sniping, don't aim at where they are, aim at where they are going to be.
*When sniping, don't aim at where they are, aim at where they are going to be.
*You can practice sniping in Forge by having a friend throw grenades in the air and then sniping them. An explosion shows that you hit it.
*You can practice sniping in Forge by having a friend throw granades in the air and the sniping them. An explosion shows that you hit it.
*In a snipers match, if you can see them, they can see you. So dont stay in any one place for too long.
*In a snipers match, if you can see them, they can see you. So dont stay in any one place for to long.
*Be aware of your surroundings. You can't see your motion tracker while zooming in on something so make sure you check the immediate vicinity for enemys waiting for you to drop your guard.
*Be aware of your surroundings. You cant see your motion tracker while zooming in on something so make sure you check the immediate vicinity for enemy's waiting for you to drop your guard.
*And if you're an advanced sniper and your enemy is in a [[Ghost]] coming towards you, very quickly headshot in the little bit of their head sticking out of the cockpit.


==[[No-Scoping]]==
==[[No-Scoping]]==
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When a sniper kills an opponent in multiplayer with a headshot, the [[Sniper Kill Medal]] is awarded.
When a sniper kills an opponent in multiplayer with a headshot, the [[Sniper Kill Medal]] is awarded.


Sniping is very different in Halo: CE for the PC/Mac. Because of the lag factor, players must lead their shots ahead of the enemy farther than on XBL. This makes mastering sniping even harder to do. Snipers will have to anticipate where the enemy will be after roughly half a second. This means that the enemies movement can't change, or else the shot will be ruined. Because the use of a mouse allows the sniper to make very fine last minute adjustments to shots. They will try to hit most any target, regardless of its movement. More experienced snipers NEVER use exposed area like ledges. They use a ridge line in the terrain and stand just behind it, facing the enemy. This makes it so that only their head is exposed, yet the sniper can see the enemy without trouble. To combat this, the enemy must get close, a tough thing to do against an experienced sniper. Even past that, snipers will move left and right erratically and non stop to prevent being hit. In sniper CTF where players don't have shields, counter snipers will often fire an entire magazine very quickly into their movement area, and hope that one round hits since a hit on a unshielded target with a sniper weapon is always fatal. Because of the lead, it is impossible to judge where the sniper would be.
Sniping is very different in Halo: CE for the PC/Mac. Because of the lag factor, players must lead their shots ahead of the enemy farther than on XBL. This makes mastering sniping even harder to do. Snipers will have to anticipate where the enemy will be after roughly half a second. This means that the enemies movement can't change, or else the shot will be ruined. Because the use of a mouse allows the sniper to make very fine last minute adjustments to shots. They will try to hit most any target, regardless of its movement. More experienced snipers NEVER use exposed area like ledges. They use a ridge line in the terrain and stand just behind it, facing the enemy. This makes it so that only their head is exposed, yet the sniper can see the enemy with out trouble. To combat this, the enemy must get close, a tough thing to do against an experienced sniper. Even past that, snipers will move left and right erratically and non stop to prevent being hit. In sniper CTF where players don't have shields, counter snipers will often fire an entire magazine very quickly into their movement area, and hope that one round hits since a hit on a unshielded target with a sniper weapon is always fatal. Because of the lead, it is impossible to judge where the sniper would be.


==Aerial Sniping==
==Aerial Sniping==
In order for this trick to be successful you'll need a good Banshee pilot and a fairly capable sniper or an average or better Hornet pilot and a sniper skilled with no-scopes (Hornet passengers have the scope function disabled.) In both cases, pilot-sniper communication and cooperation is a must for success with this tactic.  
In order for this trick to be successful you'll need a good Banshee pilot and a fairly capable sniper or an average or better Hornet pilot and a sniper skilled and no-scopes (Hornet passengers have the scope function disabled.) In both cases, pilot-sniper communication and cooperation is a must for success with this tactic.  


The pilot must be skilled enough to dodge [[Spartan Laser]], [[Rocket]], and [[Missile Pod]] fire, while still keeping his passenger firmly mounted and shooting. He must also be willing to set up shots for the sniper, since by taking on a passenger he is no longer a hot-shot top gun, but merely the taxi driver. Informing the sniper of planned maneuvers is a must for the pilot since no sniper wants to suddenly have his mount lurch off-target seconds before resulting in a missed shot and the waste of valuble ammo. The sniper also can call out targets for the pilot to take out with his main guns should they be too big or durable for his weapon to take out (i.e. tanks.)     
The pilot must be skilled enough to dodge [[Spartan Laser]], [[Rocket]], and [[Missile Pod]] fire, while still keeping his passenger firmly mounted and shooting. He also must willing to set up shots for the sniper, since by taking on a passenger he is no longer a hot-shot top gun, but merely the taxi driver. Informing the sniper of planned maneuvers is a must for the pilot since no sniper wants to suddenly have his mount lurch off-target seconds before resulting in a missed shot and the waste of valuble ammo. The sniper also can call out targets for the pilot to take out with his main guns should they be too big or durable for his weapon to take out (i.e. tanks.)     


Before you try this, be warned that it is a risky maneuver. It is very suspicious to see a slow-moving [[Banshee]] period, especially if the smoke trails or particles beams that are raking the battlefield are coming from its roof. This will draw much unwanted enemy attention to you. Two bad things can happen from this. A [[Double Kill]] for the enemy... or the Banshee escaping to fight another day and the sniper killing anybody who dares to shoot back.
Before you try this, be warned that it is a risky maneuver. It is very suspicious to see a slow-moving [[Banshee]] period, especially if the smoke trails or particles beams that are raking the battlefield are coming from its roof. This will draw much unwanted enemy attention to you. Two bad things can happen from this. A [[Double Kill]] for the enemy... or the Banshee escaping to fight another day and the sniper killing anybody who cares to shoot back.


The Banshee has big enough wings to allow someone to hitch a ride, and passengers can hop onto the Hornet's skids. In order to get a sniper for a passenger just fly towards one of your teammates that has a sniper rifle, inform him of your intentions and have him jump on. Then you can fly him around while he snipes.
The Banshee has big enough wings to allow someone to hitch a ride, and passengers can hop onto the Hornet's skids. In order to get a sniper for a passenger just fly towards one of your teammates that has a sniper rifle, inform him of your intentions and have him jump on. Then you can fly him around while he snipes.
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Also, try getting the sniper invisible, it can be a great way to get a kill or two, then secretly drop him off for some terrestrial sniping.
Also, try getting the sniper invisible, it can be a great way to get a kill or two, then secretly drop him off for some terrestrial sniping.
And if you're an advanced sniper and your enemy is in a [[Ghost]] coming towards you, very quickly headshot in the little bit of their head sticking out of the cockpit.


==Trivia==
==Trivia==